NVIDIA Elements is a design system and agent-oriented toolkit for building operational interfaces for AI/ML, robotics, and autonomous-vehicle software. Its CLI and MCP tools provide component APIs, design tokens, examples, imports, validation, and setup guidance across several web frameworks.
Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add NVIDIA/elements --skill authoring-componentsgit clone --depth 1 https://github.com/NVIDIA/elementsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/nvidia/elements/authoring-components)<a href="https://agentmods.dev/skills/nvidia/elements/authoring-components"><img src="https://agentmods.dev/badge/skills/nvidia/elements/authoring-components/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/nvidia/elements/authoring-components"><img src="https://agentmods.dev/badge/skills/nvidia/elements/authoring-components.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00109 | $0.00857 |
| Opus 5.5 | $0.00044 | $0.00343 |
| Sonnet 5.5 | $0.00022 | $0.00171 |
| Haiku 4.5 | $0.00011 | $0.00086 |
Grade A, and why
authoring-components scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 58 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Authoring Components
You MUST review the component creation guideline before creating or modifying components.
When to Use This Skill
- Creating a new component from scratch
- Understanding the required file structure for components
- Setting up test boilerplate for all 5 test types
- Choosing the appropriate base class or mixin (ButtonFormControlMixin vs LitElement)
- Understanding component metadata and registration patterns
- Setting up JSDoc comments for components
Must Read File
Read the component creation guide to get critical context for component creation guidance.
Workflow
- Gather requirements: confirm the component name (kebab-case), purpose, and whether to use
LitElementdirectly or applyButtonFormControlMixinfor button-like interactive components. - Study a reference: read the closest reference component listed below to understand the pattern in practice.
- Create the 10 required files in
projects/core/src/<component-name>/:component-name.ts:component class with metadata, JSDoc, and render methodcomponent-name.css:styles using CSS custom propertiescomponent-name.examples.ts:example templates with@summaryJSDoccomponent-name.test.ts:unit testscomponent-name.test.axe.ts:accessibility testscomponent-name.test.visual.ts:visual regression testscomponent-name.test.ssr.ts:SSR testscomponent-name.test.lighthouse.ts:lighthouse testsdefine.ts:registration usingdefine()helper withHTMLElementTagNameMapindex.ts:side-effect-free export
- Update shared entry points:
- Add only
import '@nvidia-elements/core/<component-name>/define.js'toprojects/core/src/bundle.tsin alphabetical order. Keep this registration bundle import-only. Export the public API from the componentindex.tsand expose its entry point through the packageexportsmap. - Add the definition import to the
js-moduleslist inprojects/core/src/index.test.lighthouse.tsso the combined direct-import benchmark measures the component.
- Add only
- Measure payloads: run
mise exec -- pnpm run test:lighthousefromprojects/core. Increase a bundle-size limit only when the measured payload exceeds the current limit. - Verify: confirm all files follow the templates in the component creation guide, then run
mise exec -- pnpm run lintandmise exec -- pnpm run testfromprojects/core.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago First seen · 58 lines · 109 tokens per session scan A abfd6f3974b7
authoring-components is a skill published in the GitHub repository NVIDIA/elements (102 stars, last pushed today), licensed Apache-2.0. It adds 109 tokens to every session and 857 once invoked, about $0.0004 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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