xcode-project-sync

xcode-project-sync is a skill for Claude Code, Codex from OutlineDriven/odin-claude-plugin. It costs 79 tokens per session (1,307 once invoked), scanned A, original, Apache-2.0.

A workflow that regenerates an Xcode project from project.yml, a file describing the project's structure and settings, and then checks the result.

In plain words
What is it for?
It is for synchronising an iOS or Swift project after project configuration changes and confirming that it builds.
Why use it?
It keeps the generated Xcode project aligned with its declarative configuration instead of requiring manual edits to generated files.

Skill for Claude CodeCodex

Part of the odin-apple plugin — 5 skills shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/outlinedriven/odin-claude-plugin/xcode-project-sync
Any agent
npx skills add OutlineDriven/odin-claude-plugin --skill xcode-project-sync
Clone the repo
git clone --depth 1 https://github.com/OutlineDriven/odin-claude-plugin

Made for: Claude Code, Codex.

Or install odin-apple, the plugin that ships this one along with the rest of its 5 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for xcode-project-sync

README.md
[![agentmods](https://agentmods.dev/badge/skills/outlinedriven/odin-claude-plugin/xcode-project-sync.svg)](https://agentmods.dev/skills/outlinedriven/odin-claude-plugin/xcode-project-sync)
Your own site
<a href="https://agentmods.dev/skills/outlinedriven/odin-claude-plugin/xcode-project-sync"><img src="https://agentmods.dev/badge/skills/outlinedriven/odin-claude-plugin/xcode-project-sync.svg" alt="Measured on agentmods" height="20"></a>
Per session 79 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,307 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00079 $0.01307
Opus 5 $0.00039 $0.00654
Sonnet 5 $0.00016 $0.00261
Haiku 4.5 $0.00008 $0.00131

Measured today against content hash 8c2718e04573, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

xcode-project-sync scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured today.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/odin-apple/skills/xcode-project-sync/SKILL.md · 54 lines

How it starts

The opening of the file, as written. The whole thing — 54 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Xcode project sync

Contract

Field Bound contract
Trigger The user runs /xcode-project-sync after project edits to regenerate the Xcode project from its declarative manifest.
Authority Reversible-local: write only the regenerated xcodeproj built from project.yml; roll back via git restore of the xcodeproj. Never edit handwritten Swift or hand-patch generated files.
Side effect Regenerates the xcodeproj from project.yml without modifying handwritten Swift files.
Done The regenerated project builds: swift build and xcodebuild -scheme <SchemeName> both succeed.

Inputs

  • project.yml in the app root. Must exist; stop if absent.
  • The app's Xcode scheme name. Must be supplied or discoverable from the regenerated project.
  • The gstack installation root: explicit GSTACK_ROOT env var, or the default ~/.claude/skills/gstack. Must exist and carry a VERSION marker file.

Procedure

  1. Preconditions. Verify all three prerequisites before proceeding:

    • project.yml exists in the app root. If absent, return BLOCKED with "missing project.yml".
    • The gstack root resolves: check $GSTACK_ROOT if set, otherwise use ~/.claude/skills/gstack. The directory must exist and contain a VERSION marker file. If the root is missing or has no VERSION marker, return BLOCKED with "missing or invalid gstack root" and name the checked path.
    • The regenerator executable resolves: look for $GSTACK_ROOT/bin/gstack-project-sync, then $GSTACK_ROOT/bin/gstack, then any executable in $GSTACK_ROOT/bin/ whose name contains project or sync. If no regenerator is found, return BLOCKED with "regenerator not found" and list the checked paths.

    Done when: all three preconditions are verified, or BLOCKED is returned with the missing prerequisite named.

  2. Freshness check. Read the .gstack-version marker in the generated xcodeproj and compare it to $GSTACK_ROOT/VERSION. Compare the current project.yml content against the state recorded at the last regeneration (if a hash or timestamp is stored in the xcodeproj or a sidecar file). If both the gstack version and the project.yml state are unchanged, exit early with "already up to date". Done when: the freshness check is complete and either early-exit is taken or regeneration is confirmed necessary.

Read the full file on GitHub · 54 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. today First seen · 54 lines · 79 tokens per session scan A 8c2718e04573

Subscribe to this mod's changes

xcode-project-sync is a skill published in the GitHub repository OutlineDriven/odin-claude-plugin (35 stars, last pushed yesterday), licensed Apache-2.0. It adds 79 tokens to every session and 1,307 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-04.

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