profile-vllm-performance

profile-vllm-performance is a skill for Claude Code, Codex from NVIDIA-AI-Blueprints/video-search-and-summarization. It costs 93 tokens per session (1,275 once invoked), scanned A, original, Apache-2.0.

A profiling guide for vLLM, a system that runs AI models, and RT-VLM, a real-time vision-language model setup. It examines why GPUs sit idle or process requests inefficiently.

In plain words
What is it for?
Use it to investigate inference performance and identify where model serving work is waiting or running below capacity.
Why use it?
It helps find causes of low or uneven GPU use, slower response times, transfer delays, scheduling gaps, and memory pressure.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to investigate inference performance and identify where model serving work is waiting or running below capacity.

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Install with agentmods
npx agentmods add skills/nvidia-ai-blueprints/video-search-and-summarization/profile-vllm-performance
About the project

NVIDIA AI Blueprint for Video Search and Summarization (VSS) is a reference architecture for applications that use AI to search, analyze, question, and summarize live or recorded video. It is intended for building video analytics agents with vision-language models, language models, retrieval-augmented generation, and NVIDIA NIM microservices. The catalogue entries provide coding-agent rules, skills, commands, agents, instructions, and settings associated with the project.

NVIDIA-AI-Blueprints/video-search-and-summarization · 1,932 stars · on GitHub · build.nvidia.com

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add NVIDIA-AI-Blueprints/video-search-and-summarization --skill profile-vllm-performance
Clone the repo
git clone --depth 1 https://github.com/NVIDIA-AI-Blueprints/video-search-and-summarization

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for profile-vllm-performance

README.md
[![agentmods](https://agentmods.dev/badge/skills/nvidia-ai-blueprints/video-search-and-summarization/profile-vllm-performance/github.svg)](https://agentmods.dev/skills/nvidia-ai-blueprints/video-search-and-summarization/profile-vllm-performance)
Your own site
<a href="https://agentmods.dev/skills/nvidia-ai-blueprints/video-search-and-summarization/profile-vllm-performance"><img src="https://agentmods.dev/badge/skills/nvidia-ai-blueprints/video-search-and-summarization/profile-vllm-performance/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for profile-vllm-performance

Your own site · 80×15
<a href="https://agentmods.dev/skills/nvidia-ai-blueprints/video-search-and-summarization/profile-vllm-performance"><img src="https://agentmods.dev/badge/skills/nvidia-ai-blueprints/video-search-and-summarization/profile-vllm-performance.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 93 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,275 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00093 $0.01275
Opus 5.5 $0.00037 $0.00510
Sonnet 5.5 $0.00019 $0.00255
Haiku 4.5 $0.00009 $0.00128

Measured 15d ago against content hash f0aae01465e8, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

profile-vllm-performance scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 15d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/benchmarking/profile-vllm-performance/SKILL.md · 113 lines

How it starts

The opening of the file, as written. The whole thing — 113 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Profile vLLM Performance

Find the dominant loss mechanism, prove it with a correlated timeline, make the smallest causal change, and validate the result with a matched A/B run. A capacity number or average GPU-utilization sample is not bubble attribution.

Freeze The Comparison

Record the exact code, container, model revision, precision, hardware, scheduler settings, workload shape, media, prompt, token budget, sampling, cache state, concurrency, and success criteria. Prove semantic correctness before optimizing. Do not compare runtimes when any of these dimensions differ unless that dimension is the declared variable.

Establish The Signal

  1. Verify actual output-token counts, successful work, fresh-stream coverage, dropped chunks, cancellations, and cleanup. Early EOS or silent failure is not throughput.
  2. Reproduce at fixed load below the knee, near the highest stable point, and just beyond it when practical. Keep capacity search separate from profiling.
  3. Record TTFT, inter-token latency, throughput, queue delay, batch size, scheduled tokens, active sequences, preemptions, KV occupancy, GPU memory, and phase durations available in the checked-out version.
  4. Use scenario-scoped DCGM or nvidia-smi dmon for the resource envelope and a short Nsight Systems or repository profiler capture for attribution. Profilers perturb timing; never use a profiled run as the capacity result.

Define a performance bubble as GPU-idle or low-occupancy time while eligible work is queued. Idle time caused by insufficient offered load is not a runtime bubble. If the scheduler queue is empty throughout every observed idle interval, first check whether eligible work is waiting upstream in media arrival, decode, preprocessing, or engine submission. Upstream waiting work is frontend or media starvation, not an offered-load gap. When neither the scheduler nor upstream stages have eligible work waiting, classify the result as insufficient offered load and make the first experiment a higher-fixed-concurrency replay with every other workload dimension unchanged. Do not recommend scheduler, kernel, batching, cache, prefill, or decode optimization until that replay shows GPU idle while eligible work remains queued.

Read the full file on GitHub · 113 lines

Files

What ships with it

4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 15d ago First seen · 113 lines · 93 tokens per session scan A f0aae01465e8

Subscribe to this mod's changes

profile-vllm-performance is a skill published in the GitHub repository NVIDIA-AI-Blueprints/video-search-and-summarization (1,932 stars, last pushed today), licensed Apache-2.0. It adds 93 tokens to every session and 1,275 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-02.

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