automotive-lighting

automotive-lighting is a skill for Claude Code, Codex from pangzhenying2025/hermes-automotive-skills. It costs 54 tokens per session (8,878 once invoked), scanned A, a copy of automotive-access-control, MIT.

A reference skill for automotive lighting software, covering adaptive, ambient, exterior, interior, headlamp, laser, matrix LED, and other lighting systems. It includes guidance related to ASPICE, AUTOSAR, cybersecurity, and functional safety standards.

In plain words
What is it for?
Use it when developing or reviewing automotive lighting systems, optimizing lighting behavior, or implementing lighting software in production vehicle control units.
Why use it?
It gives an agent domain-specific guidance for lighting work instead of requiring the developer to explain each automotive process and standard from scratch.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it when developing or reviewing automotive lighting systems, optimizing lighting behavior, or implementing lighting software in production vehicle control units.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/pangzhenying2025/hermes-automotive-skills/automotive-lighting
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add pangzhenying2025/hermes-automotive-skills --skill automotive-lighting
Clone the repo
git clone --depth 1 https://github.com/pangzhenying2025/hermes-automotive-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for automotive-lighting

README.md
[![agentmods](https://agentmods.dev/badge/skills/pangzhenying2025/hermes-automotive-skills/automotive-lighting/github.svg)](https://agentmods.dev/skills/pangzhenying2025/hermes-automotive-skills/automotive-lighting)
Your own site
<a href="https://agentmods.dev/skills/pangzhenying2025/hermes-automotive-skills/automotive-lighting"><img src="https://agentmods.dev/badge/skills/pangzhenying2025/hermes-automotive-skills/automotive-lighting/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for automotive-lighting

Your own site · 80×15
<a href="https://agentmods.dev/skills/pangzhenying2025/hermes-automotive-skills/automotive-lighting"><img src="https://agentmods.dev/badge/skills/pangzhenying2025/hermes-automotive-skills/automotive-lighting.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 54 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 8,878 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 86% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00054 $0.08878
Opus 5 $0.00027 $0.04439
Sonnet 5 $0.00011 $0.01776
Haiku 4.5 $0.00005 $0.00888

Measured 12d ago against content hash 7b90fc565307, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

automotive-lighting scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

86% identical to automotive-access-control — 428 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

skills/automotive-lighting/SKILL.md · 1,968 lines

How it starts

The opening of the file, as written. The whole thing — 1,968 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Automotive Lighting

90 skill files covering lighting domain for automotive software engineering.

Applicable Standards

  • ASPICE Level 3
  • AUTOSAR 4.4
  • ISO 21434
  • ISO 26262

Use Cases

  • LIGHTING system development
  • Adaptive Lighting optimization
  • Production ECU implementation
  • Ambient Lighting optimization
  • Communication Lighting optimization
  • Exterior Lighting optimization
  • Headlamp Control optimization
  • Interior Lighting optimization
  • Laser Headlights optimization
  • Light Shows optimization
  • Matrix Led optimization

Topics Covered

Adaptive Lighting

  • adaptive-lighting-001
  • adaptive-lighting-002
  • adaptive-lighting-003
  • adaptive-lighting-004
  • adaptive-lighting-005
  • adaptive-lighting-006
  • adaptive-lighting-007
  • adaptive-lighting-008
  • adaptive-lighting-009
  • adaptive-lighting-010

Ambient Lighting

  • ambient-lighting-001
  • ambient-lighting-002
  • ambient-lighting-003
  • ambient-lighting-004
  • ambient-lighting-005
  • ambient-lighting-006
  • ambient-lighting-007
  • ambient-lighting-008
  • ambient-lighting-009
  • ambient-lighting-010

Communication Lighting

  • communication-lighting-001
  • communication-lighting-002
  • communication-lighting-003
  • communication-lighting-004
  • communication-lighting-005
  • communication-lighting-006
  • communication-lighting-007
  • communication-lighting-008
  • communication-lighting-009
  • communication-lighting-010

Exterior Lighting

  • exterior-lighting-001
  • exterior-lighting-002
  • exterior-lighting-003
  • exterior-lighting-004
  • exterior-lighting-005
  • exterior-lighting-006
  • exterior-lighting-007
  • exterior-lighting-008
  • exterior-lighting-009
  • exterior-lighting-010

Headlamp Control

  • headlamp-control-001
  • headlamp-control-002
  • headlamp-control-003
  • headlamp-control-004
  • headlamp-control-005
  • headlamp-control-006
  • headlamp-control-007
  • headlamp-control-008
  • headlamp-control-009
  • headlamp-control-010

Interior Lighting

  • interior-lighting-001
  • interior-lighting-002
  • interior-lighting-003
  • interior-lighting-004
  • interior-lighting-005
  • interior-lighting-006
  • interior-lighting-007
  • interior-lighting-008
  • interior-lighting-009
  • interior-lighting-010

Read the full file on GitHub · 1,968 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 1,968 lines · 54 tokens per session scan A 7b90fc565307

Subscribe to this mod's changes

automotive-lighting is a skill published in the GitHub repository pangzhenying2025/hermes-automotive-skills (5 stars, last pushed 3mo ago), licensed MIT. It adds 54 tokens to every session and 8,878 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. It is 86% identical to automotive-access-control, differing in 428 lines, and is treated as a copy.

Related

Other skills, from other repositories

iso26262

ISO 26262 functional-safety expert that operates in two modes: (1) HARA / ASIL determination — enumerate hazardous events from item malfunctions × driving situations, rate Severity (S0–S3), Exposure (E0–E4), Controllability (C0–C3), look up ASIL from ISO 26262-3:2018 Table 4, and produce a HARA report with Safety…

ptsilivis/autonomousguy · 197 tokens

automotive-syseng

When the user wants to analyze automotive requirements, check INCOSE/EARS compliance, review MISRA-C code, assess ADAS levels, or verify ISO 26262/AUTOSAR/SOTIF conformance. Also use when the user says 'check requirements', 'EARS check', 'INCOSE analysis', 'MISRA check', 'ASIL assessment', 'V-model check'…

duonghvu/automotive-syseng · 122 tokens

automotive-expert

Expert-level automotive systems, connected vehicles, fleet management, telematics, ADAS, and automotive software. Use when the user mentions connected car, fleet, telematics, ADAS, or vehicle, or when the task involves Automotive Systems, Technologies, Standards and Protocols, or Fleet Management.

personamanagmentlayer/pcl · 64 tokens

codebase-analysis

First-run skill that walks the entire repository, auto-detects Classic vs Adaptive AUTOSAR, and maps it accordingly. For Classic (default): identifies features and SWCs and documents referenced requirement IDs (SW-REQ-, REQ-, FSR-, SYS-REQ-), port interfaces (S/R, C/S, Mode Switch, Parameter), dependencies on other…

ptsilivis/autonomousguy · 225 tokens

autosar-bsw

AUTOSAR BSW expert. Defaults to Classic AUTOSAR (BSW/MCAL/RTE, static config, C, AUTOSAR OS) and operates in six modes: (1) BSW configuration — Com, NvM, Dem, Dcm, Os, MemIf with dependency chain and EB Tresos / DaVinci container paths; (2) ARXML debugging — classify, locate, and fix consistency errors with a…

ptsilivis/autonomousguy · 285 tokens

autosar-swc

AUTOSAR SWC expert. Defaults to Classic AUTOSAR (SWCs, RTE, ARXML, C) and operates in five modes: (1) Component design — decompose a feature into SWC types, define port interfaces, specify runnables and ExclusiveAreas, produce a plain-text composition diagram; (2) Interface definition — SenderReceiver / ClientServer /…

ptsilivis/autonomousguy · 240 tokens