edit-article

edit-article is a skill for Claude Code from OutlineDriven/odin-codex-plugin. It costs 61 tokens per session (828 once invoked), scanned A, original, Apache-2.0.

A mechanical editing method for tightening existing technical prose. It rearranges information, splits or combines paragraphs, and removes repetition while preserving the original voice and meaning.

In plain words
What is it for?
Reducing verbosity, improving section order, shortening run-on sentences, consolidating repeated lists, and organizing technical documents.
Why use it?
It makes plans, README files, architecture decisions, and design documents easier to follow without rewriting their style.

Skill for Claude Code

Written for Claude Code: disable-model-invocation in frontmatter.

Good fit Reducing verbosity, improving section order, shortening run-on sentences, consolidating repeated lists, and organizing technical documents.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/outlinedriven/odin-codex-plugin/edit-article
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add OutlineDriven/odin-codex-plugin --skill edit-article
Clone the repo
git clone --depth 1 https://github.com/OutlineDriven/odin-codex-plugin

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for edit-article

README.md
[![agentmods](https://agentmods.dev/badge/skills/outlinedriven/odin-codex-plugin/edit-article/github.svg)](https://agentmods.dev/skills/outlinedriven/odin-codex-plugin/edit-article)
Your own site
<a href="https://agentmods.dev/skills/outlinedriven/odin-codex-plugin/edit-article"><img src="https://agentmods.dev/badge/skills/outlinedriven/odin-codex-plugin/edit-article/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for edit-article

Your own site · 80×15
<a href="https://agentmods.dev/skills/outlinedriven/odin-codex-plugin/edit-article"><img src="https://agentmods.dev/badge/skills/outlinedriven/odin-codex-plugin/edit-article.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 61 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 828 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00061 $0.00828
Opus 5.5 $0.00024 $0.00331
Sonnet 5.5 $0.00012 $0.00166
Haiku 4.5 $0.00006 $0.00083

Measured 1mo ago against content hash 96b8fd3e8fb2, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

edit-article scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

1 near-identical copy found in the catalogue:

skills/edit-article/SKILL.md · 64 lines

How it starts

The opening of the file, as written. The whole thing — 64 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Mechanical, structural-only edits to prose. Voice and register are load-bearing and preserved verbatim.

Allowed transformations

  • Restructure section order to respect information dependencies (treat info as a DAG; later sections may depend on earlier, never vice versa).
  • Split a paragraph carrying two distinct points into two paragraphs.
  • Merge two short paragraphs that carry the same point into one.
  • Remove redundant sentences, clauses, or words that repeat what was already stated.
  • Consolidate parallel lists or tables into a single canonical form when content overlaps.
  • Tighten run-on sentences into shorter, clearer ones — preserving the original meaning and the original word choice where possible.
  • Cap paragraphs at ~240 characters where doing so requires no rephrasing.
  • Promote inline asides into footnotes or sidebars when they break flow.
  • Demote redundant headings; promote orphan paragraphs to their own subsection.

Forbidden transformations (hard fence)

  • Do NOT change voice (active/passive, first/second/third person).
  • Do NOT change register (formal ↔ casual).
  • Do NOT change tone (technical, decision-oriented, imperative).
  • Do NOT rewrite ODIN-mandated phrasing — terse imperative, third-person, English-mandate, decision-first prose stays.
  • Do NOT introduce new claims, examples, or analogies that were not in the source.
  • Do NOT remove technical specificity (file paths, command flags, version numbers, named constants).
  • Do NOT rename headers, fields, or list items even if they look redundant — those are structural and load-bearing.
  • Do NOT translate non-English-mandate content into a different style "for clarity."
  • Do NOT add emojis, gradients of warmth, marketing language, or hedging.

If a transformation seems necessary but lives in the forbidden list, STOP and surface the question to the user.

Protocol

  1. Dispatch Explore agent (or read directly for ≤50 LOC) to map the document into sections by heading. Build the dependency graph.
  2. Confirm the section order and graph with the user before any edit.
  3. For each section, in dependency order:
    • Identify candidate transformations from the allowed list.
    • Apply only those. Surface any forbidden-list candidates as questions.
    • Diff with difft after the edit; reject the change if voice/register/tone shifted.
  4. After all sections are processed, re-read the document end-to-end. Confirm flow without re-editing.
  5. Commit with message: docs: tighten <document-name> (mechanical edits only).

Read the full file on GitHub · 64 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 64 lines · 61 tokens per session scan A 96b8fd3e8fb2

Subscribe to this mod's changes

edit-article is a skill published in the GitHub repository OutlineDriven/odin-codex-plugin (14 stars, last pushed 3mo ago), licensed Apache-2.0. It adds 61 tokens to every session and 828 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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