Gym: Skill for Codex

.agents/skills/nemo-gym-score-triage/SKILL.md

nemo-gym-score-triage is a skill for Codex from NVIDIA-NeMo/Gym. It costs 133 tokens per session (2,016 once invoked), scanned A, original, Apache-2.0.

A diagnostic workflow for explaining why two NeMo Gym scores differ. NeMo Gym is a system for running and evaluating model tasks, and the workflow compares the runs, settings, benchmark versions, and result records before blaming the model.

In plain words
What is it for?
Use it to compare reference numbers with runs, collect their source and configuration, check rollout and health files, and decide whether the difference is caused by setup, scoring, or variance.
Why use it?
It prevents unlike runs, changed code, different failure rules, or normal random variation from being mistaken for a real performance change. Crashed runs and missing metrics are handled separately.

Skill for Codex

Written for Codex: agents/openai.yaml present. Also seen: installed under .agents/ (shared by several agents).

This is NVIDIA-NeMo/Gym's own configuration. It tells Codex how to work on Gym itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything Gym configures →

About the project

NVIDIA-NeMo/Gym is a library and infrastructure for evaluating and improving models and agents inside environments, where each environment defines tasks, agent interaction, verification, and execution state. It is for teams running reproducible evaluations or training at scale across settings such as code execution, tool calling, and sandboxes, and the catalogue entries provide skills and instructions for working with it.

NVIDIA-NeMo/Gym · 1,320 stars · on GitHub · docs.nvidia.com

Reuse

Borrowing it

Nothing to install: this file belongs to NVIDIA-NeMo/Gym. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/NVIDIA-NeMo/Gym/main/.agents/skills/nemo-gym-score-triage/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/NVIDIA-NeMo/Gym

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for nemo-gym-score-triage

README.md
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Your own site
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Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

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Your own site · 80×15
<a href="https://agentmods.dev/skills/nvidia-nemo/gym/nemo-gym-score-triage"><img src="https://agentmods.dev/badge/skills/nvidia-nemo/gym/nemo-gym-score-triage.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 133 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,016 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00133 $0.02016
Opus 5.5 $0.00053 $0.00806
Sonnet 5.5 $0.00027 $0.00403
Haiku 4.5 $0.00013 $0.00202

Measured 6d ago against content hash 53898ddae6d7, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

nemo-gym-score-triage scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/nemo-gym-score-triage/SKILL.md · 74 lines

How it starts

The opening of the file, as written. The whole thing — 74 lines — stays where its author put it; the contents beside it link to each section on GitHub.

NeMo Gym Score Triage

Invocation Check

Use this skill when the question is "why is this number different?" rather than "why did this run fail?". Most reported gaps come from comparing unlike things: another code version, another benchmark version, another method, other failure accounting, or ordinary noise. Rule those out before treating the gap as a change in the model.

  • If the run crashed, produced no rollouts, or the metrics file is missing, use the nemo-gym-debugging skill first.
  • If both runs are comparable and the question becomes which tasks fail and why, hand off to the nemo-gym-blade-analysis skill.
  • For the meaning of profiling files and keys, see the nemo-gym-reward-profiling skill.

Collect First

Get these for both sides of the comparison. A reference without a config or a date is a rough target, not a contract.

  • Both numbers, and where each came from: document and section, leaderboard page and the date it was read, or a run directory.
  • The run directory: rollouts JSONL, *_failures.jsonl, *_materialized_inputs.jsonl, *_aggregate_metrics.json, *_resolved_config.yaml, and the health reports quality_summary.json and rollout_verdicts.jsonl.
  • The Gym commit and config:
    • Since #4908, every gym eval run saves its merged config, secrets masked, beside the rollouts as <stem>_resolved_config.yaml. It keeps ${...} interpolations as written, so values read from environment variables (GDPval's JUDGE_MODEL_NAME, for example) are not in it; take those from the launcher's environment or driver.env in resolved-config.yaml. For older runs, rebuild the config with gym env resolve --config <benchmark config> --config <model config> ++key=value, which resolves today's YAML rather than what ran and fails on an unset environment variable without a default (set a dummy value).
    • Plain gym eval run records no commit, so use the launcher's log or git rev-parse HEAD of the checkout that ran it.
    • gym eval submit also writes gym-job.json and the submit config resolved-config.yaml into the run directory. gym_commit in gym-job.json is the Gym that submitted the job (a -dirty suffix means uncommitted changes or untracked files). The job itself runs driver.gym_install.ref from resolved-config.yaml (a branch or tag resolves when each job starts), or the Gym inside the driver container when that is unset. That is the commit that scored the run.
    • Note container or image tags too.
  • Model, checkpoint and precision; serving engine and version; reasoning and tool-call parsers; parallelism and GPU type.
  • Sampling and limits: temperature, top_p, max output tokens, context length, reasoning effort or mode, chat-template arguments, system prompt.
  • Agent harness, judge model, user simulator, tools, timeouts, max steps or turns, and repeats.

Read the full file on GitHub · 74 lines

Files

What ships with it

4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 74 lines · 133 tokens per session scan A 53898ddae6d7

Subscribe to this mod's changes

nemo-gym-score-triage is a skill published in the GitHub repository NVIDIA-NeMo/Gym (1,320 stars, last pushed today), licensed Apache-2.0. It adds 133 tokens to every session and 2,016 once invoked, about $0.0005 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-31.

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nemo-gym-score-triage next to 6 skills from other repositories
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thinking-out-loudShubhamsaboo/awesome-llm-appsSkill144kyesterdayApache-2.0A206Claude Code, Codex
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