playground

playground is a skill for Claude Code from nota-america/forgecat-agent-profiles. It costs 53 tokens per session (832 once invoked), scanned A, a copy of playground, Apache-2.0.

A tool for building self-contained interactive HTML explorers with controls, a live preview, and copied prompt output.

In plain words
What is it for?
Making playgrounds, visual explorers, data tools, concept maps, document critiques, diff reviews, and code maps.
Why use it?
It turns topics that are difficult to describe in plain text into something users can adjust and inspect visually.

Skill for Claude Code

Written for Claude Code: installed under .claude/.

Good fit Making playgrounds, visual explorers, data tools, concept maps, document critiques, diff reviews, and code maps.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/nota-america/forgecat-agent-profiles/playground
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add nota-america/forgecat-agent-profiles --skill playground
Clone the repo
git clone --depth 1 https://github.com/nota-america/forgecat-agent-profiles

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for playground

README.md
[![agentmods](https://agentmods.dev/badge/skills/nota-america/forgecat-agent-profiles/playground/github.svg)](https://agentmods.dev/skills/nota-america/forgecat-agent-profiles/playground)
Your own site
<a href="https://agentmods.dev/skills/nota-america/forgecat-agent-profiles/playground"><img src="https://agentmods.dev/badge/skills/nota-america/forgecat-agent-profiles/playground/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for playground

Your own site · 80×15
<a href="https://agentmods.dev/skills/nota-america/forgecat-agent-profiles/playground"><img src="https://agentmods.dev/badge/skills/nota-america/forgecat-agent-profiles/playground.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 53 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 832 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00053 $0.00832
Opus 5 $0.00026 $0.00416
Sonnet 5 $0.00011 $0.00166
Haiku 4.5 $0.00005 $0.00083

Measured 6d ago against content hash 88e72596cd12, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

playground scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to playground — 5 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

profiles/anthropics/claude-plugins-official/anthropics_claude-plugins-official_playground/for-claude/.claude/skills/playground/SKILL.md · 80 lines

How it starts

The opening of the file, as written. The whole thing — 80 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Playground Builder

A playground is a self-contained HTML file with interactive controls on one side, a live preview on the other, and a prompt output at the bottom with a copy button. The user adjusts controls, explores visually, then copies the generated prompt back into Claude.

When to use this skill

When the user asks for an interactive playground, explorer, or visual tool for a topic — especially when the input space is large, visual, or structural and hard to express as plain text.

How to use this skill

  1. Identify the playground type from the user's request
  2. Load the matching template from templates/:
    • templates/design-playground.md — Visual design decisions (components, layouts, spacing, color, typography)
    • templates/data-explorer.md — Data and query building (SQL, APIs, pipelines, regex)
    • templates/concept-map.md — Learning and exploration (concept maps, knowledge gaps, scope mapping)
    • templates/document-critique.md — Document review (suggestions with approve/reject/comment workflow)
    • templates/diff-review.md — Code review (git diffs, commits, PRs with line-by-line commenting)
    • templates/code-map.md — Codebase architecture (component relationships, data flow, layer diagrams)
  3. Follow the template to build the playground. If the topic doesn't fit any template cleanly, use the one closest and adapt.
  4. Open in browser. After writing the HTML file, run open <filename>.html to launch it in the user's default browser.

Core requirements (every playground)

  • Single HTML file. Inline all CSS and JS. No external dependencies.
  • Live preview. Updates instantly on every control change. No "Apply" button.
  • Prompt output. Natural language, not a value dump. Only mentions non-default choices. Includes enough context to act on without seeing the playground. Updates live.
  • Copy button. Clipboard copy with brief "Copied!" feedback.
  • Sensible defaults + presets. Looks good on first load. Include 3-5 named presets that snap all controls to a cohesive combination.
  • Dark theme. System font for UI, monospace for code/values. Minimal chrome.

Read the full file on GitHub · 80 lines

Files

What ships with it

6 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 80 lines · 53 tokens per session scan A 88e72596cd12

Subscribe to this mod's changes

playground is a skill published in the GitHub repository nota-america/forgecat-agent-profiles (66 stars, last pushed today), licensed Apache-2.0. It adds 53 tokens to every session and 832 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to playground, differing in 5 lines, and is treated as a copy.

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