higgsfield-3d

higgsfield-3d is a skill for Claude Code from OSideMedia/higgsfield-ai-prompt-skill. It costs 287 tokens per session (7,769 once invoked), scanned A, original, MIT.

A guide for using Higgsfield to create or edit 3D models, which are digital objects made from shapes and surfaces. It covers making meshes from images or text, using several views, rigging, animation, remeshing, and texturing.

In plain words
What is it for?
Use it to create 3D meshes or GLB files, prepare models for animation, change their surfaces, or build private Blender scenes with Python.
Why use it?
It explains which 3D workflow fits the source material and how requirements such as rigging or texturing affect the job.

Skill for Claude Code

Written for Claude Code: user-invocable in frontmatter.

Good fit Use it to create 3D meshes or GLB files, prepare models for animation, change their surfaces, or build private Blender scenes with Python.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/osidemedia/higgsfield-ai-prompt-skill/higgsfield-3d
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add OSideMedia/higgsfield-ai-prompt-skill --skill higgsfield-3d
Clone the repo
git clone --depth 1 https://github.com/OSideMedia/higgsfield-ai-prompt-skill

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for higgsfield-3d

README.md
[![agentmods](https://agentmods.dev/badge/skills/osidemedia/higgsfield-ai-prompt-skill/higgsfield-3d/github.svg)](https://agentmods.dev/skills/osidemedia/higgsfield-ai-prompt-skill/higgsfield-3d)
Your own site
<a href="https://agentmods.dev/skills/osidemedia/higgsfield-ai-prompt-skill/higgsfield-3d"><img src="https://agentmods.dev/badge/skills/osidemedia/higgsfield-ai-prompt-skill/higgsfield-3d/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for higgsfield-3d

Your own site · 80×15
<a href="https://agentmods.dev/skills/osidemedia/higgsfield-ai-prompt-skill/higgsfield-3d"><img src="https://agentmods.dev/badge/skills/osidemedia/higgsfield-ai-prompt-skill/higgsfield-3d.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 287 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 7,769 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00287 $0.07769
Opus 5.5 $0.00115 $0.03108
Sonnet 5.5 $0.00057 $0.01554
Haiku 4.5 $0.00029 $0.00777

Measured 19d ago against content hash 51e7e98202e5, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

higgsfield-3d scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 19d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/higgsfield-3d/SKILL.md · 395 lines

How it starts

The opening of the file, as written. The whole thing — 395 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Higgsfield 3D — Meshes, Rigs, and 3D Jutsu Scenes

QUICK FACTS

Routing aids — read the linked sections for the full rules. Nothing in this sub-skill is field-tested.

  • 17 3D models in the 2026-09-26 snapshot, six jobs: single image→3D, multi-view→3D, text→3D, rig, remesh / retexture, 3D Body →
  • THE law: the mesh reproduces only what is in the source image — to add or change props, clothing or held objects, edit the IMAGE first, then convert the edited result →
  • Multi-view beats single-view for geometry: 2–4 views of the same subject → multi_image_to_3d / tripo_h3_1_multiview_to_3d →
  • The prompt field: the MCP schema says only sam_3_3d accepts one; the CLI marks it REQUIRED on the three text→3D models — send it there, confirm with get_cost →
  • Server-enforced rules: animation needs rigging; texture options need texturing ON; Hunyuan std caps the prompt at 200 characters and has no PBR →
  • Rig + animate: humanoids rig best; animation_action_id comes from a 678-action library (ids 0–696, not contiguous — look up, never guess) →
  • get_cost: true preflights for free; never auto-resubmit after a transport timeout →
  • 3D Jutsu = private Blender 5.2 scene projects: inspect (query) → guarded edit (run) → show_scene LAST →
  • A generated GLB cannot enter a 3D Jutsu scene — imports are curated-catalog assets only in this version →
  • Film use 1: a mesh turnaround as a multi-angle reference — UNMEASURED →
  • Film use 2: a 3D blockout rendered front-on from the camera's side becomes the SOURCE FRAME for the staging template — UNMEASURED →

Read the full file on GitHub · 395 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 19d ago First seen · 395 lines · 287 tokens per session scan A 51e7e98202e5

Subscribe to this mod's changes

higgsfield-3d is a skill published in the GitHub repository OSideMedia/higgsfield-ai-prompt-skill (750 stars, last pushed 20d ago), licensed MIT. It adds 287 tokens to every session and 7,769 once invoked, about $0.0011 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-28.

Related

Other skills, from other repositories

seedance-shotlist-director

Generate a director's shotlist as an editable HTML production board for Seedance 2.0. Use whenever the user provides a script, scene breakdown, story idea, or treatment to turn into a numbered shotlist with English Seedance prompts — trigger on "make a shotlist", "director’s shotlist", "break this script into…

afloy011-spec/seedance-shotlist-director-en · 235 tokens

vox-director

Turn ONE topic into a finished Vox-style paper-collage explainer / ad video, end to end on the Atlas Cloud API + local ffmpeg — script, collage keyframes, motion, voice-over, music, captions, all automated. Use this whenever the user wants a "Vox style" video, a paper/torn-paper collage animation, a "motion collage"…

Alisa0808/vox-director · 236 tokens

sketch-correction-worker

Use when doing single-beat sketch quality control and preparing correction labels from a SuperTale project path and episode number. This skill turns one episode's selected sketches plus local script beat data into selectresult.jsonl, selectsummary.json, tasks.jsonl, and labels.jsonl for edit execution. Prefer using…

dramaclaw/dramaclaw · 88 tokens

dramaclaw-workflows

Create, revise, confirm, run, or resume multi-node DramaClaw Freezone canvas workflows. Use for requests involving a workflow, several connected nodes, grouped production stages, storyboards, or text/image/video/audio pipelines; do not use for one standalone canvas operation.

dramaclaw/dramaclaw · 60 tokens

freezone

Use when the active chat surface is 虾画/Freezone/canvas, or when the user asks about canvas nodes, visual boards, selections, graph edits, canvas actions, layout, or Freezone short-video workflow work.

dramaclaw/dramaclaw · 49 tokens

workflows

Use in Freezone/虾画 chat when the user selects a Skill or asks to create, plan, analyze, or expand a dynamic canvas workflow for short drama, ads, ecommerce, product video, MV, text, image, video, or audio production.

dramaclaw/dramaclaw · 56 tokens