vibe-ship

vibe-ship is a skill for Claude Code from OAI-Labs/vibe-flow. It costs 46 tokens per session (2,418 once invoked), scanned A, original, MIT.

A dispatch skill for sending ready-made Vibe Kanban issues to coding agents in dependency-aware waves. Vibe Kanban is a system for organizing coding work as issues.

In plain words
What is it for?
Use it when a Vibe Kanban project already has issues ready for implementation and several issues can be dispatched together.
Why use it?
It coordinates parallel work while waiting at dependency barriers, and routes each issue to an executor suited to its complexity.

Skill for Claude Code

Written for Claude Code: $ARGUMENTS substitution. Also seen: mentions subagents.

Part of the vibe-flow plugin — 14 skills, 2 agents shipped together

Good fit Use it when a Vibe Kanban project already has issues ready for implementation and several issues can be dispatched together.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/oai-labs/vibe-flow/vibe-ship
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add OAI-Labs/vibe-flow --skill vibe-ship
Clone the repo
git clone --depth 1 https://github.com/OAI-Labs/vibe-flow

Made for: Claude Code.

Or install vibe-flow, the plugin that ships this one along with the rest of its 14 skills, 2 agents.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for vibe-ship

README.md
[![agentmods](https://agentmods.dev/badge/skills/oai-labs/vibe-flow/vibe-ship/github.svg)](https://agentmods.dev/skills/oai-labs/vibe-flow/vibe-ship)
Your own site
<a href="https://agentmods.dev/skills/oai-labs/vibe-flow/vibe-ship"><img src="https://agentmods.dev/badge/skills/oai-labs/vibe-flow/vibe-ship/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for vibe-ship

Your own site · 80×15
<a href="https://agentmods.dev/skills/oai-labs/vibe-flow/vibe-ship"><img src="https://agentmods.dev/badge/skills/oai-labs/vibe-flow/vibe-ship.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 46 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,418 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00046 $0.02418
Opus 5 $0.00023 $0.01209
Sonnet 5 $0.00009 $0.00484
Haiku 4.5 $0.00005 $0.00242

Measured 10d ago against content hash 73dac42db40d, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

vibe-ship scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (scripts/vibe-dispatch.sh), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/vibe-flow/skills/vibe-ship/SKILL.md · 247 lines

How it starts

The opening of the file, as written. The whole thing — 247 lines — stays where its author put it; the contents beside it link to each section on GitHub.

vibe-ship

Overview

Wave-based parallel dispatch for vibe-kanban issues. Route each issue to the cheapest executor that can plausibly solve it, run waves in parallel, barrier between waves.

Core principle: Cheap first, escalate on failure. Barrier between waves, never between issues within a wave.

Announce at start: "I'm using the vibe-ship skill to dispatch issues."

When to use

  • User has issues in a vibe-kanban project ready to work on (from vibe-plan or manually created)
  • User wants agents to actually do the work, not just plan
  • Multiple issues with or without dependencies

Do NOT use if:

  • Issues don't exist yet → use vibe-plan first
  • User wants to manually pick one issue → use start_workspace directly via MCP
  • Running in a subagent that was dispatched by vibe-ship itself

Required references

Load before dispatching:

  • references/executor-routing.md — tier triage + fallback chain
  • references/prompt-templates.md — closing protocol (MUST inject into every workspace)
  • references/wave-scheduler.md — DAG algorithm + state persistence

The process

Step 1: Load config and state

  1. Read .vibe-flow.yaml at repo root. Apply defaults if missing.
  2. Check .vibe-flow/state.json:
    • If exists and has incomplete run → resume mode: reconcile and continue from last consistent state
    • Else → fresh mode: start new run

Step 2: Determine scope

Ask user (or use $ARGUMENTS):

  • Which issues to ship? Options:
    • All open issues in project
    • Issues matching a tag (e.g., sprint:q2)
    • Specific issue IDs / simple_ids
    • A parent issue's sub-tree

Use list_issues with filters. Fetch relationships for each to build DAG.

Step 3: Build DAG and waves

Follow references/wave-scheduler.md step 1-2.

Present to user:

Wave plan (N waves, M total issues):

Wave 0 (<count> issues, parallel):
  - [T0 gemini-flash] A20K-1: Remove AI Literacy column
  - [T2 sonnet-high] A20K-3: Add pagination to /dashboard
  - [T1 sonnet-medium] A20K-4: Refactor login form

Wave 1 (<count> issues, parallel, waits on Wave 0):
  - [T3 opus] A20K-5: Migrate auth to OIDC (blocked by A20K-4)

Estimated cost: $<X>
Max opus in single wave: <N>
Barrier mode: merge

Proceed? (yes / modify / abort)

Read the full file on GitHub · 247 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 247 lines · 46 tokens per session scan A 73dac42db40d

Subscribe to this mod's changes

vibe-ship is a skill published in the GitHub repository OAI-Labs/vibe-flow (1 stars, last pushed 1mo ago), licensed MIT. It adds 46 tokens to every session and 2,418 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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