check-production-ready

check-production-ready is a skill for Claude Code from nwiizo/ccswarm. It costs 27 tokens per session (270 once invoked), scanned A, original, MIT.

A production-readiness audit for a Rust project that checks error handling, asynchronous code, documentation, linting, channel use, and tests.

In plain words
What is it for?
Use it to look for unwrap calls, review custom errors and async patterns, build documentation, run clippy, inspect channel usage, and assess focused test coverage.
Why use it?
It reveals common problems that can make software fragile or difficult to maintain before release.

Skill for Claude Code

Written for Claude Code: user-invocable in frontmatter. Also seen: agent in frontmatter; mentions subagents; installed under .agents/ (shared by several agents).

Good fit Use it to look for unwrap calls, review custom errors and async patterns, build documentation, run clippy, inspect channel usage, and assess focused test coverage.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/nwiizo/ccswarm/check-production-ready
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add nwiizo/ccswarm --skill check-production-ready
Clone the repo
git clone --depth 1 https://github.com/nwiizo/ccswarm

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for check-production-ready

README.md
[![agentmods](https://agentmods.dev/badge/skills/nwiizo/ccswarm/check-production-ready/github.svg)](https://agentmods.dev/skills/nwiizo/ccswarm/check-production-ready)
Your own site
<a href="https://agentmods.dev/skills/nwiizo/ccswarm/check-production-ready"><img src="https://agentmods.dev/badge/skills/nwiizo/ccswarm/check-production-ready/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for check-production-ready

Your own site · 80×15
<a href="https://agentmods.dev/skills/nwiizo/ccswarm/check-production-ready"><img src="https://agentmods.dev/badge/skills/nwiizo/ccswarm/check-production-ready.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 27 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 270 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00027 $0.00270
Opus 5 $0.00014 $0.00135
Sonnet 5 $0.00005 $0.00054
Haiku 4.5 $0.00003 $0.00027

Measured 11d ago against content hash b946142aa426, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

check-production-ready scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/check-production-ready/SKILL.md · 26 lines

What it actually says

When subagents are enabled in Codex, prefer delegating this workflow to the rust-fix-agent custom agent.

Verify 7 production quality criteria:

# Item Check
1 unwrap() elimination grep -r "\.unwrap()" crates/ccswarm/src/ --include="*.rs" (exclude tests)
2 Error handling thiserror usage, custom error types
3 Async patterns tokio runtime, proper async usage
4 Documentation cargo doc --workspace --no-deps
5 Clippy clean cargo clippy --workspace -- -D warnings
6 Channel-Based Channel vs Arc ratio
7 Minimal testing ~8-10 focused tests

Score: 7/7 = PRODUCTION_READY, 5-6/7 = NEEDS_WORK, 0-4/7 = CRITICAL.

Fix any issues found, then report results as JSON.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 26 lines · 27 tokens per session scan A b946142aa426

Subscribe to this mod's changes

check-production-ready is a skill published in the GitHub repository nwiizo/ccswarm (151 stars, last pushed yesterday), licensed MIT. It adds 27 tokens to every session and 270 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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