skill

A command-line helper for managing oh-my-codex skills. It can list skills from user and project locations and guide the creation of new skills.

In plain words
What is it for?
Use it to list available skills, inspect their scope and usage information, or start a guided skill-creation process.
Why use it?
It gives developers one place to discover installed skills and add new ones with consistent naming and metadata.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/orinks/accessiweather/skill
Any agent
npx skills add Orinks/AccessiWeather --skill skill
Clone the repo
git clone --depth 1 https://github.com/Orinks/AccessiWeather

Made for: Claude Code, Codex.

Per session 22 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 5,265 The whole file, excluding the scripts and references it only reads on demand.
Security scan B 1 finding. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00022 $0.05265
Opus 5 $0.00011 $0.02632
Sonnet 5 $0.00004 $0.01053
Haiku 4.5 $0.00002 $0.00526

Measured 3d ago against content hash d2ec345be516, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade B, and why

skill scanned grade B with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Enumerates other installed skillsmediumAgent snooping

Other skills' SKILL.md files reveal prompts, capabilities and secrets that should be invisible to peers.

USER_COUNT=$(find "$HOME/.codex/skills" -name "*.md" 2>/dev/null | wc -l)
.codex/skills/skill/SKILL.md · 836 lines

How it starts

The opening of the file, as written. The whole thing — 836 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Skill Management CLI

Meta-skill for managing oh-my-codex skills via CLI-like commands.

Subcommands

/skill list

Show all local skills organized by scope.

Behavior:

  1. Scan user skills at ~/.codex/skills/
  2. Scan project skills at .codex/skills/
  3. Parse YAML frontmatter for metadata
  4. Display in organized table format:
USER SKILLS (~/.codex/skills/):
| Name              | Triggers           | Quality | Usage | Scope |
|-------------------|--------------------|---------|-------|-------|
| error-handler     | fix, error         | 95%     | 42    | user  |
| api-builder       | api, endpoint      | 88%     | 23    | user  |

PROJECT SKILLS (.codex/skills/):
| Name              | Triggers           | Quality | Usage | Scope   |
|-------------------|--------------------|---------|-------|---------|
| test-runner       | test, run          | 92%     | 15    | project |

Fallback: If quality/usage stats not available, show "N/A"


/skill add [name]

Interactive wizard for creating a new skill.

Behavior:

  1. Ask for skill name (if not provided in command)
    • Validate: lowercase, hyphens only, no spaces
  2. Ask for description
    • Clear, concise one-liner
  3. Ask for triggers (comma-separated keywords)
    • Example: "error, fix, debug"
  4. Ask for argument hint (optional)
    • Example: " [options]"
  5. Ask for scope:
    • user~/.codex/skills/<name>/SKILL.md
    • project.codex/skills/<name>/SKILL.md
  6. Create skill file with template:
---
name: <name>
description: <description>
triggers:
  - <trigger1>
  - <trigger2>
argument-hint: "<args>"
---

# <Name> Skill

## Purpose

[Describe what this skill does]

## When to Activate

[Describe triggers and conditions]

## Workflow

1. [Step 1]
2. [Step 2]
3. [Step 3]

## Examples

/oh-my-codex: example-arg


## Notes

[Additional context, edge cases, gotchas]
  1. Report success with file path
  2. Suggest: "Edit /skill edit <name> to customize content"

Read the full file on GitHub · 836 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 836 lines · 22 tokens per session scan B d2ec345be516

Subscribe to this mod's changes

skill is a skill published in the GitHub repository Orinks/AccessiWeather (24 stars, last pushed 9d ago), licensed MIT. It adds 22 tokens to every session and 5,265 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it B with 1 finding (enumerates other installed skills). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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