crewai-agents

crewai-agents is a skill for Claude Code from oyi77/1ai-skills. It costs 34 tokens per session (1,560 once invoked), scanned A, original, MIT.

A framework guide for CrewAI, a system for coordinating multiple AI agents that collaborate on tasks. It describes agents, tasks, crews, tools, shared memory, delegation, and ordered or hierarchical workflows.

In plain words
What is it for?
Use it to build multi-agent workflows for research, writing, analysis, or other tasks that need role-based collaboration and delegation.
Why use it?
It helps structure work that is too broad for one AI agent by assigning roles and coordinating their steps. It also provides a way to share context and divide responsibilities between agents.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the 1ai-skills plugin — 209 skills, 4 commands shipped together

Good fit Use it to build multi-agent workflows for research, writing, analysis, or other tasks that need role-based collaboration and delegation.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/oyi77/1ai-skills/crewai-agents
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add oyi77/1ai-skills --skill crewai-agents
Clone the repo
git clone --depth 1 https://github.com/oyi77/1ai-skills

Made for: Claude Code.

Or install 1ai-skills, the plugin that ships this one along with the rest of its 209 skills, 4 commands.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for crewai-agents

README.md
[![agentmods](https://agentmods.dev/badge/skills/oyi77/1ai-skills/crewai-agents/github.svg)](https://agentmods.dev/skills/oyi77/1ai-skills/crewai-agents)
Your own site
<a href="https://agentmods.dev/skills/oyi77/1ai-skills/crewai-agents"><img src="https://agentmods.dev/badge/skills/oyi77/1ai-skills/crewai-agents/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for crewai-agents

Your own site · 80×15
<a href="https://agentmods.dev/skills/oyi77/1ai-skills/crewai-agents"><img src="https://agentmods.dev/badge/skills/oyi77/1ai-skills/crewai-agents.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 34 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,560 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00034 $0.01560
Opus 5 $0.00017 $0.00780
Sonnet 5 $0.00007 $0.00312
Haiku 4.5 $0.00003 $0.00156

Measured 8d ago against content hash 5cfbfd3f9d53, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

crewai-agents scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

core/crewai-agents/SKILL.md · 237 lines

How it starts

The opening of the file, as written. The whole thing — 237 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Overview

CrewAI is a framework for orchestrating role-playing AI agents that collaborate to complete complex tasks. Agents have roles, goals, and backstories, and work together in crews with configurable processes (sequential, hierarchical).

Capabilities

  • Define agents with roles, goals, and tools
  • Create tasks with expected outputs
  • Organize crews with sequential or hierarchical processes
  • Add custom tools for web search, file I/O, APIs
  • Enable memory for context across tasks
  • Use delegation for agent-to-agent communication

When to Use

Trigger phrases:

  • "crewai agents"

  • "CrewAI multi-agent orchestration — agents, tasks, crews, tools, memory, delegati"

  • Building multi-agent systems for research, writing, or analysis

  • Needing role-specialized agents collaborating on tasks

  • Wanting structured task delegation with accountability

  • Building autonomous workflows with human-in-the-loop options

When NOT to Use

  • Task is outside your authorization scope
  • You need to implement controls (use implementing-* skills)
  • Task is about analysis, not action (use analyzing-* skills)
  • You don't have access to target systems
  • Task requires compliance expertise (consult professionals)
  • Task is about defense, not offense (use defensive skills)

Pseudo Code

# Example workflow for this skill
def execute(input_data):
    # Step 1: Validate input
    if not input_data:
        raise ValueError("Input data is required")

    # Step 2: Process core logic
    result = process(input_data)

    # Step 3: Validate output
    validate_output(result)

    return result

Agent and Crew Definition

from crewai import Agent, Task, Crew, Process
from crewai_tools import SerperDevTool, FileReadTool

# Tools
search_tool = SerperDevTool()
file_tool = FileReadTool()

# Agents
researcher = Agent(
    role="Senior Research Analyst",
    goal="Find comprehensive information on the given topic",
    backstory="You are an experienced researcher with expertise in finding and synthesizing information from multiple sources.",
    tools=[search_tool],
    verbose=True,
    allow_delegation=False,
)

writer = Agent(
    role="Content Writer",
    goal="Write engaging, well-structured content based on research",
    backstory="You are a skilled writer who transforms research into compelling narratives.",
    tools=[file_tool],
    verbose=True,
    allow_delegation=False,
)

reviewer = Agent(
    role="Quality Reviewer",
    goal="Ensure content is accurate, well-structured, and meets standards",
    backstory="You are a meticulous editor with years of experience in content quality assurance.",
    verbose=True,
    allow_delegation=True,  # Can delegate back to writer
)

# Tasks
research_task = Task(
    description="Research the latest trends in AI agents for 2026",
    expected_output="A comprehensive report with key findings, trends, and data points",
    agent=researcher,
)

writing_task = Task(
    description="Write a blog post based on the research findings",
    expected_output="A 1500-word blog post with introduction, key sections, and conclusion",
    agent=writer,
    context=[research_task],  # Depends on research
)

review_task = Task(
    description="Review the blog post for accuracy and quality",
    expected_output="A quality assessment with specific improvement suggestions",
    agent=reviewer,
    context=[writing_task],
)

# Crew
crew = Crew(
    agents=[researcher, writer, reviewer],
    tasks=[research_task, writing_task, review_task],
    process=Process.sequential,  # Execute tasks in order
    verbose=True,
    memory=True,  # Enable shared memory
)

# Execute
result = crew.kickoff()
print(result)

Read the full file on GitHub · 237 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 237 lines · 34 tokens per session scan A 5cfbfd3f9d53

Subscribe to this mod's changes

crewai-agents is a skill published in the GitHub repository oyi77/1ai-skills (12 stars, last pushed today), licensed MIT. It adds 34 tokens to every session and 1,560 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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