novoads-update

novoads-update is a skill for Claude Code from novoads/agent-skills. It costs 186 tokens per session (4,443 once invoked), scanned B, original, MIT.

A workflow for updating a locally cloned skill pack, which is a set of reusable instructions stored in a Git repository. It checks for upstream changes and asks how those changes should be handled.

In plain words
What is it for?
Use it to check whether the skill pack is out of date, apply an approved update, and save the chosen update preference.
Why use it?
It prevents accidental changes to the wrong repository or unexpected automatic updates. The user decides whether to update now, be asked about future updates, or decline.

Skill for Claude Code

Written for Claude Code: SessionStart hook event. Also seen: reads .claude/ paths; names the AskUserQuestion tool.

Needs its repository: it runs a file that does not travel with it, so clone the repository first. The line is ./scripts/update.sh.

Part of the skills plugin — 17 skills, 1 hook shipped together

Good fit Use it to check whether the skill pack is out of date, apply an approved update, and save the chosen update preference.

Compare 6 skills from other repositories ↓
Install

Getting it into your agent

It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.

Clone the repo
git clone --depth 1 https://github.com/novoads/agent-skills
agentmods
npx agentmods add skills/novoads/agent-skills/novoads-update

Made for: Claude Code.

Or install skills, the plugin that ships this one along with the rest of its 17 skills, 1 hook.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for novoads-update

README.md
[![agentmods](https://agentmods.dev/badge/skills/novoads/agent-skills/novoads-update/github.svg)](https://agentmods.dev/skills/novoads/agent-skills/novoads-update)
Your own site
<a href="https://agentmods.dev/skills/novoads/agent-skills/novoads-update"><img src="https://agentmods.dev/badge/skills/novoads/agent-skills/novoads-update/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for novoads-update

Your own site · 80×15
<a href="https://agentmods.dev/skills/novoads/agent-skills/novoads-update"><img src="https://agentmods.dev/badge/skills/novoads/agent-skills/novoads-update.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 186 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,443 The whole file, excluding the scripts and references it only reads on demand.
Security scan B 1 finding. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00186 $0.04443
Opus 5 $0.00093 $0.02221
Sonnet 5 $0.00037 $0.00889
Haiku 4.5 $0.00019 $0.00444

Measured 9d ago against content hash eaa288af50db, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade B, and why

novoads-update scanned grade B with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Reads agent configuration directoriesmediumAgent snooping

.claude/, .codex/, .gemini/ hold keys, settings and other credentials a mod has no legitimate need for.

grep -q 'auto-update' .claude/settings.json && echo "reader: registered"
skills/novoads-update/SKILL.md · 356 lines

How it starts

The opening of the file, as written. The whole thing — 356 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Update the pack

This pack is a git clone. Updating it is a merge, and a merge on someone else's working tree is a decision only they can make — so this skill's real product is the question, not the update. Ask, then do exactly what was answered.

Notify-only is the default and stays the default. Nothing here turns on unattended updating unless the user picks the option that says so, in their own words, in the dialog below.

Step 0 — confirm this is the pack clone, before anything else

This skill manages a cloned pack: a git repository with scripts/update.sh in it. It can also be installed on its own, copied into someone's ~/.claude/ alongside skills that have nothing to do with this repo — and in that shape every instruction below is pointed at the wrong repository. Step 1's git commands would report on the user's own project, and option 2 would write a consent flag into a directory no hook will ever read.

Every command in this skill runs from the clone root. Move there first, and keep doing it at the top of each block below — a session can open anywhere, and this is the one thing that silently changes what the commands mean:

root="$(git rev-parse --show-toplevel 2>/dev/null)" && [ -n "$root" ] && cd "$root"

if git remote get-url origin 2>/dev/null | grep -qE 'novoads/(claude-code-ads|agent-skills)' \
   || [ -f shared/scripts/auto-update.sh ]; then
  echo "pack clone confirmed"
else
  echo "NOT the pack clone — stop here"
fi

Both slugs, on purpose. The repo was novoads/claude-code-ads until 2026-08-13 and is novoads/agent-skills now. GitHub's 301 keeps every clone made before the rename working — git fetch follows it — but it does not rewrite origin in that clone's config, so those users' remote still reads the old slug and always will until they re-point it. Matching only the new name would tell every pre-rename clone it is not the pack, which is exactly the population this skill exists to update.

Git commands walk up to find the repository; plain paths do not. From a subdirectory ./scripts/update.sh is simply not found, [ -f shared/scripts/... ] reports a false negative on a real clone, and a .update-state/config written there lands somewhere no hook will ever read — consent recorded, nothing reading it, which is the exact failure this pack's design exists to prevent.

Read the full file on GitHub · 356 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 356 lines · 186 tokens per session scan B eaa288af50db

Subscribe to this mod's changes

novoads-update is a skill published in the GitHub repository novoads/agent-skills (14 stars, last pushed 14d ago), licensed MIT. It adds 186 tokens to every session and 4,443 once invoked, about $0.0009 per session on Opus 5. A static security scan graded it B with 1 finding (reads agent configuration directories). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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