okhp3-replit-canvas-board

okhp3-replit-canvas-board is a skill for Claude Code, Codex from OKHP3/skillz. It costs 105 tokens per session (2,733 once invoked), scanned A, original, MIT.

A planning skill for arranging a Replit canvas as a presentation board made of labelled frames and sections. It covers layout, the transition from work-in-progress to live previews, and moving the audience's focus around the board.

In plain words
What is it for?
It is for organising showcases, designathon boards, multi-frame reviews, iframe previews, section labels, and final presentation focus.
Why use it?
It helps reviewers or collaborators understand a collection of project artifacts quickly instead of seeing an unstructured workspace. It focuses on presentation layout rather than writing the components themselves.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: installed under .agents/ (shared by several agents).

Good fit It is for organising showcases, designathon boards, multi-frame reviews, iframe previews, section labels, and final presentation focus.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/okhp3/skillz/okhp3-replit-canvas-board
View source ↗ OKHP3/skillz
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add OKHP3/skillz --skill okhp3-replit-canvas-board
Clone the repo
git clone --depth 1 https://github.com/OKHP3/skillz

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for okhp3-replit-canvas-board

README.md
[![agentmods](https://agentmods.dev/badge/skills/okhp3/skillz/okhp3-replit-canvas-board/github.svg)](https://agentmods.dev/skills/okhp3/skillz/okhp3-replit-canvas-board)
Your own site
<a href="https://agentmods.dev/skills/okhp3/skillz/okhp3-replit-canvas-board"><img src="https://agentmods.dev/badge/skills/okhp3/skillz/okhp3-replit-canvas-board/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for okhp3-replit-canvas-board

Your own site · 80×15
<a href="https://agentmods.dev/skills/okhp3/skillz/okhp3-replit-canvas-board"><img src="https://agentmods.dev/badge/skills/okhp3/skillz/okhp3-replit-canvas-board.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 105 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,733 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00105 $0.02733
Opus 5 $0.00053 $0.01367
Sonnet 5 $0.00021 $0.00547
Haiku 4.5 $0.00011 $0.00273

Measured 5d ago against content hash ac8c712d39f6, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

okhp3-replit-canvas-board scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/okhp3-replit-canvas-board/SKILL.md · 269 lines

How it starts

The opening of the file, as written. The whole thing — 269 lines — stays where its author put it; the contents beside it link to each section on GitHub.

okhp3-replit-canvas-board

OverKill Hill P³ · overkillhill.com · github.com/OKHP3

A portable Replit Agent Skill for planning and organising the workspace canvas as a structured presentation board — not just placing shapes, but producing a layout that a judge, reviewer, or collaborator can scan in under 30 seconds.

This skill sits above the raw canvas skill API. It teaches layout strategy; the canvas skill (read .local/skills/canvas/SKILL.md) teaches the callbacks.


Scope

In scope Out of scope
Zone planning, hero rows, gutter math Canvas callback schemas — read the canvas skill
iframe building→live lifecycle for audience UX Component authoring — read the mockup-sandbox skill
Section label shape conventions Extracting existing components — read mockup-extract
focusCanvasShapes as a presentation close Graduating mockups to production — read mockup-graduate

Coordinate system

  • Origin (0, 0) is top-left.
  • Positive x goes right, positive y goes down.
  • Artifact frames are pre-placed by Replit and cannot be resized or deleted — they can be moved.
  • Design/mockup iframe sizes are set by you and can be anything.

The two board modes

Building mode — iframes scattered wherever the last task dropped them. The canvas is a work surface, not a presentation. This is fine while building.

Presentation mode — iframes in deliberate zones with section labels, consistent gutters, and a focusCanvasShapes call at the end that pans the audience to the finished layout. Switch to this before a demo, judge review, or designathon submission.

Why this matters. A canvas with 11 frames in random positions looks unfinished even when the work is excellent. A canvas where a judge can scan Hero → Spec → Gameplay → Mobile → Storybook in one sweep communicates craft.


Layout planning — do this before touching the canvas

Before issuing any applyCanvasActions calls, write down:

Read the full file on GitHub · 269 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 269 lines · 105 tokens per session scan A ac8c712d39f6

Subscribe to this mod's changes

okhp3-replit-canvas-board is a skill published in the GitHub repository OKHP3/skillz (3 stars, last pushed yesterday), licensed MIT. It adds 105 tokens to every session and 2,733 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-05.

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