Getting it into your agent
It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.
git clone --depth 1 https://github.com/OSideMedia/higgsfield-ai-prompt-skillnpx agentmods add skills/osidemedia/higgsfield-ai-prompt-skill/higgsfield-seedanceWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/osidemedia/higgsfield-ai-prompt-skill/higgsfield-seedance)<a href="https://agentmods.dev/skills/osidemedia/higgsfield-ai-prompt-skill/higgsfield-seedance"><img src="https://agentmods.dev/badge/skills/osidemedia/higgsfield-ai-prompt-skill/higgsfield-seedance/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/osidemedia/higgsfield-ai-prompt-skill/higgsfield-seedance"><img src="https://agentmods.dev/badge/skills/osidemedia/higgsfield-ai-prompt-skill/higgsfield-seedance.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00100 | $0.23049 |
| Opus 5 | $0.00050 | $0.11525 |
| Sonnet 5 | $0.00020 | $0.04610 |
| Haiku 4.5 | $0.00010 | $0.02305 |
Grade A, and why
higgsfield-seedance scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
Copies of this mod
1 near-identical copy found in the catalogue:
- higgsfield-seedance — 86% identical, 681 lines differ
How it starts
The opening of the file, as written. The whole thing — 2,009 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Higgsfield Seedance Director
QUICK FACTS
Generated-checked block (scripts/build_index.py verifies anchors). Read the linked sections for full context — these lines are routing aids, not the rules themselves.
- The filter is an LLM reading full-scene intent, not a keyword blacklist — describe a SCENE, not a subject; fix the voice first →
- Instant fail (<10s) = filter rejection; delayed fail (>30s) = infra/complexity — never regenerate an instant fail unchanged →
- Six slots, in order: Camera + Subject + Action + Setting + Style + Lighting; missing 3+ slots is where flags come from →
- Empirical prompt-craft laws: 50–80-word attention sweet spot (front-load the load-bearing element), name a director/lens not "cinematic", "fast" degrades motion, no negative prompts in the body, unidirectional motion chains + named camera endpoint + detail scale follows shot size →
- Five prompt modes: Reference-Based / Continuation / Expand Shot / Edit Shot / Transformation — pick the mode before writing →
- [OFFICIAL] block scaffold for production prompts: SCENE CONTEXT → … → POSITIVE LOCKS, distributed style on standalone briefs (connected shotlists glue the compiled Style Prefix verbatim instead), FOV in degrees only, CAMERA block 3rd, cut ladder oner / CUT n / timed / freestyle →
- [FIELD] 13-project corpus calibration: word length scales with register (218w → 2,059w medians — the 50–80w sweet spot is single-shot-only), video briefs hand-authored (
enhance_promptoff), Style Prefix = per-project constant compiled into home blocks → - [FIELD] Three "helpful-instinct" drift sources, each with a standing lock: environment invention (#1, above character drift), character-height equalization, scale drift on wides →
- Build-safe construction for crowds/destruction/creatures: evacuated cities, contained fights ("stays at the sea surface"), the safe benchmark scene →
- Extend an existing clip: attach it as a video reference + open with "The scene continues." — match source resolution AND duration; chain cap ~2 (hard 3), then re-anchor from ORIGINAL references →
- This file is Seedance 2.0. For 2.5 — four modes incl.
video_edit/video_extension, 4–30s, 30/10/10 references, in-prompt first-last frames, 720p ceiling — use../higgsfield-seedance-2-5/SKILL.md - Tutorial-demonstrated patterns (reference-role vocabulary incl. VARIETY reference, SCREEN REALISM + duration-match composites, 60:30:10 grade, red-arrow prop annotation):
PRODUCTION-PATTERNS.mdin this directory - [OFFICIAL] Feature-film pipeline (asset construction, per-scene GEO SPATIAL LAYOUT, the position-fixing first second, dialogue construction, ban dictionary, the 10–15 iteration rule, crowds / giants / thresholds):
HELL-GRIND.mdin this directory - Performance — objective, obstacle, tactics, beats, subtext, eye life, the acting master profile:
../higgsfield-acting/SKILL.md - Hard engine rules (age-blind, exit-frame = cut, off-screen = nonexistent, no reflections, ≤3 tracked characters, double-contrast cuts) + high-risk shot table:
ENGINE-RULES.mdin this directory - Reference roles: Character / Last-Frame / Environment / Prop — role determines what the prompt may re-describe →
- Working modes: Exploration / Continuation / Bridging / Repair (distinct from prompt modes) →
- Layer 1 briefing vs Layer 2 production prompt — never paste Layer 1 into the prompt box →
- Native 4K is available in
mode=stdonly;mode=fast(Seedance 2.0 Fast) caps at 480p/720p — in Cinema Studio the model is still capped at 1080p → - Always preflight:
python3 scripts/seedance_lint.py --preflight --model seedance_2_0 "<prompt>"— enums come from../../specs/model-specs.json(fast+1080p/4K and Kling 21:9 are auto-caught) → - 480p drafts validate the prompt, NOT the take — no seed param; pin Hero Frame + start/end frames to carry a look →
- ZH prompts: hard 1,800-char cap; ZH antislop list enforced by the linter →
- Flagged prompt → rewrite playbook per linter rule, then voice pass →
- Repeated flags → full loop-breaker procedure + LOG THE OUTCOME (
--confirmed/add-quality) →
What ships with it
4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 12d ago First seen · 2,009 lines · 100 tokens per session scan A e5d4b757821e
higgsfield-seedance is a skill published in the GitHub repository OSideMedia/higgsfield-ai-prompt-skill (531 stars, last pushed 20d ago), licensed MIT. It adds 100 tokens to every session and 23,049 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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seedance-cinematic-film
Write photorealistic live-action cinematic Seedance 2.0 prompts for Higgsfield, built on five grounding pillars that stop AI drift and floaty motion. Use for "cinematic film prompt", "shot like a movie", realistic body movement, grounded motion, restrained emotional close-ups, driving scenes, fight choreography…
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Write production-ready Seedance 2.0 prompts (image, video, and motion/edit) for Higgsfield. Use this skill whenever the user wants a single Seedance prompt rather than a full shotlist — e.g. "make a Seedance prompt for X", "write me a video prompt", "restyle this clip", "turn my photo into a character sheet"…
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