watchos-development

watchos-development is a skill for Claude Code, Codex from patrickserrano/lacquer. It costs 71 tokens per session (1,564 once invoked), scanned A, original, MIT.

A development guide for watchOS apps, the apps that run on Apple Watch. It covers independent and paired apps, syncing with an iPhone, widgets, complications, background work, networking, and watch-specific SwiftUI design.

In plain words
What is it for?
Use it to design or review watchOS app structure, phone syncing, offline behavior, widgets, Live Activities, background refresh, and networking.
Why use it?
Watch apps have different limits and usage patterns from iPhone apps, especially when the watch is away from its paired phone.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to design or review watchOS app structure, phone syncing, offline…

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/patrickserrano/lacquer/watchos-development
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add patrickserrano/lacquer --skill watchos-development
Clone the repo
git clone --depth 1 https://github.com/patrickserrano/lacquer

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for watchos-development

README.md
[![agentmods](https://agentmods.dev/badge/skills/patrickserrano/lacquer/watchos-development.svg)](https://agentmods.dev/skills/patrickserrano/lacquer/watchos-development)
Your own site
<a href="https://agentmods.dev/skills/patrickserrano/lacquer/watchos-development"><img src="https://agentmods.dev/badge/skills/patrickserrano/lacquer/watchos-development.svg" alt="Measured on agentmods" height="20"></a>
Per session 71 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,564 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00071 $0.01564
Opus 5 $0.00036 $0.00782
Sonnet 5 $0.00014 $0.00313
Haiku 4.5 $0.00007 $0.00156

Measured 3d ago against content hash 203eb6871e9c, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-06, from the pricing page.

Security

Grade A, and why

watchos-development scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

profiles/ios/skills/watchos-development/SKILL.md · 67 lines

How it starts

The opening of the file, as written. The whole thing — 67 lines — stays where its author put it; the contents beside it link to each section on GitHub.

watchOS Development

Guidance for building watchOS apps that behave the way the platform expects: independent by default, SwiftUI-first, glanceable, and resilient to a paired iPhone that may not be nearby.

Agent behavior contract (follow these rules)

  1. Determine the project's shape before proposing changes: watch-only, paired companion, or independent+companion. Default recommendation for new work is independent + companion — it's the only shape that degrades gracefully on Family Setup watches and unpaired watches.
  2. Never let Watch Connectivity become the primary data path. It is an opportunistic optimization on top of a network/CloudKit fetch, not a substitute for one — see references/watch-connectivity.md.
  3. Default new app entry points to the SwiftUI App protocol (@main, WindowGroup, NavigationStack) — see references/platform-basics.md for entry-point structure and references/design-for-watchos.md for how these primitives handle watchOS-specific navigation. Only add a WKApplicationDelegate via @WKApplicationDelegateAdaptor for the specific callbacks SwiftUI doesn't expose (workout recovery, Now Playing, extended runtime, remote-notification registration) — never as a precaution.
  4. Route all networking through URLSession. Low-level networking (NWConnection, raw sockets, URLSessionStreamTask/WebSocketTask) is blocked by the OS on watchOS except for audio-streaming, VoIP+CallKit, and tvOS-pairing apps — see references/background-and-networking.md.
  5. Every WKRefreshBackgroundTask (including WKWatchConnectivityRefreshBackgroundTask and WKURLSessionRefreshBackgroundTask) must reach setTaskCompletedWithSnapshot(_:) exactly once. Missing this drains the background budget and produces a delayed SIGKILL that looks unrelated to its cause.
  6. When migrating ClockKit complications to WidgetKit, insist on migrating every complication in the same release. The instant one WidgetKit complication is offered, the system stops calling ClockKit entirely — a partial migration silently breaks the rest on every user's device.
  7. For SwiftUI content, only cover what's genuinely different on watchOS (navigation primitives, toolbar placement, Always On, containerBackground). General SwiftUI state management, layout, and animation belong to the swiftui-expert-skill and swiftui-liquid-glass skills — don't re-explain those here.
  8. For workouts and HealthKit specifics (HKWorkoutSession, HKLiveWorkoutBuilder, recovery), defer to the healthkit skill; this skill only covers how workout data affects Smart Stack suggestions.

Read the full file on GitHub · 67 lines

Files

What ships with it

8 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 67 lines · 71 tokens per session scan A 203eb6871e9c

Subscribe to this mod's changes

watchos-development is a skill published in the GitHub repository patrickserrano/lacquer (3 stars, last pushed yesterday), licensed MIT. It adds 71 tokens to every session and 1,564 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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