design-visual-asset

A skill for creating project visuals such as social-media preview cards, README banners, logos, avatars, and favicons as self-contained SVG image files.

In plain words
What is it for?
Use it when making a project’s social preview, README artwork, logo, avatar, or browser tab icon.
Why use it?
It provides practical design and accessibility checks for visuals that must remain readable at different sizes, on different backgrounds, and in dark mode.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/nullhack/temple8/design-visual-asset
Any agent
npx skills add nullhack/temple8 --skill design-visual-asset
Clone the repo
git clone --depth 1 https://github.com/nullhack/temple8

Made for: Claude Code, Codex.

Per session 34 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 430 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00034 $0.00430
Opus 5 $0.00017 $0.00215
Sonnet 5 $0.00007 $0.00086
Haiku 4.5 $0.00003 $0.00043

Measured 2d ago against content hash cf6d62464b25, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

design-visual-asset scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.opencode/skills/design-visual-asset/SKILL.md · 15 lines

What it actually says

Design Visual Asset

  1. Load [[design/asset-design]], [[design/visual-design]], [[design/accessibility]] — the per-use-case asset inventory, the visual-design levers (hierarchy, contrast, typography), and the accessibility floors every asset must meet.
  2. Identify the asset + where it lives — social card (1280×640, open-graph previews), README banner (wide, dark-mode-aware), logo/avatar (square, reads at 32–64 px), favicon (square, reads at 16 px). Compose for that context, not for a generic brand system.
  3. Establish hierarchy with the four levers — size, weight, position, spacing — so the user reads the name first, the intent second, the mark third. Apply parsimony: one mark, generous whitespace, one accent; the dev-branding norm is restraint.
  4. Author the asset as self-contained SVG: presentation attributes (no inline <style> hosts strip), no external <use href> or web fonts, a square viewBox with padding, strokes converted to filled paths for production, metadata stripped.
  5. Make it accessible: give the SVG an accessible name (<title> + aria-labelledby, or role="img" + aria-label); meet WCAG 2.2 contrast floors against every background it will appear on; pair color with a shape or label so it survives color-blind + dark-mode.
  6. Provide a dark-surface variant where the asset appears on a theme-aware surface (README, GitHub), OR design a monochrome mark on a transparent background that holds on both.
  7. Verify legibility at the shown size for the avatar (32–64 px) and favicon (16 px) only — simplify the mark if a thin stroke vanishes. Export PNG / .ico only where a target demands it; the SVG is the source.
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 15 lines · 34 tokens per session scan A cf6d62464b25

Subscribe to this mod's changes

design-visual-asset is a skill published in the GitHub repository nullhack/temple8 (11 stars, last pushed 28d ago), licensed MIT. It adds 34 tokens to every session and 430 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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