team-handoff

team-handoff is a skill for Claude Code, Codex from openclaw/agent-skills. It costs 40 tokens per session (1,251 once invoked), scanned A, original, MIT.

A handoff script for starting a work session on a shared OpenClaw Gateway, a server that runs agent sessions. It sends the handoff in one request and returns the new session's URL.

In plain words
What is it for?
Use it when handing work to a team server or asking another agent to continue a task from a prepared summary.
Why use it?
It lets you move local work to a shared team environment without browser automation, SSH, or repeated status checks. It uses the operator's configured identity and keeps local Gateway settings isolated.

Skill for Claude CodeCodex

Which agent this was written for is unclear — built for openclaw. Also seen: built for openclaw.

Good fit Use it when handing work to a team server or asking another agent to continue a task from a prepared summary.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/openclaw/agent-skills/team-handoff
About the project

OpenClaw Agent Skills is a shared repository of reusable workflows for coding agents working on OpenClaw projects. It provides skills for activities such as code-review closeout, behavior validation, session handoff, remote testing, transcript provenance, and viewing agent sessions. The catalogue entries are the project’s distributed skills and instruction.

openclaw/agent-skills · 1,106 stars · on GitHub

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add openclaw/agent-skills --skill team-handoff
Clone the repo
git clone --depth 1 https://github.com/openclaw/agent-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for team-handoff

README.md
[![agentmods](https://agentmods.dev/badge/skills/openclaw/agent-skills/team-handoff/github.svg)](https://agentmods.dev/skills/openclaw/agent-skills/team-handoff)
Your own site
<a href="https://agentmods.dev/skills/openclaw/agent-skills/team-handoff"><img src="https://agentmods.dev/badge/skills/openclaw/agent-skills/team-handoff/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for team-handoff

Your own site · 80×15
<a href="https://agentmods.dev/skills/openclaw/agent-skills/team-handoff"><img src="https://agentmods.dev/badge/skills/openclaw/agent-skills/team-handoff.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 40 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,251 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00040 $0.01251
Opus 5.5 $0.00016 $0.00500
Sonnet 5.5 $0.00008 $0.00250
Haiku 4.5 $0.00004 $0.00125

Measured 14d ago against content hash 47b209cff6a1, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

team-handoff scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 14d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (scripts/team-handoff.sh), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/team-handoff/SKILL.md · 113 lines

How it starts

The opening of the file, as written. The whole thing — 113 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Team Handoff

Use when the user says "open a session on the team server for this", "hand this off to ", or "summarize this for a new agent and start it on ", and the target is a shared OpenClaw Gateway behind an identity-aware proxy (Cloudflare Access).

One Gateway request, as the operator's own identity. No browser automation, no SSH, no polling.

Script: scripts/team-handoff.sh

Setup (once per machine)

  1. Operator config, outside any repo: ${XDG_CONFIG_HOME:-~/.config}/openclaw/team-handoff.env

    OPENCLAW_HANDOFF_URL=https://gateway.example      # the shared Gateway's public origin
    OPENCLAW_HANDOFF_AGENT=main                        # default agent id on that Gateway
    OPENCLAW_HANDOFF_PROJECT=example-project           # default projects.list id
    # optional:
    # OPENCLAW_HANDOFF_CLI=/path/to/openclaw           # installed OpenClaw CLI (default: openclaw on PATH)
    # OPENCLAW_HANDOFF_PROFILE_DIR=~/.openclaw/profiles/team
    # OPENCLAW_HANDOFF_SSH_HOST=gateway-host           # operator fallback only; see below
    
  2. Isolated CLI profile so the local Gateway config is never touched. The script writes it on first probe when missing: OPENCLAW_STATE_DIR and OPENCLAW_CONFIG_PATH point at the profile dir, whose openclaw.json holds only gateway.mode: "remote", gateway.remote.url, and an exec secret provider that runs cloudflared access token -app=<url> for the Cf-Access-Token header (gateway.remote.edgeAuth, see the OpenClaw docs page "Remote access", section "Gateway behind an identity-aware proxy"). The provider command must be the real cloudflared binary, not a symlink.

  3. The human logs in once per Access session lifetime (agents cannot):

    cloudflared access login https://gateway.example
    

    probe prints ok when the chain works. Exec provider "cloudflare-access" exited with code 1 or an HTTP 302 on upgrade means the login lapsed: ask the human to run it again; do not switch to the SSH fallback on your own.

Read the full file on GitHub · 113 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 14d ago First seen · 113 lines · 40 tokens per session scan A 47b209cff6a1

Subscribe to this mod's changes

team-handoff is a skill published in the GitHub repository openclaw/agent-skills (1,106 stars, last pushed today), licensed MIT. It adds 40 tokens to every session and 1,251 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-04.