first-load-byte-reduction

first-load-byte-reduction is a skill for Codex from OutlineDriven/outline-driven-development. It costs 51 tokens per session (806 once invoked), scanned A, original, Apache-2.0.

A performance workflow that reduces the compressed bytes transferred for a web page's first screen while keeping its appearance and behaviour unchanged.

In plain words
What is it for?
Use it to measure a page's baseline transfer size, reduce bundles and assets, preserve pixel-level output, and verify the tests still pass.
Why use it?
It lowers the amount a browser must download without turning the task into a visual redesign or functional change.

Skill for Codex

Written for Codex: agents/openai.yaml present.

Good fit Use it to measure a page's baseline transfer size, reduce bundles and assets, preserve pixel-level output, and verify the tests still pass.

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Install with agentmods
npx agentmods add skills/outlinedriven/outline-driven-development/first-load-byte-reduction
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add OutlineDriven/outline-driven-development --skill first-load-byte-reduction
Clone the repo
git clone --depth 1 https://github.com/OutlineDriven/outline-driven-development

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for first-load-byte-reduction

README.md
[![agentmods](https://agentmods.dev/badge/skills/outlinedriven/outline-driven-development/first-load-byte-reduction/github.svg)](https://agentmods.dev/skills/outlinedriven/outline-driven-development/first-load-byte-reduction)
Your own site
<a href="https://agentmods.dev/skills/outlinedriven/outline-driven-development/first-load-byte-reduction"><img src="https://agentmods.dev/badge/skills/outlinedriven/outline-driven-development/first-load-byte-reduction/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for first-load-byte-reduction

Your own site · 80×15
<a href="https://agentmods.dev/skills/outlinedriven/outline-driven-development/first-load-byte-reduction"><img src="https://agentmods.dev/badge/skills/outlinedriven/outline-driven-development/first-load-byte-reduction.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 51 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 806 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00051 $0.00806
Opus 5 $0.00026 $0.00403
Sonnet 5 $0.00010 $0.00161
Haiku 4.5 $0.00005 $0.00081

Measured 5d ago against content hash 6f96327f9172, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

first-load-byte-reduction scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.devin/skills/first-load-byte-reduction/SKILL.md · 43 lines

How it starts

The opening of the file, as written. The whole thing — 43 lines — stays where its author put it; the contents beside it link to each section on GitHub.

First-load byte reduction

Contract

Field Bound contract
Trigger A first screen needs lower transfer bytes without visual or behavioral change.
Authority Reversible local with dependency ask: write only named local artifacts; ask before adding or upgrading a dependency.
Side effect Pixel-identical first-load byte reduction: local writes to the fixed screens and their asset pipeline.
Done The fixed first screen transfers fewer compressed bytes with pixel identity and passing tests.
Stop No safe reduction; blocked; budget exhausted. Bound: fixed screens, target environment, byte budget.

Inputs

  • Fixed screens (required): the exact pages or routes to reduce, named before any mutation.
  • Target environment (required): the browser, device, or network condition that defines the measurement context.
  • Byte budget (required): the target compressed byte count or percentage reduction, declared before work begins.

Procedure

  1. Bind the fixed screens, target environment, and byte budget. Freeze all three before any mutation. Done when: the screens, environment, and budget are named and frozen.
  2. Capture the baseline. For each fixed screen, measure the compressed transfer bytes in the target environment using a network waterfall or build-output size report. Record the per-resource byte breakdown: HTML, CSS, JavaScript, images, fonts, other. Simultaneously capture the visual identity rubric: a full-page screenshot at the target viewport and the rendered DOM structure. Done when: baseline bytes and visual identity are recorded.
  3. Execute byte reduction inside the bound. Apply asset and bundle optimizations that preserve visual and behavioral identity: compress and resize images to the display dimensions, subset fonts to the used glyphs, tree-shake unused JavaScript, split bundles by route, inline critical CSS, defer non-critical resources, compress text assets with Brotli or gzip. Ask before adding or upgrading a dependency. Done when: the reduced screen transfers fewer compressed bytes than the baseline.
  4. Prove pixel identity. Render the reduced screen at the same viewport as the baseline. Compare the full-page screenshot pixel-by-pixel against the baseline screenshot. Tolerances: zero pixel difference for static content; animated or lazy-loaded content must reach the same final rendered state. Run the test suite to confirm no behavioral regression. Done when: pixel identity is confirmed and tests pass.
  5. Stop at success (fewer bytes with pixel identity and passing tests), any non-success terminal, or the bound. Done when: a terminal class is reached and named.
  6. Persist the run record to .outline/loops/first-load-byte-reduction/<run_id>/ when durable. Emit receipt.json before return. Done when: the receipt is written with before/after byte counts, pixel-identity confirmation, and test result.

Read the full file on GitHub · 43 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 43 lines · 51 tokens per session scan A 6f96327f9172

Subscribe to this mod's changes

first-load-byte-reduction is a skill published in the GitHub repository OutlineDriven/outline-driven-development (52 stars, last pushed 4d ago), licensed Apache-2.0. It adds 51 tokens to every session and 806 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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