designing-invisible-interfaces

designing-invisible-interfaces is a skill for Claude Code from Nolane-x/forge-os. It costs 34 tokens per session (182 once invoked), scanned A, original, MIT.

A design method for making invisible interfaces—interactions or decisions users may not see—explicit and limited to a defined scope.

In plain words
What is it for?
Use it when designing interfaces whose behavior is mostly hidden from users and when you need clear boundaries for the agent’s decisions.
Why use it?
It helps prevent an agent from making hidden decisions beyond what the design allows. It also clarifies which checks can be automated and which judgments still require human or domain input.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the forgeos plugin — 196 skills, 1 command, 1 agent, 1 MCP server shipped together

Good fit Use it when designing interfaces whose behavior is mostly hidden from users and when you need clear boundaries for the agent’s decisions.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/nolane-x/forge-os/designing-invisible-interfaces
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Nolane-x/forge-os --skill designing-invisible-interfaces
Clone the repo
git clone --depth 1 https://github.com/Nolane-x/forge-os

Made for: Claude Code.

Or install forgeos, the plugin that ships this one along with the rest of its 196 skills, 1 command, 1 agent, 1 MCP server.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for designing-invisible-interfaces

README.md
[![agentmods](https://agentmods.dev/badge/skills/nolane-x/forge-os/designing-invisible-interfaces/github.svg)](https://agentmods.dev/skills/nolane-x/forge-os/designing-invisible-interfaces)
Your own site
<a href="https://agentmods.dev/skills/nolane-x/forge-os/designing-invisible-interfaces"><img src="https://agentmods.dev/badge/skills/nolane-x/forge-os/designing-invisible-interfaces/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for designing-invisible-interfaces

Your own site · 80×15
<a href="https://agentmods.dev/skills/nolane-x/forge-os/designing-invisible-interfaces"><img src="https://agentmods.dev/badge/skills/nolane-x/forge-os/designing-invisible-interfaces.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 34 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 182 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00034 $0.00182
Opus 5 $0.00017 $0.00091
Sonnet 5 $0.00007 $0.00036
Haiku 4.5 $0.00003 $0.00018

Measured 9d ago against content hash e9d86d5f72e4, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

designing-invisible-interfaces scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills-v2/l1/creativity/designing-invisible-interfaces/SKILL.md · 23 lines

What it actually says

Designing Invisible Interfaces

Core principle

Designing invisible interfaces within creativity lifecycle boundaries. Deterministic checks own scope, typed preconditions, evidence, and coverage; the agent performs only the domain judgment that cannot be encoded safely.

Do not activate when

  • the requested outcome does not require designing invisible interfaces within creativity lifecycle boundaries
  • the typed inputs for designing-invisible-interfaces are absent and another technique owns the outcome
Files

What ships with it

9 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 23 lines · 34 tokens per session scan A e9d86d5f72e4

Subscribe to this mod's changes

designing-invisible-interfaces is a skill published in the GitHub repository Nolane-x/forge-os (10 stars, last pushed 1mo ago), licensed MIT. It adds 34 tokens to every session and 182 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

Other skills, from other repositories

brand-identity

Define brand strategy, voice, visual direction, tagline, and usage guidelines. Use when creating, refreshing, or standardizing a product or company brand.

aAAaqwq/AGI-Super-Team · 34 tokens

canva-automation

Automate Canva tasks via Rube MCP (Composio): designs, exports, folders, brand templates, autofill. Always search tools first for current schemas.

aAAaqwq/AGI-Super-Team · 38 tokens

content-typography

A Chinese-language typography and layout guide for content images such as social-media covers, article headers, and posters. It covers headline wording, line breaks, hierarchy, font weight, alignment, spacing, and platform fit.

aAAaqwq/AGI-Super-Team · 128 tokens

code-material-gen

A code-based graphics tool that uses HTML and CSS, then renders the result with Playwright, a browser automation tool. It is designed for Chinese text, selectable fonts, and repeatable layouts.

aAAaqwq/AGI-Super-Team · 75 tokens

fidelity-gate

Build a UI against a frozen visual reference without drift - an inventory extracted before any code, a relics list, and a gate that MEASURES computed styles on a fixture carrying the reference's own data. Use when a mockup, design spec or screenshot is the contract.

jjanczur/tyran · 56 tokens

crossbreed

Structural recombination of existing designs. Takes 2-3 prototypes or design approaches and spawns N agents to create HYBRID designs, each with a different "dominant parent" whose architecture leads while grafting specific elements from the others.

sjarmak/agent-workflows · 0 tokens