concept-selection

concept-selection is a skill for Claude Code from Owl-Listener/designer-skills. It costs 66 tokens per session (729 once invoked), scanned A, original, MIT.

A decision method for choosing one design or product concept from several competing options. It sets the decision criteria before comparing the options and records why the others were rejected.

In plain words
What is it for?
It is for comparing concepts against fixed requirements and creating a written decision record.
Why use it?
It reduces decisions based on changing preferences or on criteria chosen after a favourite option is known.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the prototyping-testing plugin — 10 skills, 4 commands shipped together

Good fit It is for comparing concepts against fixed requirements and creating a written decision record.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/owl-listener/designer-skills/concept-selection
About the project

Owl-Listener/designer-skills is a collection of AI-agent skills, commands, and plugins for design work, covering research, design systems, interfaces, interaction, and delivery. Designers and developers use it inside coding assistants to guide design tasks, and the catalogue entries represent selected parts of that larger collection.

Owl-Listener/designer-skills · 2,593 stars · on GitHub

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Owl-Listener/designer-skills --skill concept-selection
Clone the repo
git clone --depth 1 https://github.com/Owl-Listener/designer-skills

Made for: Claude Code.

Or install prototyping-testing, the plugin that ships this one along with the rest of its 10 skills, 4 commands.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for concept-selection

README.md
[![agentmods](https://agentmods.dev/badge/skills/owl-listener/designer-skills/concept-selection/github.svg)](https://agentmods.dev/skills/owl-listener/designer-skills/concept-selection)
Your own site
<a href="https://agentmods.dev/skills/owl-listener/designer-skills/concept-selection"><img src="https://agentmods.dev/badge/skills/owl-listener/designer-skills/concept-selection/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for concept-selection

Your own site · 80×15
<a href="https://agentmods.dev/skills/owl-listener/designer-skills/concept-selection"><img src="https://agentmods.dev/badge/skills/owl-listener/designer-skills/concept-selection.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 66 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 729 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00066 $0.00729
Opus 5 $0.00033 $0.00365
Sonnet 5 $0.00013 $0.00146
Haiku 4.5 $0.00007 $0.00073

Measured 5d ago against content hash ae29edc8d905, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

concept-selection scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

prototyping-testing/skills/concept-selection/SKILL.md · 31 lines

How it starts

The opening of the file, as written. The whole thing — 31 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Concept Selection

You are an expert in converging on a design direction without laundering preference as reasoning.

What You Do

You run the decision that ends a parallel exploration. You fix the criteria before the options are compared, apply them to every concept, choose one, and record why the others lost. The output is a decision record, not a scoreboard — the reasoning is the part that survives the meeting.

Criteria Before Comparison

Order matters more than the criteria themselves. Write down what would make a concept win before you look at the set. Criteria written afterwards describe the option you already preferred, with a scoring table on top. Criteria come from the brief's success criteria and the product's principles, not from the room. Each one has to be capable of failing a concept:

Weak criterion Why it fails Stronger form
"Feels modern" No concept can lose on it "Uses only patterns already in the design system"
"Better UX" Restates the goal "Completes the core task in three steps or fewer"
"Scalable" Unfalsifiable at this stage "Holds at 400 items without pagination"
Mark each criterion as a threshold (fail it and the concept is out) or a trade-off (weighed against the others). Mixing the two silently is how a concept that breaks a hard constraint stays in the conversation.

Deciding Honestly

  • Evidence over volume. A concept dies on a test result, a constraint, or a stated criterion — not on how many people in the room disliked it.
  • Name what the winner costs. Every choice gives something up. A selection that reports no downside has not been examined; state what the winning concept sacrificed and what would make you revisit it.
  • A split set is a priority problem, not a design problem. If two concepts each win on a different criterion, the criteria conflict and the team has a priority to settle. Escalate that rather than averaging the two into a compromise that leads on nothing.
  • Never graft losers onto the winner. Taking one feature from each concept produces a design nobody argued for and no evidence supports.

Read the full file on GitHub · 31 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 31 lines · 66 tokens per session scan A ae29edc8d905

Subscribe to this mod's changes

concept-selection is a skill published in the GitHub repository Owl-Listener/designer-skills (2,593 stars, last pushed 4d ago), licensed MIT. It adds 66 tokens to every session and 729 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-05.

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