motion-choreography

motion-choreography is a skill for Claude Code from Owl-Listener/designpowers. It costs 41 tokens per session (550 once invoked), scanned A, original, MIT.

A method for planning animations, page transitions, small interface responses, and loading states so movement communicates a clear change or relationship.

In plain words
What is it for?
It is for designing purposeful motion in websites and applications, including transitions, micro-interactions, loading states, timing, and reduced-motion behavior.
Why use it?
It helps prevent distracting or unnecessary animation and accounts for performance and people who are sensitive to motion.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the designpowers plugin — 36 skills, 10 agents, 1 hook shipped together

Good fit It is for designing purposeful motion in websites and applications, including transitions, micro-interactions, loading states, timing, and reduced-motion behavior.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/owl-listener/designpowers/motion-choreography
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Owl-Listener/designpowers --skill motion-choreography
Clone the repo
git clone --depth 1 https://github.com/Owl-Listener/designpowers

Made for: Claude Code.

Or install designpowers, the plugin that ships this one along with the rest of its 36 skills, 10 agents, 1 hook.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for motion-choreography

README.md
[![agentmods](https://agentmods.dev/badge/skills/owl-listener/designpowers/motion-choreography.svg)](https://agentmods.dev/skills/owl-listener/designpowers/motion-choreography)
Your own site
<a href="https://agentmods.dev/skills/owl-listener/designpowers/motion-choreography"><img src="https://agentmods.dev/badge/skills/owl-listener/designpowers/motion-choreography.svg" alt="Measured on agentmods" height="20"></a>
Per session 41 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 550 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00041 $0.00550
Opus 5 $0.00020 $0.00275
Sonnet 5 $0.00008 $0.00110
Haiku 4.5 $0.00004 $0.00055

Measured 8d ago against content hash 12f9902ae9c7, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

motion-choreography scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/motion-choreography/SKILL.md · 82 lines

How it starts

The opening of the file, as written. The whole thing — 82 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Motion Choreography

Motion is communication. Every animation answers a question the user didn't know they had. If it doesn't answer one, cut it.

The Three Questions

Before adding any animation:

  1. What changed? — the animation makes it visible
  2. What should I look at next? — directs attention
  3. How are these related? — shows spatial/hierarchical relationship

Can't answer at least one? The animation is decoration. Cut it.

Duration Guide

Context Duration
Micro-interaction (button, toggle) 100-200ms
State change (card expand, tab) 200-300ms
Screen transition 250-400ms
Complex choreography 400-700ms total

Nothing over 1 second unless it's a loading indicator.

Easing Reference

Context Easing
Entering ease-out (decelerate)
Leaving ease-in (accelerate)
State change ease-in-out
Micro-interaction spring (stiffness 300-500)

Stagger Patterns

  • 50-80ms delay between items
  • Maximum 5 items staggered, rest appear instantly
  • Follow reading order
  • Reveal hierarchy — important items first

Reduced Motion

prefers-reduced-motion: reduce means reduce, not remove.

Standard Reduced alternative
Slide in Fade in
Scale with bounce Instant appearance
Parallax scroll Static
Staggered reveal Simultaneous fade
Continuous pulse Static state

Every animation must have a reduced-motion alternative. No exceptions.

What NOT to Animate

  • Text colour changes (photosensitive risk)
  • Layout properties in performance paths (use transform)
  • Anything that delays task completion
  • Decorative loops without user control

Performance

Only animate: transform, opacity, filter. These are GPU-composited.

What You Deliver

  • Animation specs with durations, easings, triggers
  • Reduced-motion alternatives for every animation
  • Performance annotations
  • Sequence diagrams for complex choreography

Read the full file on GitHub · 82 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 82 lines · 41 tokens per session scan A 12f9902ae9c7

Subscribe to this mod's changes

motion-choreography is a skill published in the GitHub repository Owl-Listener/designpowers (243 stars, last pushed 2mo ago), licensed MIT. It adds 41 tokens to every session and 550 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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