brainstorming

brainstorming is a skill for Claude Code, Codex from orlando-japan/claude-code-setting. It costs 29 tokens per session (592 once invoked), scanned A, original, MIT.

A structured method for exploring several possible solutions before choosing one. It compares options by correctness, simplicity, reversibility, operational failure handling and time to first useful result.

In plain words
What is it for?
Use it before settling on a storage model, API design, asynchronous approach, technical specification or architecture decision. It requires distinct alternatives, their trade-offs and a reasoned final choice.
Why use it?
It reduces the risk of committing too early to an attractive but unsuitable design, especially when the technical choice affects future code and maintenance.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it before settling on a storage model, API design, asynchronous approach, technical specification or architecture decision. It requires distinct alternatives, their trade-offs and a reasoned final choice.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/orlando-japan/claude-code-setting/brainstorming
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add orlando-japan/claude-code-setting --skill brainstorming
Clone the repo
git clone --depth 1 https://github.com/orlando-japan/claude-code-setting

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for brainstorming

README.md
[![agentmods](https://agentmods.dev/badge/skills/orlando-japan/claude-code-setting/brainstorming/github.svg)](https://agentmods.dev/skills/orlando-japan/claude-code-setting/brainstorming)
Your own site
<a href="https://agentmods.dev/skills/orlando-japan/claude-code-setting/brainstorming"><img src="https://agentmods.dev/badge/skills/orlando-japan/claude-code-setting/brainstorming/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for brainstorming

Your own site · 80×15
<a href="https://agentmods.dev/skills/orlando-japan/claude-code-setting/brainstorming"><img src="https://agentmods.dev/badge/skills/orlando-japan/claude-code-setting/brainstorming.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 29 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 592 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00029 $0.00592
Opus 5.5 $0.00012 $0.00237
Sonnet 5.5 $0.00006 $0.00118
Haiku 4.5 $0.00003 $0.00059

Measured 1mo ago against content hash 91a92860e22a, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

brainstorming scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

templates/extra/skills/brainstorming/SKILL.md · 62 lines

How it starts

The opening of the file, as written. The whole thing — 62 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Brainstorming

The goal isn't "a list of ideas" — it's "enough options to know the current favorite is actually the best."

When

  • Non-obvious design decisions (storage model, API shape, async strategy).
  • Before a spec or ADR.
  • When the first idea feels right (that's when to look hardest for alternatives).

Protocol

Phase 1 — Diverge (timebox: 10–20 min).

Generate at least three distinct approaches. Not three variants of the same idea — three approaches that would lead to different code and different trade-offs.

For each approach, write:

  • The one-sentence idea.
  • What it optimizes for (speed, simplicity, consistency, cost…).
  • The most obvious failure mode.

If you can only think of one, you haven't thought about it. Forcing three alternatives is the point.

Phase 2 — Converge.

Compare on:

  • Correctness — can this actually solve the problem, or does it punt on an important case?
  • Simplicity — how much code? How many new concepts for future readers?
  • Reversibility — if we're wrong, how painful is it to change?
  • Operability — how does this fail in production, and how do we notice?
  • Time to first value — how long before a user sees anything?

Phase 3 — Pick and record rejected options.

Write: "We chose A because X. We rejected B because Y. We rejected C because Z."

Rejected options are the most valuable output of brainstorming — future maintainers will otherwise re-derive them.

Forcing functions

  • Pre-mortem. "Imagine this is 6 months old and broken. What went wrong?" Do this for each option.
  • Reverse the prior. If you're leaning toward building, ask: "what if we bought it / didn't build it at all?"
  • The extreme cases. What does this approach do at 10x scale? At 1/10x? At 0 users?

Anti-patterns

  • Rubber-stamping. "I brainstormed and the first idea won" — suspicious, always.
  • Straw-man alternatives. If your "rejected" options are all obviously bad, you stacked the deck. Steelman them.
  • Analysis paralysis. Timebox the diverge phase. The goal is decision quality, not list length.
  • Skipping the record of rejections. Without them, the decision looks arbitrary in six months.

Read the full file on GitHub · 62 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 62 lines · 29 tokens per session scan A 91a92860e22a

Subscribe to this mod's changes

brainstorming is a skill published in the GitHub repository orlando-japan/claude-code-setting (2 stars, last pushed 1mo ago), licensed MIT. It adds 29 tokens to every session and 592 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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