distributed-mesh

distributed-mesh is a skill for Claude Code, Codex from olivomarco/github-copilot-token-optimization. It costs 16 tokens per session (3,069 once invoked), scanned A, original, no licence file.

A guide for coordinating teams working on different machines, using Git to exchange changes.

In plain words
What is it for?
Organizing distributed development work and transferring changes between squads through Git.
Why use it?
It gives separate teams a shared way to pass work between machines without relying on direct communication between their environments.

Skill for Claude CodeCodex

Which agent this was written for is unclear — body not stored (licence); the path alone says nothing.

Good fit Organizing distributed development work and transferring changes between squads through Git.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/olivomarco/github-copilot-token-optimization/distributed-mesh
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add olivomarco/github-copilot-token-optimization --skill distributed-mesh
Clone the repo
git clone --depth 1 https://github.com/olivomarco/github-copilot-token-optimization

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for distributed-mesh

README.md
[![agentmods](https://agentmods.dev/badge/skills/olivomarco/github-copilot-token-optimization/distributed-mesh/github.svg)](https://agentmods.dev/skills/olivomarco/github-copilot-token-optimization/distributed-mesh)
Your own site
<a href="https://agentmods.dev/skills/olivomarco/github-copilot-token-optimization/distributed-mesh"><img src="https://agentmods.dev/badge/skills/olivomarco/github-copilot-token-optimization/distributed-mesh/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for distributed-mesh

Your own site · 80×15
<a href="https://agentmods.dev/skills/olivomarco/github-copilot-token-optimization/distributed-mesh"><img src="https://agentmods.dev/badge/skills/olivomarco/github-copilot-token-optimization/distributed-mesh.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 16 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,069 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 1 finding. A grade says what 26 rules found in the file — not that it is safe.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00016 $0.03069
Opus 5.5 $0.00006 $0.01228
Sonnet 5.5 $0.00003 $0.00614
Haiku 4.5 $0.00002 $0.00307

Measured 2mo ago against content hash a9e91ed408df, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

distributed-mesh scanned grade A with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.

The scan reads SKILL.md. This mod also ships 2 executable files (sync-mesh.ps1, sync-mesh.sh), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Makes network callslowCapability

Not a fault in itself. Listed so you know the mod talks to something, and to what.

**Zone 3 — Remote-Opaque:** Different org, no shared auth. Transport: `curl` to fetch published contracts (SUMMARY.md). One-way visibility — you see only what they publish.
.squad/templates/skills/distributed-mesh/SKILL.md · 288 lines

The source is not reproduced here

No licence file

A repository with no LICENSE is all rights reserved by default, so the body is not copied here. The metadata, the measurements and the link are.

Read it on GitHub

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2mo ago First seen · 288 lines · 16 tokens per session scan A a9e91ed408df

Subscribe to this mod's changes

distributed-mesh is a skill published in the GitHub repository olivomarco/github-copilot-token-optimization (171 stars, last pushed 2d ago), with no licence file. It adds 16 tokens to every session and 3,069 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 1 finding (makes network calls). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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