design-retrospective

design-retrospective is a skill for Claude Code from Owl-Listener/designpowers. It costs 55 tokens per session (2,148 once invoked), scanned A, original, MIT.

A structured review after a design project that records what worked, what missed the mark and what was learned.

In plain words
What is it for?
Use it after shipping or completing a design project, or when restarting work after a break.
Why use it?
It turns experience from the completed project into guidance for future design work.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the designpowers plugin — 36 skills, 10 agents, 1 hook shipped together

Good fit Use it after shipping or completing a design project, or when restarting work after a break.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/owl-listener/designpowers/design-retrospective
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Owl-Listener/designpowers --skill design-retrospective
Clone the repo
git clone --depth 1 https://github.com/Owl-Listener/designpowers

Made for: Claude Code.

Or install designpowers, the plugin that ships this one along with the rest of its 36 skills, 10 agents, 1 hook.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for design-retrospective

README.md
[![agentmods](https://agentmods.dev/badge/skills/owl-listener/designpowers/design-retrospective/github.svg)](https://agentmods.dev/skills/owl-listener/designpowers/design-retrospective)
Your own site
<a href="https://agentmods.dev/skills/owl-listener/designpowers/design-retrospective"><img src="https://agentmods.dev/badge/skills/owl-listener/designpowers/design-retrospective/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for design-retrospective

Your own site · 80×15
<a href="https://agentmods.dev/skills/owl-listener/designpowers/design-retrospective"><img src="https://agentmods.dev/badge/skills/owl-listener/designpowers/design-retrospective.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 55 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,148 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00055 $0.02148
Opus 5 $0.00028 $0.01074
Sonnet 5 $0.00011 $0.00430
Haiku 4.5 $0.00006 $0.00215

Measured 10d ago against content hash e05d4a39cfde, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

design-retrospective scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/design-retrospective/SKILL.md · 267 lines

How it starts

The opening of the file, as written. The whole thing — 267 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Design Retrospective

A retrospective is not a post-mortem. Post-mortems examine failures. Retrospectives examine the whole process — wins, misses, surprises, and taste evolution. This skill runs after a project ships and turns hindsight into foresight for the next one.

When to Use

  • After verification-before-shipping passes and the project is declared complete
  • When the user says "let's reflect" or "what did we learn?"
  • At natural project milestones (end of a major phase, end of a sprint)
  • When restarting work on a project after a break — retrospect on what came before

Process

Step 1: Gather Evidence

Before reflecting, assemble the full record:

  1. Read design-state.md — the decisions log, handoff chain, and open questions
  2. Read the taste profile — what was known at the start vs now
  3. Review user overrides — every correction, redirect, and override from the handoff chain
  4. Review critique findings — what the design-critic and accessibility-reviewer flagged
  5. Review fix rounds — how many, what was fixed, what kept coming back
  6. Check the original brief — compare what was asked for vs what was delivered

Step 2: Evaluate What Worked

For each major design decision that survived to shipping:

### What Worked

| Decision | Why It Worked | Evidence |
|----------|--------------|----------|
| [Decision from state log] | [Why this was the right call] | [User approved, critic passed, no fix rounds needed] |
| ... | ... | ... |

Look for:

  • Decisions that sailed through critique without issues
  • Choices the user explicitly praised
  • Patterns that emerged naturally and felt right
  • Accessibility approaches that enhanced rather than constrained the design
  • Moments that revealed something characteristic about how the user designs (to note in the record — not to apply later)

Step 3: Evaluate What Didn't Work

For decisions that required rework, debate, or user correction:

### What Didn't Work

| Decision | What Went Wrong | Root Cause | Fix Rounds |
|----------|----------------|------------|------------|
| [Original decision] | [What happened] | [Why it happened — misread brief? ignored taste? wrong assumption?] | [How many iterations to fix] |
| ... | ... | ... | ... |

Read the full file on GitHub · 267 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 267 lines · 55 tokens per session scan A e05d4a39cfde

Subscribe to this mod's changes

design-retrospective is a skill published in the GitHub repository Owl-Listener/designpowers (245 stars, last pushed 2mo ago), licensed MIT. It adds 55 tokens to every session and 2,148 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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