ux-help-onboarding

ux-help-onboarding is a skill for Claude Code, Codex from parhamb/design-skills. It costs 56 tokens per session (849 once invoked), scanned A, original, MIT.

Guidance for helping people understand and use an app, especially during their first visit. It covers onboarding, loading indicators, skeleton screens, tooltips, contextual help, and in-app support.

In plain words
What is it for?
Use it to review first-run flows, skip options, loading states, feature explanations, tooltips, searchable help, and support inside the app.
Why use it?
It reduces confusion when users first open the app or wait for content to load. Clear guidance helps users discover features and recover when they need assistance.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to review first-run flows, skip options, loading states, feature explanations, tooltips, searchable help, and support inside the app.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/parhamb/design-skills/ux-help-onboarding
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add parhamb/design-skills --skill ux-help-onboarding
Clone the repo
git clone --depth 1 https://github.com/parhamb/design-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ux-help-onboarding

README.md
[![agentmods](https://agentmods.dev/badge/skills/parhamb/design-skills/ux-help-onboarding/github.svg)](https://agentmods.dev/skills/parhamb/design-skills/ux-help-onboarding)
Your own site
<a href="https://agentmods.dev/skills/parhamb/design-skills/ux-help-onboarding"><img src="https://agentmods.dev/badge/skills/parhamb/design-skills/ux-help-onboarding/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for ux-help-onboarding

Your own site · 80×15
<a href="https://agentmods.dev/skills/parhamb/design-skills/ux-help-onboarding"><img src="https://agentmods.dev/badge/skills/parhamb/design-skills/ux-help-onboarding.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 56 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 849 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00056 $0.00849
Opus 5 $0.00028 $0.00425
Sonnet 5 $0.00011 $0.00170
Haiku 4.5 $0.00006 $0.00085

Measured 12d ago against content hash ed34dea60b96, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

ux-help-onboarding scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

ux-help-onboarding/SKILL.md · 97 lines

How it starts

The opening of the file, as written. The whole thing — 97 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Help and Onboarding UX

Onboarding sets the trajectory of a user's entire relationship with the app. A great first run converts. A confusing one churns. And once users are in, good help systems make them feel confident rather than lost.


Checklist

Item Guidance
10-second comprehension A first-time user understands the core value of the app within 10 seconds of first launch.
Loading indicator Spinner or progress bar shown for anything taking longer than 400ms.
Skeleton screens Used instead of spinners for content-heavy screens during loading.
Onboarding flow Demonstrates value through experience, not a feature list.
Skip onboarding A "Skip" option is visible on every onboarding step.
Contextual tooltip Shown on first visit to a complex screen. One concept only. Easily dismissible.
In-app help center Searchable help content within the app. Does not redirect to a website.

Loading State Guidelines

Duration Recommended pattern
Under 400ms No indicator needed — feels instant
400ms to 3 seconds Skeleton screen (content-shaped placeholder)
3 to 10 seconds Progress bar with an estimated time remaining
Over 10 seconds Background task with a push notification on completion

Skeleton screen design: Match the shape of the real content — rectangles for images, lines for text. Animate with a shimmer sweeping left to right. Use 2 to 3 generic rows rather than matching the exact final count of items.


Onboarding Patterns

Value-first: Show what the app does through demonstration before asking for anything. Delay sign-up until the user has experienced something meaningful. This consistently reduces early drop-off.

Progressive: Introduce features as users encounter them, not all at once. Use tooltips and coach marks at the right contextual moment rather than a long intro tutorial.

Blank slate: First-time empty screens actively invite the first action. "Add your first task" beats an empty list with no direction. Full empty-state standards live in ux-error-handling.

Read the full file on GitHub · 97 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 97 lines · 56 tokens per session scan A ed34dea60b96

Subscribe to this mod's changes

ux-help-onboarding is a skill published in the GitHub repository parhamb/design-skills (23 stars, last pushed 2mo ago), licensed MIT. It adds 56 tokens to every session and 849 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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