NeMo-Relay: Skill for Claude Code

.agents/skills/add-binding-feature/SKILL.md

add-binding-feature is a skill for Claude Code, Codex from NVIDIA/NeMo-Relay. It costs 51 tokens per session (1,011 once invoked), scanned A, original, Apache-2.0.

A development workflow for adding a public NeMo Relay feature across its Rust core, shared C interface, and language bindings such as Python, Go, and Node.js.

In plain words
What is it for?
Use it when changing the runtime API in a way that must reach multiple language bindings. It covers the implementation order and related wrapper, export, and validation updates.
Why use it?
It helps keep the same public behavior available across all affected parts of the project instead of updating one interface and leaving others inconsistent.

Skill for Claude CodeCodex ✓ vendor

Written for no agent in particular: nothing here depends on one. Also seen: installed under .agents/ (shared by several agents).

This is NVIDIA/NeMo-Relay's own configuration. It tells Claude Code and Codex how to work on NeMo-Relay itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything NeMo-Relay configures →

About the project

NVIDIA/NeMo-Relay is a runtime and library that gives coding agents and applications shared control over agent execution scopes, policies, plugins, lifecycle events, and observability data. It is for developers who need to inspect or instrument runs from agents such as Codex or Claude Code, or integrate frameworks and export traces and trajectories. The catalogue entries provide Relay plugins, hooks, instructions, skills, and an MCP server for those workflows.

NVIDIA/NeMo-Relay · 212 stars · on GitHub · docs.nvidia.com

Reuse

Borrowing it

Nothing to install: this file belongs to NVIDIA/NeMo-Relay. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/NVIDIA/NeMo-Relay/main/.agents/skills/add-binding-feature/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/NVIDIA/NeMo-Relay

Made for: Claude Code, Codex.

Wrote this? Show the measurements

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README.md
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agentmods 80×15 button for add-binding-feature

Your own site · 80×15
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Per session 51 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,011 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00051 $0.01011
Opus 5.5 $0.00020 $0.00404
Sonnet 5.5 $0.00010 $0.00202
Haiku 4.5 $0.00005 $0.00101

Measured 1mo ago against content hash 58134df190ad, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

add-binding-feature scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/add-binding-feature/SKILL.md · 98 lines

How it starts

The opening of the file, as written. The whole thing — 98 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Add a Binding Feature

Use this skill when a change affects the public runtime surface and must stay in parity across the Rust core, FFI, and one or more bindings.

Do not use this skill for:

  • Internal-only core refactors with no public API change
  • New middleware contracts, which use the middleware-specific workflow
  • Binding-local bug fixes that do not change shared behavior
  • Docs-only or example-only updates

Implementation Order

  1. Core Rust Implement the behavior first in crates/core/src/api/ and related core modules such as crates/core/src/api/runtime/, crates/core/src/codec/, or crates/core/src/json.rs.
  2. FFI / shared C surface, when affected Update crates/ffi and its generated header only when the capability is exposed through the C ABI or Go binding.
  3. Language-native bindings Update each binding that exposes the capability; leave unrelated bindings unchanged.
  4. Language wrapper helpers Update Python wrapper modules, Go shorthand packages, typed helpers, or adaptive/plugin helpers if the new behavior belongs there.
  5. Docs and examples Update reference docs, language-binding docs, and examples when the public surface or expected usage changed.
  6. Validation Follow the repository validation policy for the surfaces whose public or observable behavior changed.

Naming Conventions

Layer Convention Example
Rust snake_case nemo_relay_tool_call
C FFI nemo_relay_ prefix nemo_relay_tool_call
Python snake_case nemo_relay.tools.call
Go PascalCase nemo_relay.ToolCall
Node.js camelCase toolCall

Parity Checklist

  • Core function with doc comment in crates/core/src/api/
  • Runtime callback/state, codec, JSON, or event/tool/LLM/scope types added in the relevant core module if needed
  • FFI wrapper and generated header updated if the C ABI changes
  • Python native binding, wrapper, docstring, and stubs updated if exposed
  • Go wrapper and shorthand package updated if the experimental Go surface exposes the capability
  • Node.js native binding and wrapper updated if exposed
  • Typed wrapper or adaptive/plugin helper surfaces updated when applicable
  • Meaningful tests added in every affected language surface
  • SPDX license header on any new files
  • Relevant pages under docs/reference/ updated
  • README.md, docs/getting-started/, or binding-level READMEs updated if behavior differs by language
  • Relevant getting-started, README, or example docs updated if usage changed

Read the full file on GitHub · 98 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago Changed · -10 lines · +29 tokens per session 58134df190ad
  2. 1mo ago First seen · 108 lines · 22 tokens per session scan A 9dbfebe89b8c

Subscribe to this mod's changes

add-binding-feature is a skill published in the GitHub repository NVIDIA/NeMo-Relay (212 stars, last pushed today), licensed Apache-2.0. It adds 51 tokens to every session and 1,011 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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