audit-accessibility

audit-accessibility is a skill for Claude Code, Codex from NVIDIA/elements. It costs 98 tokens per session (701 once invoked), scanned A, original, Apache-2.0.

An accessibility review workflow for checking whether web components can be used by people with disabilities, including keyboard and screen-reader users.

In plain words
What is it for?
Use it to review component code, run automated accessibility tests, and check component states such as sizes, statuses, and disabled controls.
Why use it?
It helps find missing labels, incorrect roles, unusable keyboard behavior, poor color contrast, and other barriers before release.

Skill for Claude CodeCodex ✓ vendor

Written for Claude Code: user-invocable in frontmatter. Also seen: installed under .agents/ (shared by several agents).

Good fit Use it to review component code, run automated accessibility tests, and check component states such as sizes, statuses, and disabled controls.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/nvidia/elements/audit-accessibility
About the project

NVIDIA Elements is a design system and agent-oriented toolkit for building operational interfaces for AI/ML, robotics, and autonomous-vehicle software. Its CLI and MCP tools provide component APIs, design tokens, examples, imports, validation, and setup guidance across several web frameworks.

NVIDIA/elements · 102 stars · on GitHub · nvidia.github.io

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add NVIDIA/elements --skill audit-accessibility
Clone the repo
git clone --depth 1 https://github.com/NVIDIA/elements

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for audit-accessibility

README.md
[![agentmods](https://agentmods.dev/badge/skills/nvidia/elements/audit-accessibility/github.svg)](https://agentmods.dev/skills/nvidia/elements/audit-accessibility)
Your own site
<a href="https://agentmods.dev/skills/nvidia/elements/audit-accessibility"><img src="https://agentmods.dev/badge/skills/nvidia/elements/audit-accessibility/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for audit-accessibility

Your own site · 80×15
<a href="https://agentmods.dev/skills/nvidia/elements/audit-accessibility"><img src="https://agentmods.dev/badge/skills/nvidia/elements/audit-accessibility.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 98 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 701 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00098 $0.00701
Opus 5.5 $0.00039 $0.00280
Sonnet 5.5 $0.00020 $0.00140
Haiku 4.5 $0.00010 $0.00070

Measured 1mo ago against content hash 00e2ecd79cd3, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

audit-accessibility scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/audit-accessibility/SKILL.md · 88 lines

How it starts

The opening of the file, as written. The whole thing — 88 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Accessibility Auditing

You MUST read projects/site/src/docs/internal/guidelines/testing-accessibility.md before proceeding.

Audit Scope

When the user invokes this skill for a component, perform the following layers of accessibility verification:

1. Static analysis (ESLint lit-a11y)

Run ESLint on the component source and check for lit-a11y rule violations:

cd projects/core && pnpm exec eslint --no-warn-ignored src/<component>/<component>.ts

Review the component template for common issues:

  • Missing aria-label or aria-labelledby on interactive elements
  • Missing role attributes on custom interactive patterns
  • Images without alt text
  • Form inputs without associated labels

2. Runtime testing (axe-core)

Verify <component>.test.axe.ts exists and covers all component variants:

Read path="projects/core/src/<component>/<component>.test.axe.ts"

Check that the test:

  • Imports runAxe from @internals/testing/axe
  • Tests every applicable status and size variant, plus the disabled state when the component supports it
  • Expects zero violations: expect(results.violations.length).toBe(0)
  • Properly creates and removes fixtures

3. ARIA pattern verification

Identify which WAI-ARIA Authoring Practices pattern the component implements. Verify:

  • Correct role attribute on the host or internal elements
  • Required ARIA states (aria-expanded, aria-selected, aria-checked, etc.)
  • Proper tabindex management
  • Focus management for composite widgets

4. Keyboard navigation

Check if the component uses the keynav reactive controller from @nvidia-elements/core/internal:

Grep pattern="keynav|keyNavigationList|KeyNav" path="projects/core/src/<component>/"

Verify keyboard interactions match the ARIA pattern:

  • Arrow keys for navigation within composite widgets
  • Enter/Space for activation
  • Escape for dismissal
  • Tab for focus entry/exit
  • Home/End for first/last item

5. Color contrast (theme tokens)

Read the full file on GitHub · 88 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 88 lines · 98 tokens per session scan A 00e2ecd79cd3

Subscribe to this mod's changes

audit-accessibility is a skill published in the GitHub repository NVIDIA/elements (102 stars, last pushed today), licensed Apache-2.0. It adds 98 tokens to every session and 701 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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