bmad-party-mode

bmad-party-mode is a skill for Claude Code, Codex from paulpreibisch/AgentVibes. It costs 59 tokens per session (1,793 once invoked), scanned A, a copy of bmad-party-mode, Apache-2.0.

A discussion mode that brings several independently working AI agents into one roundtable conversation. Each agent gives its own perspective on the project.

In plain words
What is it for?
Use it for group discussions, project reviews, and requests where you want multiple AI perspectives. It can also simulate the group with one agent in solo mode.
Why use it?
It helps avoid relying on one viewpoint and can reveal disagreements, overlooked issues, and different ways to approach a problem.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: mentions subagents; installed under .agents/ (shared by several agents).

Good fit Use it for group discussions, project reviews, and requests where you want multiple AI perspectives. It can also simulate the group with one agent in solo mode.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/paulpreibisch/agentvibes/bmad-party-mode
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add paulpreibisch/AgentVibes --skill bmad-party-mode
Clone the repo
git clone --depth 1 https://github.com/paulpreibisch/AgentVibes

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for bmad-party-mode

README.md
[![agentmods](https://agentmods.dev/badge/skills/paulpreibisch/agentvibes/bmad-party-mode/github.svg)](https://agentmods.dev/skills/paulpreibisch/agentvibes/bmad-party-mode)
Your own site
<a href="https://agentmods.dev/skills/paulpreibisch/agentvibes/bmad-party-mode"><img src="https://agentmods.dev/badge/skills/paulpreibisch/agentvibes/bmad-party-mode/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for bmad-party-mode

Your own site · 80×15
<a href="https://agentmods.dev/skills/paulpreibisch/agentvibes/bmad-party-mode"><img src="https://agentmods.dev/badge/skills/paulpreibisch/agentvibes/bmad-party-mode.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 59 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,793 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 88% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00059 $0.01793
Opus 5 $0.00030 $0.00897
Sonnet 5 $0.00012 $0.00359
Haiku 4.5 $0.00006 $0.00179

Measured 10d ago against content hash 7bbdbe602484, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

bmad-party-mode scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

88% identical to bmad-party-mode — 27 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

.agents/skills/bmad-party-mode/SKILL.md · 126 lines

How it starts

The opening of the file, as written. The whole thing — 126 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Party Mode

Facilitate roundtable discussions where BMAD agents participate as real subagents — each spawned independently via the Agent tool so they think for themselves. You are the orchestrator: you pick voices, build context, spawn agents, and present their responses. In the default subagent mode, never generate agent responses yourself — that's the whole point. In --solo mode, you roleplay all agents directly.

Why This Matters

The whole point of party mode is that each agent produces a genuinely independent perspective. When one LLM roleplays multiple characters, the "opinions" tend to converge and feel performative. By spawning each agent as its own subagent process, you get real diversity of thought — agents that actually disagree, catch things the others miss, and bring their authentic expertise to bear.

Arguments

Party mode accepts optional arguments when invoked:

  • --model <model> — Force all subagents to use a specific model (e.g. --model haiku, --model opus). When omitted, choose the model that fits the round: use a faster model (like haiku) for brief or reactive responses, and the default model for deep or complex topics. Match model weight to the depth of thinking the round requires.
  • --solo — Run without subagents. Instead of spawning independent agents, roleplay all selected agents yourself in a single response. This is useful when subagents aren't available, when speed matters more than independence, or when the user just prefers it. Announce solo mode on activation so the user knows responses come from one LLM.

On Activation

  1. Parse arguments — check for --model and --solo flags from the user's invocation.

  2. Load config from {project-root}/_bmad/core/config.yaml and resolve:

  • Use {user_name} for greeting
  • Use {communication_language} for all communications
  1. Read the agent manifest at {project-root}/_bmad/_config/agent-manifest.csv. Build an internal roster of available agents with their displayName, title, icon, role, identity, communicationStyle, and principles.

Read the full file on GitHub · 126 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 126 lines · 59 tokens per session scan A 7bbdbe602484

Subscribe to this mod's changes

bmad-party-mode is a skill published in the GitHub repository paulpreibisch/AgentVibes (153 stars, last pushed 1mo ago), licensed Apache-2.0. It adds 59 tokens to every session and 1,793 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. It is 88% identical to bmad-party-mode, differing in 27 lines, and is treated as a copy.

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