nfl-analytics: Skill for Claude Code

.claude/skills/warehouse-queries/SKILL.md

warehouse-queries is a skill for Claude Code from parthakker/nfl-analytics. It costs 51 tokens per session (1,712 once invoked), scanned A, original, MIT.

A reference guide for querying nfl.duckdb, a read-only database of American football data. It explains what each table represents, which seasons it covers, how tables join, and which query patterns are safe.

In plain words
What is it for?
Planning non-trivial SQL queries about games, plays, players, teams, schedules, statistics, rosters, injuries, depth charts, and other NFL data.
Why use it?
It helps prevent incorrect results caused by joining tables with different levels of detail or mixing data from incompatible seasons. It also points to more detailed table dictionaries.

Skill for Claude Code

Written for Claude Code: installed under .claude/.

This is parthakker/nfl-analytics's own configuration. It tells Claude Code how to work on nfl-analytics itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything nfl-analytics configures →

Reuse

Borrowing it

Nothing to install: this file belongs to parthakker/nfl-analytics. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/parthakker/nfl-analytics/main/.claude/skills/warehouse-queries/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/parthakker/nfl-analytics

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for warehouse-queries

README.md
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<a href="https://agentmods.dev/skills/parthakker/nfl-analytics/warehouse-queries"><img src="https://agentmods.dev/badge/skills/parthakker/nfl-analytics/warehouse-queries.svg" alt="Measured on agentmods" height="20"></a>
Per session 51 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,712 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00051 $0.01712
Opus 5 $0.00026 $0.00856
Sonnet 5 $0.00010 $0.00342
Haiku 4.5 $0.00005 $0.00171

Measured 7d ago against content hash 1e7ad9c349de, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

warehouse-queries scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/warehouse-queries/SKILL.md · 106 lines

How it starts

The opening of the file, as written. The whole thing — 106 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Warehouse query guide

Connect read-only: duckdb.connect('nfl.duckdb', read_only=True). Full per-table dictionaries: docs/dictionary/*.md — read the relevant one before querying a table in depth (participation_charting.md covers the 2026-08 additions).

Tables (grain — coverage)

Table Grain Seasons
play_by_play play (372 cols) 1999–2025
games game (derived: coaches, scores, lines, roof, weather) 1999–2025
schedules game incl. UPCOMING; odds, rest, QBs, refs 1999–2026
player_stats_week / _season (+_def, _kicking) player-week / player-season(type) 2007–2024
player_stats_week_v2 / _season_v2 unified 145-col v2 2025+
team_stats team-season-seasontype 2007–2025
advstats_season_/week_{pass,rush,rec,def} player-season / player-game (PFR) 2018–2025
ngs_{passing,receiving,rushing} player-week + week=0 season rows 2016–2025
players master ID bridge (gsis_id PK; pfr_id, espn_id) all
rosters_weekly player-team-week 2002–2026
injuries player-week report 2009–2025
snap_counts player-game snaps + pct 2013–2025
depth_charts team-week slots (2025 schema differs) 2001–2025
participation play: personnel, box, rushers 2016–2023 (+2024 unofficial)
ftn_charting play: PA/screen/RPO/motion/blitz 2022–2025
combine prospect-year 2000–2026
espn_qbr_week / _season QB-week / QB-season 2006–2025
draft_picks draft slot (use w_av, car_av is NULL) 1980–2026
officials official-game (numeric game_id = old_game_id) 2015–2025
stadiums / stadium_aliases / game_venues / team_home_venues curated venues + per-game resolution 1999–2026
game_weather_parsed / weather_openmeteo game weather (parsed pbp / Open-Meteo) 1999–2025 / sparse

Views (each has a grain comment in scripts/build_views.py)

  • v_team_games — team-game workhorse: win, rest_days + rest_days_sched / is_off_bye / short_week, travel_miles (home-base haversine), tz_shift_hours (venue-true, + = east), venue cols, team-perspective spread_line.
  • v_matchup_games / v_team_matchups — team-pair series 1999+ from schedules, franchise-canonicalized (STL→LA…), site/venue/ATS splits, signed current_streak (+N = team won last N).
  • v_coach_matchups (h2h + ATS + last_meeting_game_id), v_coach_seasons (records/ATS/playoffs), v_coach_tendencies (PROE, 4th-down go rate, shotgun/no-huddle/deep-shot, tempo), v_coach_def_tendencies (coach × season allowed pass/rush EPA, sack/takeaway/run-stuff rates; no attempt minimums — interim coaches appear on tiny samples).
  • v_referee_games / v_referee_seasons (head refs 1999+; officials 2015+ coalesced with schedules.referee; aggregate on ref_key), v_referee_team_splits (ref × team W%/ATS/pen diff).
  • v_game_weather — the one weather answer per game (indoor → pbp parse → open-meteo → schedules; forecast for upcoming). Use this, not raw cols.
  • v_player_stats_week_all — cross-era weekly offense (v1+v2 under old names, incl. fantasy_points_half_ppr). v_player_stats_def_week_all / v_player_stats_kicking_week_all — same seam pattern for defense/kicking (v2 arm activity-filtered; def_tackles recomputed solo+assists). v_redzone_usage_week — per player-week RZ carries/targets/TDs from pbp (yardline_100 ≤ 20; player = coalesce(rusher, receiver); counts, not shares — divide by team-week sums yourself).
  • v_team_epa_season / v_team_def_epa_season, v_strength_of_schedule, v_team_travel_season (season travel totals).

Read the full file on GitHub · 106 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 106 lines · 51 tokens per session scan A 1e7ad9c349de

Subscribe to this mod's changes

warehouse-queries is a skill published in the GitHub repository parthakker/nfl-analytics (0 stars, last pushed 7d ago), licensed MIT. It adds 51 tokens to every session and 1,712 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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