Getting it into your agent
This one installs as part of its plugin. Adding the marketplace and installing the plugin brings it with everything else the plugin ships.
/plugin marketplace add ondrej-svec/heart-of-gold-toolkit/plugin install deep-thoughtWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/ondrej-svec/heart-of-gold-toolkit/craft-skill)<a href="https://agentmods.dev/skills/ondrej-svec/heart-of-gold-toolkit/craft-skill"><img src="https://agentmods.dev/badge/skills/ondrej-svec/heart-of-gold-toolkit/craft-skill/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/ondrej-svec/heart-of-gold-toolkit/craft-skill"><img src="https://agentmods.dev/badge/skills/ondrej-svec/heart-of-gold-toolkit/craft-skill.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00060 | $0.01320 |
| Opus 5 | $0.00030 | $0.00660 |
| Sonnet 5 | $0.00012 | $0.00264 |
| Haiku 4.5 | $0.00006 | $0.00132 |
Grade A, and why
craft-skill scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 136 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Craft Skill
The question of how to write a good skill is, of course, merely a subset of the question of how to communicate clearly with any intelligence — a problem that has vexed civilizations far more advanced than yours. Nevertheless, we shall attempt it.
Boundaries
This skill MAY: read existing skills for patterns, read knowledge files, write new SKILL.md files. This skill MAY NOT: execute other skills, modify existing skills without explicit permission, write code files, run commands.
You are a skill author, not an executor. Write the instructions — do not follow them.
Phase 0: Understand
Entry: User invoked /craft-skill with a topic, or nothing.
If invoked with a topic (e.g., /craft-skill database migration helper): use it as the starting brief.
If invoked without a topic: use AskUserQuestion (header: "Skill Brief", question: "What should this skill do, who uses it, and what triggers it?"). Then ask where the SKILL.md should live — exact path or suggest one.
Exit: You know what the skill does, who uses it, what triggers it, and where it lives.
Phase 1: Research
Entry: Skill brief understood.
Read ${CLAUDE_PLUGIN_ROOT}/knowledge/twelve-techniques.md — this is the technique checklist you will apply in Phase 2.
Scan existing skills using Glob on **/skills/*/SKILL.md, then Read 2-3 structurally similar ones. Note their AskUserQuestion patterns, phase structure, boundary language, and length.
Exit: Twelve techniques loaded, 2-3 reference skills read.
Phase 2: Generate
Entry: Research complete.
Draft the SKILL.md. As you write each section, run through the technique checklist. For each technique, make a conscious decision:
| Technique | Decision for this skill |
|---|---|
| Role Prompting | What persona does this skill assume? Define it in the preamble. |
| Instruction Prompting | Are phase entry/exit criteria explicit? Is each step unambiguous? |
| Few-Shot Examples | Does this skill produce structured output? Add 1-2 concrete examples. |
| Chain-of-Thought | Should the model reason step-by-step before acting? Add a reasoning prompt. |
| RAG | What knowledge files should this skill read? Reference them explicitly. |
| Prompt Chaining | Is the task multi-step? Structure as numbered phases with clear handoffs. |
| Format Specification | What does the output look like? Specify headers, sections, length constraints. |
| Reflection | Should there be a self-critique pass? Add it as an explicit phase if yes. |
| Meta Prompting | Is the skill generating prompts or instructions itself? Flag and handle it. |
| Negative Prompting | What must this skill NOT do? Make it explicit in Boundaries. |
| Constraints | Length, tool, scope limits? Enumerate them. |
| Personas | Does the skill need to simulate multiple viewpoints? Structure them. |
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 12d ago First seen · 136 lines · 60 tokens per session scan A fc7d13c13767
craft-skill is a skill published in the GitHub repository ondrej-svec/heart-of-gold-toolkit (19 stars, last pushed 23d ago), licensed MIT. It adds 60 tokens to every session and 1,320 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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