campaign-workflows

campaign-workflows is a skill for Cursor from Obedience-Corp/festival. It costs 41 tokens per session (339 once invoked), scanned A, original, Apache-2.0.

Campaign-management instructions for the camp command-line tool. A campaign groups ideas, active work, archived work, and reusable workflow collections.

In plain words
What is it for?
Use them to add, list, promote, move, or archive ideas and to create, inspect, check, or repair workflow collections.
Why use it?
They clarify how to record ideas, change their status, and manage workflow collections without confusing camp commands with fest commands.

Skill for Cursor

Written for Cursor: a Cursor plugin manifest.

Good fit Use them to add, list, promote, move, or archive ideas and to create, inspect, check, or repair workflow collections.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/obedience-corp/festival/campaign-workflows
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Obedience-Corp/festival --skill campaign-workflows
Clone the repo
git clone --depth 1 https://github.com/Obedience-Corp/festival

Made for: Cursor.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for campaign-workflows

README.md
[![agentmods](https://agentmods.dev/badge/skills/obedience-corp/festival/campaign-workflows.svg)](https://agentmods.dev/skills/obedience-corp/festival/campaign-workflows)
Your own site
<a href="https://agentmods.dev/skills/obedience-corp/festival/campaign-workflows"><img src="https://agentmods.dev/badge/skills/obedience-corp/festival/campaign-workflows.svg" alt="Measured on agentmods" height="20"></a>
Per session 41 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 339 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00041 $0.00339
Opus 5 $0.00020 $0.00169
Sonnet 5 $0.00008 $0.00068
Haiku 4.5 $0.00004 $0.00034

Measured 4d ago against content hash 60d4b78431da, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

campaign-workflows scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.cursor-plugin/skills/campaign-workflows/SKILL.md · 54 lines

What it actually says

Camp Workflows

A camp was previously called a campaign; these commands work the same either way.

All workflow commands here are camp, not fest.

Use camp for intents, dungeons, and workflow collections. fest is for festival planning and execution.

Intents

camp intent add "idea"
camp intent list
camp intent move <id> active
camp intent promote <id>
camp intent archive <id>

Dungeon

camp dungeon crawl

crawl is interactive/TTY-oriented.

Workflow Collections

A workflow collection is a camp directory under workflow/<type>/ with its own navigation config and workitem types.

camp workflow list                 # user-created collections
camp workflow show <name>          # config and recent workitems
camp workflow create <name>        # create a custom collection
camp workflow doctor               # report workflow surface inconsistencies
camp workflow sync                 # repair auto-fixable doctor findings

Item status moves are camp intent move <id> <status>, not a workflow command.

Common Mistakes

  • Running fest commands for intent or workflow-collection operations.
  • Deleting old work instead of moving it to dungeon statuses.
  • Promoting intents before they are sufficiently shaped.
  • Reaching for a camp flow command: the surface is camp workflow.
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago Changed · +2 lines · +2 tokens per session 60d4b78431da
  2. 8d ago First seen · 52 lines · 39 tokens per session scan A 84f1ff69ba3f

Subscribe to this mod's changes

campaign-workflows is a skill published in the GitHub repository Obedience-Corp/festival (50 stars, last pushed 5d ago), licensed Apache-2.0. It adds 41 tokens to every session and 339 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.