ios-visual-review

ios-visual-review is a skill for Claude Code, Codex from OutlineDriven/odin-claude-plugin. It costs 42 tokens per session (1,171 once invoked), scanned A, original, Apache-2.0.

A visual review of an iOS app running on a real device or simulator. It examines selected screens using screenshots and the app's accessibility tree, with Apple design guidance as a reference.

In plain words
What is it for?
Use it to review iOS screens against a design document when available, or against Apple interface guidelines and general iOS practice.
Why use it?
It provides a written record of visual issues without changing the app or the device session.

Skill for Claude CodeCodex

Written for Claude Code and Codex: shipped in a Claude Code plugin, but also agents/openai.yaml present.

Part of the odin-design plugin — 21 skills shipped together

Good fit Use it to review iOS screens against a design document when available, or against Apple interface guidelines and general iOS practice.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/outlinedriven/odin-claude-plugin/ios-visual-review
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add OutlineDriven/odin-claude-plugin --skill ios-visual-review
Clone the repo
git clone --depth 1 https://github.com/OutlineDriven/odin-claude-plugin

Made for: Claude Code, Codex.

Or install odin-design, the plugin that ships this one along with the rest of its 21 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ios-visual-review

README.md
[![agentmods](https://agentmods.dev/badge/skills/outlinedriven/odin-claude-plugin/ios-visual-review/github.svg)](https://agentmods.dev/skills/outlinedriven/odin-claude-plugin/ios-visual-review)
Your own site
<a href="https://agentmods.dev/skills/outlinedriven/odin-claude-plugin/ios-visual-review"><img src="https://agentmods.dev/badge/skills/outlinedriven/odin-claude-plugin/ios-visual-review/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for ios-visual-review

Your own site · 80×15
<a href="https://agentmods.dev/skills/outlinedriven/odin-claude-plugin/ios-visual-review"><img src="https://agentmods.dev/badge/skills/outlinedriven/odin-claude-plugin/ios-visual-review.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 42 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,171 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00042 $0.01171
Opus 5 $0.00021 $0.00585
Sonnet 5 $0.00008 $0.00234
Haiku 4.5 $0.00004 $0.00117

Measured 3d ago against content hash 7c540beb5231, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

ios-visual-review scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/odin-design/skills/ios-visual-review/SKILL.md · 55 lines

How it starts

The opening of the file, as written. The whole thing — 55 lines — stays where its author put it; the contents beside it link to each section on GitHub.

iOS visual review

Contract

Field Bound contract
Trigger The user runs /ios-visual-review.
Authority Reversible local: writes only the named review-report artifact; rollback is undo. No remote mutation.
Side effect Local-write to iOS screen visual-review findings (one Markdown report file).
Done An iOS visual-review report is produced.

Inputs

  • A running read-only iOS observation session against a real device or simulator, exposing screenshot capture and an accessibility-tree element query. Required; the skill does not start or mutate the session.
  • The set of screens to review. Optional: if omitted, discover screens from the accessibility tree and confirm the discovered set before scoring.
  • A project DESIGN.md or equivalent design-intent document. Optional: when present, evaluate against it in addition to Apple HIG; when absent, evaluate against HIG and general iOS design practice only.

Procedure

  1. Acquire read-only access to the observation session. Issue no mutating calls to the device or app.
  2. Determine the screen set. Use the user-supplied list when provided; otherwise, enumerate screens from the accessibility tree and confirm the set with the user before proceeding.
  3. For each screen in the set:
    1. Capture a screenshot.
    2. Query the accessibility tree for elements.
    3. Score each of the ten dimensions below 0-10 and state what would push the score to 10.
    4. Record concrete findings tied to the screenshot.
  4. Apply the ten-dimension rubric:
    1. Typography hierarchy. Display, body, and caption sizes follow the Apple HIG dynamic-type scale on SF Pro. Line-height matches font size. No undersized body text.
    2. Spacing rhythm. A 4pt or 8pt grid is applied consistently. No unexplained magic paddings. Safe-area insets are respected.
    3. Color hierarchy. The primary action carries the highest contrast; secondary actions are muted; destructive actions are visually distinct. Dark mode renders correctly. Body text meets WCAG AA 4.5:1 and large text 3:1.
    4. Touch targets. Every interactive element is at least 44x44pt. No tappable text smaller than 24pt.
    5. Loading, empty, and error states. Each is present and intentional. No blank screens during async work. Empty states tell the user what to do next.
    6. Accessibility. VoiceOver labels exist on every interactive element. Dynamic Type up to XXL does not break layouts. Reduce Motion is respected. The palette is checked against deuteranopia.
    7. Animation discipline. No more than two simultaneous animations. UI feedback durations land in 200-300ms. Spring damping matches the seriousness of the flow.
    8. iOS idiom alignment. Native components (NavigationStack, List, Form, system sheets) are used where appropriate. Navigation is not reinvented. No web-style hamburger menus on phone.
    9. Information density. Per-screen content fits without horizontal scroll. Long screens carry section anchors. Lists use real iOS list patterns (swipe actions, contextual menus).
    10. AI-slop check. No generic stock layouts, leftover placeholder data, cargo-culted Material Design imported from Android, or gradients that read as AI-generated.
  5. For every dimension scoring below 7 on any screen, surface the issue with a recommended fix and its tradeoff and let the user decide whether to address it. Do not auto-apply fixes.
  6. Write the report artifact described under Output. Done when: every reviewed screen has ten scores, concrete findings, and one highest-impact fix per dimension, while unscored screens carry their blocker.

Read the full file on GitHub · 55 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 55 lines · 42 tokens per session scan A 7c540beb5231

Subscribe to this mod's changes

ios-visual-review is a skill published in the GitHub repository OutlineDriven/odin-claude-plugin (35 stars, last pushed yesterday), licensed Apache-2.0. It adds 42 tokens to every session and 1,171 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-06.

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