possible-worlds

possible-worlds is a skill for Claude Code, Codex from OutlineDriven/odin-claude-plugin. It costs 62 tokens per session (905 once invoked), scanned A, original, Apache-2.0.

A way to describe two or more still-possible interpretations of a design dispute in plain language, ending with one non-binding recommendation. It does not make the decision or change the design.

In plain words
What is it for?
Use it to compare competing design directions and explain the trade-offs in a short paragraph.
Why use it?
It makes disagreement easier to understand before someone commits to one interpretation.

Skill for Claude CodeCodex

Written for Claude Code and Codex: shipped in a Claude Code plugin, but also agents/openai.yaml present.

Part of the odin-core plugin — 16 skills shipped together

Good fit Use it to compare competing design directions and explain the trade-offs in a short paragraph.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/outlinedriven/odin-claude-plugin/possible-worlds
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add OutlineDriven/odin-claude-plugin --skill possible-worlds
Clone the repo
git clone --depth 1 https://github.com/OutlineDriven/odin-claude-plugin

Made for: Claude Code, Codex.

Or install odin-core, the plugin that ships this one along with the rest of its 16 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for possible-worlds

README.md
[![agentmods](https://agentmods.dev/badge/skills/outlinedriven/odin-claude-plugin/possible-worlds/github.svg)](https://agentmods.dev/skills/outlinedriven/odin-claude-plugin/possible-worlds)
Your own site
<a href="https://agentmods.dev/skills/outlinedriven/odin-claude-plugin/possible-worlds"><img src="https://agentmods.dev/badge/skills/outlinedriven/odin-claude-plugin/possible-worlds/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for possible-worlds

Your own site · 80×15
<a href="https://agentmods.dev/skills/outlinedriven/odin-claude-plugin/possible-worlds"><img src="https://agentmods.dev/badge/skills/outlinedriven/odin-claude-plugin/possible-worlds.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 62 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 905 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00062 $0.00905
Opus 5 $0.00031 $0.00452
Sonnet 5 $0.00012 $0.00181
Haiku 4.5 $0.00006 $0.00090

Measured 5d ago against content hash 650ce4a4ed18, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

possible-worlds scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/odin-core/skills/possible-worlds/SKILL.md · 43 lines

How it starts

The opening of the file, as written. The whole thing — 43 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Possible worlds

Contract

Field Bound contract
Trigger A design dispute has at least two live interpretations and the caller wants the alternative worlds made explicit, or wants a plain-language paragraph ending in one recommendation.
Authority Read supplied dispute material only. Do not mutate files, version control, credentials, paid services, publications, deployments, or remote state; do not select or record a decision or authorize downstream mutation.
Side effect Emit one paragraph only; make no mutation, decision record, design selection, or downstream authorization.
Done One paragraph at a five-year-old abstraction level lays out the live interpretations and ends with exactly one recommendation while the dispute remains open.

Inputs

Supply a design dispute containing at least two live interpretations. Include any declared premises, axes of disagreement, or evidence needed to distinguish them. No file, repository, card, or external state is read.

Procedure

  1. Confirm that the subject is a design dispute, at least two interpretations remain live, and the caller wants those alternatives made explicit or a recommendation. Otherwise stop with the applicable failure result. Done when: the subject is confirmed as a design dispute with at least two live interpretations.
  2. Extract the shared premise set and the axes on which the interpretations vary from the supplied dispute. Treat unsupported claims as premises rather than inventing evidence. Done when: the shared premise set and variation axes are extracted.
  3. Construct one possible world for each live interpretation. Keep shared premises fixed, identify the premise delta that reaches each world, and require every world to be internally consistent. When the caller wants a quick recommendation without the full worlds analysis, produce the paragraph directly from the dispute without requiring world construction. Done when: one internally consistent world is constructed per live interpretation, or the direct-production path is taken.
  4. Present the worlds neutrally rather than as failure-only scenarios, and make no claim that they cover every possibility. Done when: the worlds are presented neutrally with no exhaustiveness claim.
  5. Translate the contrast to a five-year-old abstraction level using familiar objects, simple actions, and direct cause-and-effect language. Keep the entire result in one paragraph. Use plain words, no jargon, no framework names. Done when: the contrast is translated to one paragraph at a five-year-old level.
  6. End that paragraph with exactly one recommendation about which disputed premise or evidence to examine next. The recommendation must leave the design unselected and the dispute open. If no single recommendation follows from the dispute, stop and report that no one recommendation follows; do not force a selection. Done when: the paragraph ends with exactly one non-binding recommendation leaving the design unselected.
  7. Return the paragraph only after confirming that it contains at least two live worlds, one final recommendation, no decision record, and no authorization to mutate anything. Done when: the paragraph is confirmed to contain two worlds, one recommendation, no decision record, and no mutation authorization.

Read the full file on GitHub · 43 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 43 lines · 62 tokens per session scan A 650ce4a4ed18

Subscribe to this mod's changes

possible-worlds is a skill published in the GitHub repository OutlineDriven/odin-claude-plugin (35 stars, last pushed 2d ago), licensed Apache-2.0. It adds 62 tokens to every session and 905 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-04.

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