Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add pangzhenying2025/hermes-automotive-skills --skill automotive-ecu-systemsgit clone --depth 1 https://github.com/pangzhenying2025/hermes-automotive-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/pangzhenying2025/hermes-automotive-skills/automotive-ecu-systems)<a href="https://agentmods.dev/skills/pangzhenying2025/hermes-automotive-skills/automotive-ecu-systems"><img src="https://agentmods.dev/badge/skills/pangzhenying2025/hermes-automotive-skills/automotive-ecu-systems/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/pangzhenying2025/hermes-automotive-skills/automotive-ecu-systems"><img src="https://agentmods.dev/badge/skills/pangzhenying2025/hermes-automotive-skills/automotive-ecu-systems.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00045 | $0.36938 |
| Opus 5 | $0.00023 | $0.18469 |
| Sonnet 5 | $0.00009 | $0.07388 |
| Haiku 4.5 | $0.00005 | $0.03694 |
Grade A, and why
automotive-ecu-systems scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 4,356 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Automotive Ecu Systems
Bcm Body Control
BCM (Body Control Module) - Comfort and Convenience Systems
Overview
The Body Control Unit (BCM) manages exterior/interior lighting, HVAC integration, door locks, windows, wipers, keyless entry, anti-theft systems, and power distribution across body electronics. This skill covers production-ready BCM development with LIN bus mastering.
Core Responsibilities
1. Exterior/Interior Lighting Control
/* bcm_lighting_control.c - Comprehensive lighting management */
#include "bcm_lighting_control.h"
#include <stdint.h>
#include <stdbool.h>
#define PWM_FREQUENCY_HZ 1000
#define DIM_STEP_PERCENT 5
#define AUTO_HEADLIGHT_THRESHOLD_LUX 100
typedef enum {
LIGHT_MODE_OFF = 0,
LIGHT_MODE_PARKING,
LIGHT_MODE_DAYTIME_RUNNING,
LIGHT_MODE_LOW_BEAM,
LIGHT_MODE_HIGH_BEAM,
LIGHT_MODE_AUTO
} HeadlightMode_t;
typedef struct {
bool left_turn_signal_active;
bool right_turn_signal_active;
bool hazard_active;
uint8_t turn_signal_phase; /* 0-100% for flashing */
uint32_t last_toggle_ms;
} TurnSignalState_t;
typedef struct {
HeadlightMode_t mode;
uint8_t brightness_percent;
bool high_beam_assist_active;
bool adaptive_lighting_active;
} HeadlightState_t;
static TurnSignalState_t g_turn_signals = {0};
static HeadlightState_t g_headlights = {0};
void BCM_Lighting_Init(void) {
/* Initialize PWM channels for LED control */
PWM_Init(PWM_CHANNEL_LEFT_HEADLIGHT, PWM_FREQUENCY_HZ);
PWM_Init(PWM_CHANNEL_RIGHT_HEADLIGHT, PWM_FREQUENCY_HZ);
PWM_Init(PWM_CHANNEL_DOME_LIGHT, PWM_FREQUENCY_HZ);
PWM_Init(PWM_CHANNEL_AMBIENT_LIGHT, PWM_FREQUENCY_HZ);
/* Set initial state */
g_headlights.mode = LIGHT_MODE_OFF;
g_headlights.brightness_percent = 100;
/* Load saved settings from EEPROM */
NvM_ReadBlock(NVM_BLOCK_LIGHTING_SETTINGS, &g_headlights);
}
void BCM_TurnSignals_Update(void) {
uint32_t current_time = GetSystemTime_ms();
/* Flash at 1 Hz (500ms on, 500ms off) */
if ((current_time - g_turn_signals.last_toggle_ms) > 500) {
g_turn_signals.turn_signal_phase = (g_turn_signals.turn_signal_phase == 0) ? 100 : 0;
g_turn_signals.last_toggle_ms = current_time;
}
/* Left turn signal */
if (g_turn_signals.left_turn_signal_active || g_turn_signals.hazard_active) {
PWM_SetDutyCycle(PWM_CHANNEL_LEFT_TURN_FRONT, g_turn_signals.turn_signal_phase);
PWM_SetDutyCycle(PWM_CHANNEL_LEFT_TURN_REAR, g_turn_signals.turn_signal_phase);
} else {
PWM_SetDutyCycle(PWM_CHANNEL_LEFT_TURN_FRONT, 0);
PWM_SetDutyCycle(PWM_CHANNEL_LEFT_TURN_REAR, 0);
}
/* Right turn signal */
if (g_turn_signals.right_turn_signal_active || g_turn_signals.hazard_active) {
PWM_SetDutyCycle(PWM_CHANNEL_RIGHT_TURN_FRONT, g_turn_signals.turn_signal_phase);
PWM_SetDutyCycle(PWM_CHANNEL_RIGHT_TURN_REAR, g_turn_signals.turn_signal_phase);
} else {
PWM_SetDutyCycle(PWM_CHANNEL_RIGHT_TURN_FRONT, 0);
PWM_SetDutyCycle(PWM_CHANNEL_RIGHT_TURN_REAR, 0);
}
}
void BCM_Headlights_Update(void) {
uint16_t ambient_light_lux = BCM_LightSensor_Read();
switch (g_headlights.mode) {
case LIGHT_MODE_OFF:
PWM_SetDutyCycle(PWM_CHANNEL_LEFT_HEADLIGHT, 0);
PWM_SetDutyCycle(PWM_CHANNEL_RIGHT_HEADLIGHT, 0);
break;
case LIGHT_MODE_PARKING:
/* 20% brightness for parking lights */
PWM_SetDutyCycle(PWM_CHANNEL_LEFT_HEADLIGHT, 20);
PWM_SetDutyCycle(PWM_CHANNEL_RIGHT_HEADLIGHT, 20);
break;
case LIGHT_MODE_DAYTIME_RUNNING:
/* 50% brightness for DRL */
PWM_SetDutyCycle(PWM_CHANNEL_LEFT_HEADLIGHT, 50);
PWM_SetDutyCycle(PWM_CHANNEL_RIGHT_HEADLIGHT, 50);
break;
case LIGHT_MODE_LOW_BEAM:
PWM_SetDutyCycle(PWM_CHANNEL_LEFT_HEADLIGHT, g_headlights.brightness_percent);
PWM_SetDutyCycle(PWM_CHANNEL_RIGHT_HEADLIGHT, g_headlights.brightness_percent);
break;
case LIGHT_MODE_HIGH_BEAM:
/* Full brightness for high beam */
PWM_SetDutyCycle(PWM_CHANNEL_LEFT_HEADLIGHT, 100);
PWM_SetDutyCycle(PWM_CHANNEL_RIGHT_HEADLIGHT, 100);
PWM_SetDutyCycle(PWM_CHANNEL_HIGH_BEAM, 100);
break;
case LIGHT_MODE_AUTO:
/* Automatic headlight control based on ambient light */
if (ambient_light_lux < AUTO_HEADLIGHT_THRESHOLD_LUX) {
/* Dark: enable low beams */
g_headlights.mode = LIGHT_MODE_LOW_BEAM;
} else {
/* Bright: enable DRL only */
g_headlights.mode = LIGHT_MODE_DAYTIME_RUNNING;
}
break;
}
/* High beam assist: automatically switch to low beam when oncoming traffic detected */
if (g_headlights.high_beam_assist_active && g_headlights.mode == LIGHT_MODE_HIGH_BEAM) {
bool oncoming_detected = ADAS_Camera_DetectOncomingVehicle();
if (oncoming_detected) {
g_headlights.mode = LIGHT_MODE_LOW_BEAM;
}
}
}
/* Interior dome light with fade-in/fade-out */
void BCM_DomeLight_SetState(bool on, bool fade) {
static uint8_t current_brightness = 0;
uint8_t target_brightness = on ? 100 : 0;
if (fade) {
/* Fade gradually */
while (current_brightness != target_brightness) {
if (current_brightness < target_brightness) {
current_brightness += DIM_STEP_PERCENT;
} else {
current_brightness -= DIM_STEP_PERCENT;
}
PWM_SetDutyCycle(PWM_CHANNEL_DOME_LIGHT, current_brightness);
OsTask_Sleep(50); /* 50ms steps for smooth fade */
}
} else {
/* Immediate switch */
current_brightness = target_brightness;
PWM_SetDutyCycle(PWM_CHANNEL_DOME_LIGHT, current_brightness);
}
}
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 12d ago First seen · 4,356 lines · 45 tokens per session scan A 694ce9d804b3
automotive-ecu-systems is a skill published in the GitHub repository pangzhenying2025/hermes-automotive-skills (5 stars, last pushed 3mo ago), licensed MIT. It adds 45 tokens to every session and 36,938 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
Other skills, from other repositories
iso26262
ISO 26262 functional-safety expert that operates in two modes: (1) HARA / ASIL determination — enumerate hazardous events from item malfunctions × driving situations, rate Severity (S0–S3), Exposure (E0–E4), Controllability (C0–C3), look up ASIL from ISO 26262-3:2018 Table 4, and produce a HARA report with Safety…
automotive-syseng
When the user wants to analyze automotive requirements, check INCOSE/EARS compliance, review MISRA-C code, assess ADAS levels, or verify ISO 26262/AUTOSAR/SOTIF conformance. Also use when the user says 'check requirements', 'EARS check', 'INCOSE analysis', 'MISRA check', 'ASIL assessment', 'V-model check'…
automotive-expert
Expert-level automotive systems, connected vehicles, fleet management, telematics, ADAS, and automotive software. Use when the user mentions connected car, fleet, telematics, ADAS, or vehicle, or when the task involves Automotive Systems, Technologies, Standards and Protocols, or Fleet Management.
codebase-analysis
First-run skill that walks the entire repository, auto-detects Classic vs Adaptive AUTOSAR, and maps it accordingly. For Classic (default): identifies features and SWCs and documents referenced requirement IDs (SW-REQ-, REQ-, FSR-, SYS-REQ-), port interfaces (S/R, C/S, Mode Switch, Parameter), dependencies on other…
autosar-bsw
AUTOSAR BSW expert. Defaults to Classic AUTOSAR (BSW/MCAL/RTE, static config, C, AUTOSAR OS) and operates in six modes: (1) BSW configuration — Com, NvM, Dem, Dcm, Os, MemIf with dependency chain and EB Tresos / DaVinci container paths; (2) ARXML debugging — classify, locate, and fix consistency errors with a…
autosar-swc
AUTOSAR SWC expert. Defaults to Classic AUTOSAR (SWCs, RTE, ARXML, C) and operates in five modes: (1) Component design — decompose a feature into SWC types, define port interfaces, specify runnables and ExclusiveAreas, produce a plain-text composition diagram; (2) Interface definition — SenderReceiver / ClientServer /…