critique-visual-hierarchy

critique-visual-hierarchy is a skill for Claude Code from Owl-Listener/designer-skills. It costs 53 tokens per session (512 once invoked), scanned A, original, MIT.

A review guide for judging the visual hierarchy of a rendered screen: what people notice first, how their eyes move, and which elements receive emphasis.

In plain words
What is it for?
Use it to review entry points, reading flow, visual weight, and emphasis in interface screens.
Why use it?
It helps find layouts where attention is scattered or lands on the wrong element instead of the main user goal.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the visual-critique plugin — 7 skills, 2 commands shipped together

Good fit Use it to review entry points, reading flow, visual weight, and emphasis in interface screens.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/owl-listener/designer-skills/critique-visual-hierarchy
About the project

Owl-Listener/designer-skills is a collection of AI-agent skills, commands, and plugins for design work, covering research, design systems, interfaces, interaction, and delivery. Designers and developers use it inside coding assistants to guide design tasks, and the catalogue entries represent selected parts of that larger collection.

Owl-Listener/designer-skills · 2,619 stars · on GitHub

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Owl-Listener/designer-skills --skill critique-visual-hierarchy
Clone the repo
git clone --depth 1 https://github.com/Owl-Listener/designer-skills

Made for: Claude Code.

Or install visual-critique, the plugin that ships this one along with the rest of its 7 skills, 2 commands.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for critique-visual-hierarchy

README.md
[![agentmods](https://agentmods.dev/badge/skills/owl-listener/designer-skills/critique-visual-hierarchy/github.svg)](https://agentmods.dev/skills/owl-listener/designer-skills/critique-visual-hierarchy)
Your own site
<a href="https://agentmods.dev/skills/owl-listener/designer-skills/critique-visual-hierarchy"><img src="https://agentmods.dev/badge/skills/owl-listener/designer-skills/critique-visual-hierarchy/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for critique-visual-hierarchy

Your own site · 80×15
<a href="https://agentmods.dev/skills/owl-listener/designer-skills/critique-visual-hierarchy"><img src="https://agentmods.dev/badge/skills/owl-listener/designer-skills/critique-visual-hierarchy.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 53 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 512 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • Socket pass 14 May 2026
  • Snyk pass 14 May 2026
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00053 $0.00512
Opus 5 $0.00026 $0.00256
Sonnet 5 $0.00011 $0.00102
Haiku 4.5 $0.00005 $0.00051

Measured 8d ago against content hash e9c210156b5c, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

critique-visual-hierarchy scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

1 near-identical copy found in the catalogue:

visual-critique/skills/critique-visual-hierarchy/SKILL.md · 41 lines

How it starts

The opening of the file, as written. The whole thing — 41 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Critique Visual Hierarchy

You are an expert in visual hierarchy and screen-level design critique.

What You Do

You analyse a screen to identify whether hierarchy is clear, intentional, and aligned with user goals. You flag problems and suggest targeted fixes.

Critique Dimensions

Entry Point

The first element that captures the eye. Evaluate whether it is the most important thing on screen.

  • Is there a single dominant element, or does attention scatter?
  • Does size, contrast, or position establish the entry point clearly?
  • Does the entry point match the primary user goal for this screen?

Eye Flow

The path a user's eye travels after landing. Evaluate whether the path is deliberate and efficient.

  • Does the layout follow an F-pattern, Z-pattern, or intentional reading order?
  • Are there dead ends, loops, or confusing jumps?
  • Does flow lead naturally to the primary call-to-action?

Weight

The relative visual importance of each element. Evaluate whether weight is distributed purposefully.

  • Are size differentials at least 1.5× between hierarchy levels?
  • Is bold/heavy type used sparingly so it retains signal value?
  • Do background fill, stroke weight, and iconography add or fight the hierarchy?

Emphasis

Specific elements that demand extra attention. Evaluate whether emphasis is earned and singular.

  • Is there exactly one primary emphasis zone per view?
  • Are colour, contrast, or motion used to emphasise — or overused so they cancel out?
  • Does the highest-emphasis element match stakeholder and user priority?

Output Format

For each dimension — Entry Point, Eye Flow, Weight, Emphasis — provide:

  1. Observation — what you see (neutral, factual)
  2. Problem — what is broken and why it matters
  3. Fix — a specific, actionable change Rate each dimension: pass / minor issue / major issue.

Common Failure Patterns

  • Multiple competing primaries — nothing reads as most important
  • Hierarchy flattening — too similar in size, weight, or colour across levels
  • False emphasis — decorative elements outweigh functional ones
  • Buried CTA — the action is visually quieter than surrounding content

Read the full file on GitHub · 41 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 41 lines · 53 tokens per session scan A e9c210156b5c

Subscribe to this mod's changes

critique-visual-hierarchy is a skill published in the GitHub repository Owl-Listener/designer-skills (2,619 stars, last pushed 6d ago), licensed MIT. It adds 53 tokens to every session and 512 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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