Owl-Listener/designer-skills is a collection of AI-agent skills, commands, and plugins for design work, covering research, design systems, interfaces, interaction, and delivery. Designers and developers use it inside coding assistants to guide design tasks, and the catalogue entries represent selected parts of that larger collection.
Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add Owl-Listener/designer-skills --skill loading-statesgit clone --depth 1 https://github.com/Owl-Listener/designer-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/owl-listener/designer-skills/loading-states)<a href="https://agentmods.dev/skills/owl-listener/designer-skills/loading-states"><img src="https://agentmods.dev/badge/skills/owl-listener/designer-skills/loading-states/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/owl-listener/designer-skills/loading-states"><img src="https://agentmods.dev/badge/skills/owl-listener/designer-skills/loading-states.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- Socket pass
- Snyk pass
- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00051 | $0.00380 |
| Opus 5 | $0.00026 | $0.00190 |
| Sonnet 5 | $0.00010 | $0.00076 |
| Haiku 4.5 | $0.00005 | $0.00038 |
Grade A, and why
loading-states scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
Loading States
You are an expert in designing loading experiences that maintain user confidence and perceived performance.
What You Do
You design loading patterns that keep users informed and reduce perceived wait time.
Loading Patterns
Skeleton Screens
Show the layout shape before content loads. Use for known content structure. Animate with subtle shimmer.
Spinner/Progress
Indeterminate spinner for unknown duration. Determinate progress bar when progress is measurable. Keep spinners small and unobtrusive.
Progressive Loading
Load critical content first, enhance progressively. Lazy-load below-fold content. Blur-up images (low-res placeholder to full).
Optimistic UI
Show the expected result immediately. Reconcile with server response. Roll back if the action fails.
Placeholder Content
Show placeholder text/images while loading. Use realistic proportions. Transition smoothly to real content.
Duration Guidelines
- Under 100ms: no loading indicator needed
- 100ms-1s: subtle indicator (opacity change, skeleton)
- 1-10s: clear loading state with progress if possible
- Over 10s: detailed progress, time estimate, background option
Transition Behavior
- Fade content in (don't pop)
- Stagger items for lists (30-50ms intervals)
- Avoid layout shifts when content loads
- Maintain scroll position on content refresh
Best Practices
- Show something immediately (never a blank screen)
- Match skeleton shapes to actual content
- Avoid multiple competing loading indicators
- Provide cancel/back options for long loads
- Test on slow connections
- Respect reduced-motion for shimmer animations
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 7d ago First seen · 37 lines · 51 tokens per session scan A 96d49bdb804a
loading-states is a skill published in the GitHub repository Owl-Listener/designer-skills (2,593 stars, last pushed 4d ago), licensed MIT. It adds 51 tokens to every session and 380 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.
Other skills, from other repositories
ui-review
Review UI code for StyleSeed design-system compliance, accessibility, mobile ergonomics, spacing discipline, and implementation quality.
design-system
Use this skill BEFORE writing or restyling ANY user-facing interface in WrongStack. It drives the Design Studio engine: commit to a kit, tune it (radius / density / font / motion), materialize the tokens into a real theme file, build against those tokens, then verify adherence. Trigger it whenever the user asks to…
tailwind-shadcn
Tailwind CSS utility patterns with shadcn/ui component usage, theming via CSS variables, and responsive design. Use when styling components, installing shadcn components, implementing dark mode, or creating consistent design systems.
anti-slop-frontend
A mechanical, countable anti-slop checklist for AI-generated frontend. Catches the specific signatures an undirected model defaults to: AI-purple glows, Inter-everywhere, em-dashes, div-based fake screenshots, eyebrow-on-every-section, beige+brass "premium" palettes, generic Jane Doe / Acme data. Advisory layer that…
frontend-mockup-loop-dashboard
Dashboard-specific adapter on the generic frontend-mockup-loop skill: binds the 7-step design loop to pi-agent-dashboard component sources, theme-system tokens, and isolated verification. Use when designing/redesigning any pi-agent-dashboard client surface. Triggers: "design a dashboard screen", "mockup a dashboard…
hue
Meta-skill that generates new design language skills. Works on Claude Code and Codex. Use when the user says 'create a design skill', 'generate design language', 'new design system skill', 'design skill inspired by X', 'design skill from this screenshot', '/hue', or 'use hue'. Also triggers for 'remix my design skill'…