incident-response

incident-response is a skill for Claude Code, Codex from omergocmen/vibe-coder-kit. It costs 47 tokens per session (1,414 once invoked), scanned A, original, MIT.

A step-by-step process for handling serious problems in a live production system, from judging severity and collecting evidence to finding the cause, applying a fix or workaround, and documenting what happened.

In plain words
What is it for?
Use it to investigate production failures, coordinate a response, record incidents, and write a post-mortem explaining the cause and follow-up work.
Why use it?
It helps teams stay organised during outages, security concerns, error spikes, and harmful deployments instead of guessing under pressure.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/omergocmen/vibe-coder-kit/incident-response
Any agent
npx skills add omergocmen/vibe-coder-kit --skill incident-response
Clone the repo
git clone --depth 1 https://github.com/omergocmen/vibe-coder-kit

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for incident-response

README.md
[![agentmods](https://agentmods.dev/badge/skills/omergocmen/vibe-coder-kit/incident-response.svg)](https://agentmods.dev/skills/omergocmen/vibe-coder-kit/incident-response)
Your own site
<a href="https://agentmods.dev/skills/omergocmen/vibe-coder-kit/incident-response"><img src="https://agentmods.dev/badge/skills/omergocmen/vibe-coder-kit/incident-response.svg" alt="Measured on agentmods" height="20"></a>
Per session 47 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,414 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00047 $0.01414
Opus 5 $0.00023 $0.00707
Sonnet 5 $0.00009 $0.00283
Haiku 4.5 $0.00005 $0.00141

Measured 6d ago against content hash 0ee3fc4ce4bc, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-05, from the pricing page.

Security

Grade A, and why

incident-response scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agent/skills/incident-response/SKILL.md · 180 lines

How it starts

The opening of the file, as written. The whole thing — 180 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Incident Response Skill

When to Trigger

  • Production is down or severely degraded
  • Error rate spikes significantly above baseline
  • A customer reports a critical bug in production
  • A security breach or data leak is suspected
  • A deployment caused an unexpected regression

Step-by-Step Process

1. Declare and Classify the Incident

First: breathe. Then classify.

Severity Definition Response Time
P1 — Critical Full outage, data loss, security breach Immediate
P2 — High Major feature broken, significant users affected < 30 min
P3 — Medium Partial degradation, workaround exists < 2 hours
P4 — Low Minor bug, cosmetic issue Next sprint

Open .agent/incidents/INC-<YYYY-MM-DD>-<slug>.md and write:

# Incident: <short title>
**Date:** <YYYY-MM-DD HH:MM UTC>
**Severity:** P<N>
**Status:** Investigating
**Incident Commander:** <name>

2. Triage — Gather Evidence Fast

Don't guess. Collect data first.

Checklist:

  • What is the user-visible symptom?
  • When did it start? (check monitoring, not just "someone reported it")
  • What changed recently? (last deploy, config change, dependency update)
  • What does the error log say? (get exact error messages + stack traces)
  • Is it affecting all users or a subset?
  • Is there an automated alert, or was this user-reported?

Commands to run immediately:

Read the full file on GitHub · 180 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 180 lines · 47 tokens per session scan A 0ee3fc4ce4bc

Subscribe to this mod's changes

incident-response is a skill published in the GitHub repository omergocmen/vibe-coder-kit (91 stars, last pushed 3mo ago), licensed MIT. It adds 47 tokens to every session and 1,414 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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