ux-navigation

ux-navigation is a skill for Claude Code, Codex from parhamb/design-skills. It costs 56 tokens per session (731 once invoked), scanned A, original, MIT.

Guidance for organizing how users move through an app or website. It covers tabs, back buttons, direct links to screens, gestures, scrolling, and the screen hierarchy.

In plain words
What is it for?
Use it to design or review menus, tab bars, back-button behavior, screen flows, direct links, content reachability, and scroll space around fixed navigation.
Why use it?
It removes confusion about where users are, how to return, and how to reach important content. It also helps prevent unexpected exits and deeply buried information.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to design or review menus, tab bars, back-button behavior, screen flows, direct links, content reachability, and scroll space around fixed navigation.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/parhamb/design-skills/ux-navigation
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add parhamb/design-skills --skill ux-navigation
Clone the repo
git clone --depth 1 https://github.com/parhamb/design-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ux-navigation

README.md
[![agentmods](https://agentmods.dev/badge/skills/parhamb/design-skills/ux-navigation/github.svg)](https://agentmods.dev/skills/parhamb/design-skills/ux-navigation)
Your own site
<a href="https://agentmods.dev/skills/parhamb/design-skills/ux-navigation"><img src="https://agentmods.dev/badge/skills/parhamb/design-skills/ux-navigation/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for ux-navigation

Your own site · 80×15
<a href="https://agentmods.dev/skills/parhamb/design-skills/ux-navigation"><img src="https://agentmods.dev/badge/skills/parhamb/design-skills/ux-navigation.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 56 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 731 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00056 $0.00731
Opus 5 $0.00028 $0.00365
Sonnet 5 $0.00011 $0.00146
Haiku 4.5 $0.00006 $0.00073

Measured 9d ago against content hash 3b59672d3b2c, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

ux-navigation scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

ux-navigation/SKILL.md · 73 lines

How it starts

The opening of the file, as written. The whole thing — 73 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Navigation is the skeleton of the app. When it is invisible and predictable, users feel in control. When it is broken or confusing, they leave.


Checklist

Item Guidance
Home accessible anywhere Logo or home tab always returns to the root screen from anywhere in the app.
Persistent navigation Tab bar or bottom navigation is visible on all primary screens.
Max 3 taps to content Any piece of content is reachable in 3 taps or fewer from the home screen.
Current location indicator The active tab is highlighted. Deep screens show a breadcrumb or clear title.
Android back button Follows the back stack correctly. Never exits the app unexpectedly.
Back button on every screen Every pushed screen has a back or close button in the top-left corner.
Logical flow Navigation order matches the user's mental model and task sequence.
Deep link support Every major screen has a URI scheme or Universal Link for direct access.
Tab bar badge counts Unread count badges are accurate and clear when the content is viewed.
Scroll padding Content at the bottom is padded above the tab bar height and safe area.
Status bar visible Status bar is shown during normal app use. Hidden only in full-screen media.

Bottom tab bar (iOS): 3 to 5 items maximum. Icon and label together. Badge for notification counts. Not used for destructive actions.

Side drawer (Android): Suitable for apps with 5 or more top-level sections. Opened by a hamburger icon or a left-edge swipe. User avatar and name at the top.

Top navigation bar: Single screen title centered or left-aligned. Action icons on the right, maximum 2 visible. Back or close on the left.

Modal vs push: Push (drill-down) is for content that is part of the hierarchy. Modal (sheet or dialog) is for tasks that interrupt the main flow such as creating, editing, or confirming something. Never push where you should modal — it breaks the expected back stack behavior.

Read the full file on GitHub · 73 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 73 lines · 56 tokens per session scan A 3b59672d3b2c

Subscribe to this mod's changes

ux-navigation is a skill published in the GitHub repository parhamb/design-skills (21 stars, last pushed 2mo ago), licensed MIT. It adds 56 tokens to every session and 731 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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