design-handoff

design-handoff is a skill for Claude Code from Owl-Listener/designpowers. It costs 37 tokens per session (965 once invoked), scanned A, original, MIT.

A design-to-engineering handoff process: a way to record how a product should look, behave, and support accessibility so developers can build it accurately.

In plain words
What is it for?
Use it after design work is approved to document screens, components, layouts, colours, text styles, interactions, accessibility needs, and design-system references.
Why use it?
It removes guesswork when engineers implement a design, including details that may not be visible in a static mock-up.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the designpowers plugin — 36 skills, 10 agents, 1 hook shipped together

Good fit Use it after design work is approved to document screens, components, layouts, colours, text styles, interactions, accessibility needs, and design-system references.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/owl-listener/designpowers/design-handoff
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Owl-Listener/designpowers --skill design-handoff
Clone the repo
git clone --depth 1 https://github.com/Owl-Listener/designpowers

Made for: Claude Code.

Or install designpowers, the plugin that ships this one along with the rest of its 36 skills, 10 agents, 1 hook.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for design-handoff

README.md
[![agentmods](https://agentmods.dev/badge/skills/owl-listener/designpowers/design-handoff/github.svg)](https://agentmods.dev/skills/owl-listener/designpowers/design-handoff)
Your own site
<a href="https://agentmods.dev/skills/owl-listener/designpowers/design-handoff"><img src="https://agentmods.dev/badge/skills/owl-listener/designpowers/design-handoff/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for design-handoff

Your own site · 80×15
<a href="https://agentmods.dev/skills/owl-listener/designpowers/design-handoff"><img src="https://agentmods.dev/badge/skills/owl-listener/designpowers/design-handoff.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 37 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 965 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00037 $0.00965
Opus 5 $0.00018 $0.00483
Sonnet 5 $0.00007 $0.00193
Haiku 4.5 $0.00004 $0.00097

Measured 9d ago against content hash e8739c6184e9, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

design-handoff scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/design-handoff/SKILL.md · 126 lines

How it starts

The opening of the file, as written. The whole thing — 126 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Design Handoff

Handoff is where design intent meets engineering reality. A poor handoff produces a poor implementation, regardless of how good the design was. This skill ensures every decision is documented clearly enough that an engineer who was not in the room can implement it faithfully.

When to Use

  • Design critique is complete and issues are resolved
  • Design work is ready for engineering implementation
  • Engineering team needs specifications for components, layouts, or interactions

Process

Step 1: Assemble the Handoff Package

Gather all artefacts from the design process:

  • Design brief (context and intent)
  • Personas (who this serves)
  • Design principles (what guides decisions)
  • Visual specifications (layouts, colours, typography)
  • Interaction specifications (states, transitions, feedback)
  • Accessibility requirements (per component)
  • Design system references (tokens, components used)

Step 2: Write Component Specifications

For each component or screen, provide:

## [Component/Screen Name]

### Purpose
[What this element does and why it exists]

### Visual Specification
- Layout: [positioning, spacing, alignment — reference tokens]
- Typography: [font, size, weight, line-height — reference tokens]
- Colour: [foreground, background, borders — reference tokens]
- Responsive behaviour: [how this adapts at each breakpoint]

### Interaction Specification
- States: [default, hover, focus, active, disabled, error, loading]
- Transitions: [what animates, duration, easing, reduced-motion alternative]
- Feedback: [what the user perceives at each state change]

### Accessibility Requirements
- Semantic element: [which HTML element to use]
- ARIA: [roles, labels, states — only if semantic HTML is insufficient]
- Keyboard: [tab order, interaction keys, focus management]
- Screen reader: [what is announced in each state]
- Contrast: [specific ratios for text and UI elements]
- Touch: [target sizes]
- Motion: [prefers-reduced-motion behaviour]

### Content
- Labels: [exact text for labels, buttons, headings]
- Error messages: [exact text for each error state]
- Help text: [exact text for instructions or hints]
- Alt text: [exact text for images]

### Design Rationale
[Why this component looks and behaves this way — reference design principles and persona needs]

Read the full file on GitHub · 126 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 126 lines · 37 tokens per session scan A e8739c6184e9

Subscribe to this mod's changes

design-handoff is a skill published in the GitHub repository Owl-Listener/designpowers (243 stars, last pushed 2mo ago), licensed MIT. It adds 37 tokens to every session and 965 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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