multi-agent-tournament-scorecard

multi-agent-tournament-scorecard is a skill for Claude Code, Codex from OutlineDriven/odin-claude-plugin. It costs 37 tokens per session (703 once invoked), scanned A, original, Apache-2.0.

A method for comparing several agent strategies in a fixed, finite tournament and saving the results as a run record. An agent strategy is a set of rules for how an automated worker makes decisions.

In plain words
What is it for?
Use it to test explicit pairings under fixed scoring, move-validation, and identity rules, then review scores and move records.
Why use it?
It makes comparisons repeatable and records whether the run finished, stalled, was blocked, or ran out of allowed matchups.

Skill for Claude CodeCodex

Written for Claude Code and Codex: shipped in a Claude Code plugin, but also agents/openai.yaml present.

Part of the odin-agent plugin — 46 skills shipped together

Good fit Use it to test explicit pairings under fixed scoring, move-validation, and identity rules, then review scores and move records.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/outlinedriven/odin-claude-plugin/multi-agent-tournament-scorecard
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add OutlineDriven/odin-claude-plugin --skill multi-agent-tournament-scorecard
Clone the repo
git clone --depth 1 https://github.com/OutlineDriven/odin-claude-plugin

Made for: Claude Code, Codex.

Or install odin-agent, the plugin that ships this one along with the rest of its 46 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for multi-agent-tournament-scorecard

README.md
[![agentmods](https://agentmods.dev/badge/skills/outlinedriven/odin-claude-plugin/multi-agent-tournament-scorecard/github.svg)](https://agentmods.dev/skills/outlinedriven/odin-claude-plugin/multi-agent-tournament-scorecard)
Your own site
<a href="https://agentmods.dev/skills/outlinedriven/odin-claude-plugin/multi-agent-tournament-scorecard"><img src="https://agentmods.dev/badge/skills/outlinedriven/odin-claude-plugin/multi-agent-tournament-scorecard/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for multi-agent-tournament-scorecard

Your own site · 80×15
<a href="https://agentmods.dev/skills/outlinedriven/odin-claude-plugin/multi-agent-tournament-scorecard"><img src="https://agentmods.dev/badge/skills/outlinedriven/odin-claude-plugin/multi-agent-tournament-scorecard.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 37 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 703 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00037 $0.00703
Opus 5 $0.00018 $0.00351
Sonnet 5 $0.00007 $0.00141
Haiku 4.5 $0.00004 $0.00070

Measured 6d ago against content hash b34fb87cc9f8, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

multi-agent-tournament-scorecard scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/odin-agent/skills/multi-agent-tournament-scorecard/SKILL.md · 41 lines

How it starts

The opening of the file, as written. The whole thing — 41 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Multi-agent tournament scorecard

Contract

Field Bound contract
Trigger Agent strategies need a reproducible finite tournament under a frozen evaluation protocol.
Authority Reversible local writes only. Run records and receipts under .outline/loops/; rollback is deletion. No VCS, credential, paid, published, deployed, or remote mutation.
Side effect A reproducible tournament scorecard persisted as a run record.
Done The run ends at exactly one declared terminal class with a persisted run record and receipt.json: on success, the complete matrix with move records, scores, and hidden-identity validation; on stalled, the named matchup and stopping reason; on blocked, the named violation or mismatch and no published scorecard; on exhausted, the completed matchups and the remainder, with no success claim.

Inputs

  • Matchup matrix (required): the explicit finite set of agent pairings and rounds, frozen before the tournament begins.
  • Evaluation protocol (required): the frozen rules that govern each matchup: move validation, scoring, and identity disclosure.
  • Agent strategies (required): the strategies under test, each identified and version-pinned.

Procedure

  1. Bind the declared matchup matrix and freeze it before any run. Done when: the matrix is recorded in writing and no matchup has been executed yet.
  2. Execute the tournament inside the bound: run each matchup in the frozen matrix, record every move, and compute scores per the evaluation protocol. Done when: every matchup in the matrix has a recorded outcome or a non-success terminal applies.
  3. Validate hidden-identity assignments: confirm each assignment is consistent across the matrix and no identity leaked before disclosure. Done when: every identity assignment is verified or the mismatch is named.
  4. Select the terminal class, exactly one: success only when the matrix is complete and step 3 verified every identity; otherwise stalled for an incomplete matchup, blocked for an invalid run or a hidden-identity mismatch, exhausted for budget exhaustion before the matrix completes. Budget exhaustion is never success. Done when: exactly one terminal class is selected and recorded.
  5. Persist the result: write the run record to .outline/loops/<slug>/<run_id>/ when durable, and emit receipt.json before returning. Done when: the receipt file exists and contains every required field.

Read the full file on GitHub · 41 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 41 lines · 37 tokens per session scan A b34fb87cc9f8

Subscribe to this mod's changes

multi-agent-tournament-scorecard is a skill published in the GitHub repository OutlineDriven/odin-claude-plugin (36 stars, last pushed 3d ago), licensed Apache-2.0. It adds 37 tokens to every session and 703 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-06.

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