team-mode

team-mode is a skill for Codex from oil-oil/codex-team-mode. It costs 76 tokens per session (2,748 once invoked), scanned A, original, MIT.

A workflow for splitting substantial work into smaller independent tasks handled by specialized subagents. It coordinates exploration, implementation, and review while keeping final decisions in the main session.

In plain words
What is it for?
Use it to parallelize independent investigations, implementation tasks, or reviews, then combine their results into one outcome.
Why use it?
It helps manage large development, research, planning, or content tasks without mixing all the work into one context.

Skill for Codex

Written for Codex: agents/openai.yaml present. Also seen: mentions subagents; mentions Codex.

Good fit Use it to parallelize independent investigations, implementation tasks, or reviews, then combine their results into one outcome.

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Install with agentmods
npx agentmods add skills/oil-oil/codex-team-mode/team-mode
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add oil-oil/codex-team-mode --skill team-mode
Clone the repo
git clone --depth 1 https://github.com/oil-oil/codex-team-mode

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for team-mode

README.md
[![agentmods](https://agentmods.dev/badge/skills/oil-oil/codex-team-mode/team-mode/github.svg)](https://agentmods.dev/skills/oil-oil/codex-team-mode/team-mode)
Your own site
<a href="https://agentmods.dev/skills/oil-oil/codex-team-mode/team-mode"><img src="https://agentmods.dev/badge/skills/oil-oil/codex-team-mode/team-mode/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for team-mode

Your own site · 80×15
<a href="https://agentmods.dev/skills/oil-oil/codex-team-mode/team-mode"><img src="https://agentmods.dev/badge/skills/oil-oil/codex-team-mode/team-mode.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 76 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,748 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00076 $0.02748
Opus 5 $0.00038 $0.01374
Sonnet 5 $0.00015 $0.00550
Haiku 4.5 $0.00008 $0.00275

Measured 9d ago against content hash 5a1f10c8801c, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

team-mode scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (scripts/usage_by_model.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/team-mode/SKILL.md · 121 lines

How it starts

The opening of the file, as written. The whole thing — 121 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Team Mode

Lead the task in the main thread. Use the smallest useful parallel set of subagents to isolate noisy work, reduce expensive main-agent context, run independent work in parallel, or obtain a fresh review. Do not turn the roles into a mandatory pipeline.

Dispatch Gate

Every spawn_agent call must explicitly pass agent_type as exactly one of Explorer, Executor, or Reviewer.

  • Never omit agent_type and never pass default. The default profile is a fail-closed dispatch guard, not a working Agent.
  • Never use task_name to select a profile; it only labels the child thread.
  • If the intended custom profile is unavailable, keep the work in the main thread or repair the profiles. Do not silently use a generic child.
  • If a child returns the dispatch-guard message or its trace shows default / subagent/unknown, reject its output and respawn only after selecting the intended custom profile explicitly.

Read references/custom-agents.md only when installing, repairing, or verifying the three working profiles and the default guard. The controlled onboarding self-test described there is the only time Team Mode deliberately omits agent_type.

One-Time Onboarding

Do not inspect Agent files, load onboarding instructions, or repeat setup explanations during normal Team Mode routing. Treat the active spawn_agent.agent_type choices and descriptions as runtime readiness evidence. When all three working profiles are available and default is described as the dispatch guard, skip onboarding without mentioning it.

Only read references/custom-agents.md and start onboarding when a required profile or guard is unavailable, or when the user explicitly asks to install, repair, verify, move, disable, or customize them. Get authorization before writing personal or project configuration. After a successful setup or repair, tell the user once what was installed, which models are assigned, that the guard affects omitted/default subagent dispatches in its installation scope, when restart or a new task is required, and how to disable or restore only the guard without removing the three working profiles.

Read the full file on GitHub · 121 lines

Files

What ships with it

5 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 121 lines · 76 tokens per session scan A 5a1f10c8801c

Subscribe to this mod's changes

team-mode is a skill published in the GitHub repository oil-oil/codex-team-mode (118 stars, last pushed 1mo ago), licensed MIT. It adds 76 tokens to every session and 2,748 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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