information-density

information-density is a skill for Claude Code from Owl-Listener/inclusive-design-skills. It costs 78 tokens per session (749 once invoked), scanned A, original, MIT.

A design guide for letting people control how much information appears at once. It covers compact, comfortable, and spacious layouts for interfaces such as dashboards and data tables.

In plain words
What is it for?
Use it when designing density controls for dashboards, feeds, inboxes, settings panels, tables, or other content-heavy screens.
Why use it?
It helps avoid interfaces that overwhelm some users or hide too much information from others.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the adaptive-interfaces plugin — 9 skills shipped together

Good fit Use it when designing density controls for dashboards, feeds, inboxes, settings panels, tables, or other content-heavy screens.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/owl-listener/inclusive-design-skills/information-density
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Owl-Listener/inclusive-design-skills --skill information-density
Clone the repo
git clone --depth 1 https://github.com/Owl-Listener/inclusive-design-skills

Made for: Claude Code.

Or install adaptive-interfaces, the plugin that ships this one along with the rest of its 9 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for information-density

README.md
[![agentmods](https://agentmods.dev/badge/skills/owl-listener/inclusive-design-skills/information-density/github.svg)](https://agentmods.dev/skills/owl-listener/inclusive-design-skills/information-density)
Your own site
<a href="https://agentmods.dev/skills/owl-listener/inclusive-design-skills/information-density"><img src="https://agentmods.dev/badge/skills/owl-listener/inclusive-design-skills/information-density/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for information-density

Your own site · 80×15
<a href="https://agentmods.dev/skills/owl-listener/inclusive-design-skills/information-density"><img src="https://agentmods.dev/badge/skills/owl-listener/inclusive-design-skills/information-density.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 78 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 749 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00078 $0.00749
Opus 5 $0.00039 $0.00375
Sonnet 5 $0.00016 $0.00150
Haiku 4.5 $0.00008 $0.00075

Measured 11d ago against content hash 31611ebe01db, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

information-density scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

adaptive-interfaces/skills/information-density/SKILL.md · 88 lines

How it starts

The opening of the file, as written. The whole thing — 88 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Information Density

Design interfaces that let users control how much information they see at once — because the right density for a power user scanning 200 rows is the wrong density for someone who needs space to process each item.

The Density Spectrum

Compact

  • Minimal spacing, smaller text, more items visible
  • Suits: power users, data-heavy tasks, large screens
  • Risks: overwhelming for cognitive disabilities, hard to tap on touch devices, hard to scan for low vision

Comfortable (Default)

  • Moderate spacing, standard text size, balanced visibility
  • Suits: most users in most contexts
  • This should be the default — optimise for this first

Spacious

  • Generous spacing, larger text, fewer items visible
  • Suits: cognitive disabilities, low vision, touch devices, new users, stressful contexts
  • Risks: requires more scrolling for experienced users

Design Patterns

Density Controls

  • Offer 2–3 density options (compact, comfortable, spacious)
  • Use clear labels — not just icon toggles
  • Apply density change immediately (no page reload)
  • Remember the preference across sessions
  • Place the control near the content it affects

What Changes With Density

  • Vertical spacing between items
  • Horizontal padding within items
  • Font size (within accessible range — never below 0.875rem)
  • Line height (within accessible range — never below 1.5 for body)
  • Amount of metadata shown per item
  • Thumbnail or preview sizes
  • Number of columns in grid layouts

What Should NOT Change With Density

  • Content meaning — no information should be lost at any density
  • Accessibility — every density level must meet WCAG requirements
  • Interaction targets — minimum 44×44px on touch regardless of density
  • Heading structure — structure stays consistent
  • Keyboard navigation — tab order stays logical

Density by Context

  • Lists and feeds: control row height and visible metadata
  • Data tables: control row padding and visible columns
  • Dashboards: control card size and spacing
  • Inboxes: control preview length and row height
  • Calendars: control event detail visibility

Read the full file on GitHub · 88 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 88 lines · 78 tokens per session scan A 31611ebe01db

Subscribe to this mod's changes

information-density is a skill published in the GitHub repository Owl-Listener/inclusive-design-skills (98 stars, last pushed 3mo ago), licensed MIT. It adds 78 tokens to every session and 749 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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