higgsfield-seedance-vfx

higgsfield-seedance-vfx is a skill for Claude Code from OSideMedia/higgsfield-ai-prompt-skill. It costs 227 tokens per session (6,643 once invoked), scanned A, original, MIT.

A skill for writing prompts that transform video footage the user already has with Seedance, a video-generation system. It keeps the original subject and camera movement while describing requested visual effects or changes.

In plain words
What is it for?
Use it to add effects, replace or hide body parts, change hair or clothing, or make other controlled edits to existing footage. It is for video-to-video work, not ordinary text-to-video scene creation.
Why use it?
It helps turn a real clip into an altered version without asking the model to create the whole scene from scratch. It also accounts for different Seedance versions and their supported settings.

Skill for Claude Code

Written for Claude Code: user-invocable in frontmatter.

Needs its repository: it reads a path above its own folder, which exists only inside the repository. The line is lives in `../higgsfield-seedance-2-5/VFX-PIPELINE.md`..

Good fit Use it to add effects, replace or hide body parts, change hair or clothing, or make other controlled edits to existing footage. It is for video-to-video work, not ordinary text-to-video scene creation.

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Install

Getting it into your agent

It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.

Clone the repo
git clone --depth 1 https://github.com/OSideMedia/higgsfield-ai-prompt-skill
agentmods
npx agentmods add skills/osidemedia/higgsfield-ai-prompt-skill/higgsfield-seedance-vfx

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for higgsfield-seedance-vfx

README.md
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Per session 227 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 6,643 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00227 $0.06643
Opus 5 $0.00113 $0.03321
Sonnet 5 $0.00045 $0.01329
Haiku 4.5 $0.00023 $0.00664

Measured 12d ago against content hash d54a33a832b4, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

higgsfield-seedance-vfx scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/higgsfield-seedance-vfx/SKILL.md · 449 lines

How it starts

The opening of the file, as written. The whole thing — 449 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Higgsfield Seedance VFX — Footage Transformation

This skill is for editing a clip the user already has: keep a real subject and the real camera move, change only what they ask for. It is the video-to-video sibling of ../higgsfield-seedance/SKILL.md (the general Seedance director). It reuses that skill's grammar verbatim — the six-slot formula, the Prompt-Craft Laws, the preflight linter — and adds the transformation layer below. Do not contradict the parent skill; when a shot needs filter-safety, mode selection, or engine rules, defer to it.

This file is the Seedance 2.0 v2v lane. It stays the right choice when the job needs 4K, mode=std, a platform start/end frame, or a genre hint. If the plate job is running on Seedance 2.5 — 720p ceiling, up to 30 s, many references — the lane is omni_reference with the clip attached as a video reference, and its production doctrine (source ≥ 4 s, duration = source, the four-batch rule, the performance-inheritance clause) lives in ../higgsfield-seedance-2-5/VFX-PIPELINE.md.

This skill is a video-to-video layer on top of ../higgsfield-seedance/SKILL.md. Every VFX transform is still a Seedance prompt. This skill only changes the starting point: a real source clip whose subject, performance, and camera move must survive the edit. higgsfield-seedance § Seedance 2.0 Prompt Modes / Transformation covers the in-clip morph (a character visibly becoming something else in one take); this skill covers preservation-VFX — lock the real plate, layer the effect in.

QUICK FACTS

Routing aids — read the linked sections for the actual rules.

  • The one job: preserve everything that makes the source recognizable, change only the named element; repeat the fragile guardrail ("face and identity unchanged") at the end
  • Run it in Seedance 2.0, mode std, 4K — faces, lip-sync and fine detail hold at 4K where they warp at 1080p (fast can't do 4K; Cinema Studio caps at 1080p)
  • @source declares the clip as the base (not a style ref); add @creature/@element only when a real texture keeps getting faked
  • Three levels of difficulty: L1 swap the world · L2 change an element in-frame · L3 full handheld cinematic
  • Two modes: add an element to the plate, or replace the environment around a preserved subject
  • Color matching alone looks pasted-in — match key direction, bounce, optics/haze, edges/grounding
  • Photoreal creatures need biological accuracy (wrinkled, cracked, asymmetric, matte — never smooth/glossy/inflated) + a real contact shadow; a reference image beats a description
  • Timed zoom synced to a line: anchor it twice — semantic (On the line "…") + numeric (At about Ts); see references/dialogue-timing.md
  • Prepended-intro budget: total − intro = surviving window for the source performance; recompute on every change
  • Generate the transformed start frame first to lock the look before spending video credits; see references/first-frame.md
  • Output is plain-text English, no markdown inside the prompt, easy to copy

Read the full file on GitHub · 449 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 449 lines · 227 tokens per session scan A d54a33a832b4

Subscribe to this mod's changes

higgsfield-seedance-vfx is a skill published in the GitHub repository OSideMedia/higgsfield-ai-prompt-skill (531 stars, last pushed 20d ago), licensed MIT. It adds 227 tokens to every session and 6,643 once invoked, about $0.0011 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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