constraint-driven-development

constraint-driven-development is a skill for Claude Code, Codex from OutlineDriven/odin-claude-plugin. It costs 41 tokens per session (1,094 once invoked), scanned A, a copy of constraint-driven-development, Apache-2.0.

A development workflow for implementing code under explicit limits or rules, such as performance budgets, platform limits, or legal requirements.

In plain words
What is it for?
It helps build and verify changes whose performance, platform, legal, or API conditions must not be violated.
Why use it?
It turns those requirements into checks and verifies that the finished change meets them without worsening unrelated constraints.

Skill for Claude CodeCodex

Written for Claude Code and Codex: shipped in a Claude Code plugin, but also agents/openai.yaml present.

Part of the odin-code plugin — 60 skills shipped together

Good fit It helps build and verify changes whose performance, platform, legal, or API conditions must not be violated.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/outlinedriven/odin-claude-plugin/constraint-driven-development
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add OutlineDriven/odin-claude-plugin --skill constraint-driven-development
Clone the repo
git clone --depth 1 https://github.com/OutlineDriven/odin-claude-plugin

Made for: Claude Code, Codex.

Or install odin-code, the plugin that ships this one along with the rest of its 60 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for constraint-driven-development

README.md
[![agentmods](https://agentmods.dev/badge/skills/outlinedriven/odin-claude-plugin/constraint-driven-development/github.svg)](https://agentmods.dev/skills/outlinedriven/odin-claude-plugin/constraint-driven-development)
Your own site
<a href="https://agentmods.dev/skills/outlinedriven/odin-claude-plugin/constraint-driven-development"><img src="https://agentmods.dev/badge/skills/outlinedriven/odin-claude-plugin/constraint-driven-development/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for constraint-driven-development

Your own site · 80×15
<a href="https://agentmods.dev/skills/outlinedriven/odin-claude-plugin/constraint-driven-development"><img src="https://agentmods.dev/badge/skills/outlinedriven/odin-claude-plugin/constraint-driven-development.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 41 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,094 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00041 $0.01094
Opus 5.5 $0.00016 $0.00438
Sonnet 5.5 $0.00008 $0.00219
Haiku 4.5 $0.00004 $0.00109

Measured 1mo ago against content hash f48ef5ad71ff, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

constraint-driven-development scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to constraint-driven-development — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

plugins/odin-code/skills/constraint-driven-development/SKILL.md · 43 lines

How it starts

The opening of the file, as written. The whole thing — 43 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Constraint-driven development

Contract

Field Bound contract
Trigger Implementing under explicit non-negotiable constraints such as performance budgets, platform limits, or legal or API rules.
Authority Reversible local: writes only the constraints record and constrained code changes in the working tree; rollback is undo (revert those writes). No VCS history, credential, or remote mutation.
Side effect A constraints record and the code changes that satisfy it, both local and revertible.
Done All stated constraints verifiably pass in the delivered change and no unrelated behavior regressed, recorded in the constraints artifact.

Inputs

Required: the set of non-negotiable constraints the change must satisfy, each stated as a measurable predicate (a budget number, a platform limit, or a legal or API rule with a checkable condition). Optional: an existing constraints record that already governs the target tree. A constraint that arrives as prose without a measurable form must be converted to one before any code is written; a constraint that cannot be checked is unmeasurable and stops the run.

Procedure

  1. Read the target tree once to learn language, stack, test runner, and any existing constraints record. Do not ask for what is readable. Done when: the target tree is read and its stack and test runner are known.
  2. Extract every stated constraint into a named invariant: a predicate, the command or inspection that produces its verdict, and the value it must hold. Record them in a constraints record at the repo root, one row per constraint (name, rule, checked-by, runs-at). A constraint with a number and no check command is unmeasurable, not a constraint; stop and ask the user to supply a check or drop the constraint. A constraint with no number is not non-negotiable until the user supplies the target value; do not invent one. Done when: every constraint is a named invariant with a check and a target value, recorded in the constraints record.
  3. Bound the change scope before mutating: list the files the work will touch. Constraints apply to the diff, not the whole tree, unless a constraint is explicitly project-wide. Done when: the change scope is bounded and listed.
  4. Capture the baseline. Run each constraint's checked-by command against the current tree and record the measured value. This baseline is the floor: the delivered change must not produce a worse value for any constraint. Done when: every constraint has a recorded baseline value.
  5. Implement the change. After each edit run the fast subset of checks (types, lint, the constraints whose checked-by command is fast) scoped to the touched files. Done when: the change is implemented and the fast checks pass for each edit.
  6. Validate against the baseline guard. For each constraint, run its checked-by command on the delivered change and compare the result to the baseline value from Step 4. A constraint is violated when the delivered value is worse than the baseline (a threshold exceeded, a count increased, a check that previously passed now fails). Tightening is silent; loosening is a violation. A constraint that cannot be re-measured after the change is unverified and blocks done. Done when: every constraint is re-measured and none worsened against the baseline.
  7. Run the full check set: every constraint's checked-by command against the complete change, plus the project test suite. Scope expensive checks (mutation testing, security scans) to the touched files. Done when: every constraint's checked-by command runs and the test suite passes.
  8. Verify the done predicate: every constraint holds in the delivered change and none worsened against the baseline. Done when: every constraint holds and the baseline guard is clean, or the failing constraint is named.

Read the full file on GitHub · 43 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago Changed · -28 tokens per session f48ef5ad71ff
  2. 1mo ago First seen · 43 lines · 69 tokens per session scan A 4a29f9bf6353

Subscribe to this mod's changes

constraint-driven-development is a skill published in the GitHub repository OutlineDriven/odin-claude-plugin (37 stars, last pushed 21d ago), licensed Apache-2.0. It adds 41 tokens to every session and 1,094 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. It is 100% identical to constraint-driven-development, differing in 0 lines, and is treated as a copy.

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