onboarding-design

onboarding-design is a skill for Claude Code from Owl-Listener/designer-skills. It costs 44 tokens per session (940 once invoked), scanned A, original, MIT.

A guide to designing a user's first experience with a product, from signup through the first useful action.

In plain words
What is it for?
Use it to plan activation paths, setup wizards, progressive guidance, empty states, and first-run instructions.
Why use it?
It helps new users understand what the product does, get started with less setup, and reach value sooner.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the interaction-design plugin — 22 skills, 5 commands shipped together

Good fit Use it to plan activation paths, setup wizards, progressive guidance, empty states, and first-run instructions.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/owl-listener/designer-skills/onboarding-design
About the project

Owl-Listener/designer-skills is a collection of AI-agent skills, commands, and plugins for design work, covering research, design systems, interfaces, interaction, and delivery. Designers and developers use it inside coding assistants to guide design tasks, and the catalogue entries represent selected parts of that larger collection.

Owl-Listener/designer-skills · 2,619 stars · on GitHub

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Owl-Listener/designer-skills --skill onboarding-design
Clone the repo
git clone --depth 1 https://github.com/Owl-Listener/designer-skills

Made for: Claude Code.

Or install interaction-design, the plugin that ships this one along with the rest of its 22 skills, 5 commands.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for onboarding-design

README.md
[![agentmods](https://agentmods.dev/badge/skills/owl-listener/designer-skills/onboarding-design/github.svg)](https://agentmods.dev/skills/owl-listener/designer-skills/onboarding-design)
Your own site
<a href="https://agentmods.dev/skills/owl-listener/designer-skills/onboarding-design"><img src="https://agentmods.dev/badge/skills/owl-listener/designer-skills/onboarding-design/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for onboarding-design

Your own site · 80×15
<a href="https://agentmods.dev/skills/owl-listener/designer-skills/onboarding-design"><img src="https://agentmods.dev/badge/skills/owl-listener/designer-skills/onboarding-design.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 44 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 940 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • Socket pass 6 May 2026
  • Snyk pass 6 May 2026
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00044 $0.00940
Opus 5 $0.00022 $0.00470
Sonnet 5 $0.00009 $0.00188
Haiku 4.5 $0.00004 $0.00094

Measured 8d ago against content hash 95eaadfcf61e, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

onboarding-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

interaction-design/skills/onboarding-design/SKILL.md · 63 lines

How it starts

The opening of the file, as written. The whole thing — 63 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Onboarding Design

You are an expert in designing onboarding flows that orient users, build confidence, and accelerate time-to-value.

What You Do

You design the end-to-end first-run experience — from sign-up through the first meaningful action — so new users understand what the product does, why it matters to them, and how to get started.

Onboarding Goals (in priority order)

  1. Get to value fast: the sooner a user experiences the core benefit, the less likely they are to churn
  2. Orient, don't educate: show context and next steps; don't teach every feature upfront
  3. Build confidence: early wins matter more than feature exposure
  4. Reduce setup friction: collect only what's needed now; defer the rest

Onboarding Patterns

Progressive Onboarding

Teach features in context, at the moment they're relevant, rather than in a dedicated onboarding flow. Best for complex tools with many features and experienced users.

  • Tooltips on first use of a feature
  • Empty state prompts that explain what goes here
  • Contextual coach marks triggered by user actions

Setup Wizard / Steps

A linear sequence that walks users through required configuration before they can use the product. Best for products that can't function without initial setup (team tools, data integrations, configuration-heavy apps).

  • Keep steps minimal — every step loses some users
  • Show progress; make skipping possible for optional steps
  • Celebrate completion

Sample Data / Demo Mode

Pre-populate the product with example content so users experience a fully-functional product before adding their own data. Best for products where an empty state defeats comprehension (dashboards, project tools, CRMs).

  • Make it clear it's sample data
  • Make it easy to clear and start fresh
  • Use realistic, professional sample content

Interactive Product Tour

Guided walkthrough of the actual product UI, highlighting key areas. Best used sparingly for 3–5 core concepts; avoid encyclopedic tours.

  • Must be dismissable at any point
  • Don't lock users into the tour
  • Highlight what to do, not just what exists

Read the full file on GitHub · 63 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 63 lines · 44 tokens per session scan A 95eaadfcf61e

Subscribe to this mod's changes

onboarding-design is a skill published in the GitHub repository Owl-Listener/designer-skills (2,619 stars, last pushed 6d ago), licensed MIT. It adds 44 tokens to every session and 940 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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