tilegym-improve-cutile-kernel-perf

tilegym-improve-cutile-kernel-perf is a skill for Claude Code, Codex from NVIDIA/TileGym. It costs 111 tokens per session (1,874 once invoked), scanned A, original, no licence file.

A performance-tuning workflow for cuTile GPU kernels. cuTile is NVIDIA's tile-based Python programming model for writing calculations that run on GPUs.

In plain words
What is it for?
Use it to optimize cuTile kernels by testing tile sizes, scheduling choices, memory transfers, and other GPU execution settings.
Why use it?
It helps identify what slows a kernel down and guides focused changes based on profiling and generated low-level code.

Skill for Claude CodeCodex ✓ vendor

Which agent this was written for is unclear — body not stored (licence); the path alone says nothing.

Good fit Use it to optimize cuTile kernels by testing tile sizes, scheduling choices, memory transfers, and other GPU execution settings.

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Install with agentmods
npx agentmods add skills/nvidia/tilegym/tilegym-improve-cutile-kernel-perf
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add NVIDIA/TileGym --skill tilegym-improve-cutile-kernel-perf
Clone the repo
git clone --depth 1 https://github.com/NVIDIA/TileGym

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for tilegym-improve-cutile-kernel-perf

README.md
[![agentmods](https://agentmods.dev/badge/skills/nvidia/tilegym/tilegym-improve-cutile-kernel-perf/github.svg)](https://agentmods.dev/skills/nvidia/tilegym/tilegym-improve-cutile-kernel-perf)
Your own site
<a href="https://agentmods.dev/skills/nvidia/tilegym/tilegym-improve-cutile-kernel-perf"><img src="https://agentmods.dev/badge/skills/nvidia/tilegym/tilegym-improve-cutile-kernel-perf/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for tilegym-improve-cutile-kernel-perf

Your own site · 80×15
<a href="https://agentmods.dev/skills/nvidia/tilegym/tilegym-improve-cutile-kernel-perf"><img src="https://agentmods.dev/badge/skills/nvidia/tilegym/tilegym-improve-cutile-kernel-perf.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 111 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,874 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00111 $0.01874
Opus 5 $0.00056 $0.00937
Sonnet 5 $0.00022 $0.00375
Haiku 4.5 $0.00011 $0.00187

Measured 9d ago against content hash 50031cc274b9, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

tilegym-improve-cutile-kernel-perf scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/tilegym-improve-cutile-kernel-perf/SKILL.md · 137 lines

The source is not reproduced here

A licence we could not identify

The repository carries a LICENSE file, but it is custom or dual enough that GitHub cannot name it and neither can this catalogue. Unknown terms are not permission, so the body is not copied here. Read the licence at the source and decide for yourself.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 137 lines · 111 tokens per session scan A 50031cc274b9

Subscribe to this mod's changes

tilegym-improve-cutile-kernel-perf is a skill published in the GitHub repository NVIDIA/TileGym (808 stars, last pushed yesterday), with no licence file. It adds 111 tokens to every session and 1,874 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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