e2e-codex

e2e-codex is a skill for Codex from Pawel-Kica/claude-code-100. It costs 34 tokens per session (4,188 once invoked), scanned A, original, MIT.

A workflow for testing a running application end to end through Chrome DevTools, with video evidence. It checks real user state, changing results, persistence, and visual output.

In plain words
What is it for?
Use it to drive a feature in Chrome, fix failures, verify the fix after reloading, and provide recorded proof that the real interface works.
Why use it?
It catches problems that can be missed by code or document checks, such as testing the wrong tab, account, result, or visual state.

Skill for Codex

Written for Codex: agents/openai.yaml present. Also seen: mentions Codex.

Good fit Use it to drive a feature in Chrome, fix failures, verify the fix after reloading, and provide recorded proof that the real interface works.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/pawel-kica/claude-code-100/e2e-codex
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Pawel-Kica/claude-code-100 --skill e2e-codex
Clone the repo
git clone --depth 1 https://github.com/Pawel-Kica/claude-code-100

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for e2e-codex

README.md
[![agentmods](https://agentmods.dev/badge/skills/pawel-kica/claude-code-100/e2e-codex.svg)](https://agentmods.dev/skills/pawel-kica/claude-code-100/e2e-codex)
Your own site
<a href="https://agentmods.dev/skills/pawel-kica/claude-code-100/e2e-codex"><img src="https://agentmods.dev/badge/skills/pawel-kica/claude-code-100/e2e-codex.svg" alt="Measured on agentmods" height="20"></a>
Per session 34 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,188 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 1 finding. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00034 $0.04188
Opus 5 $0.00017 $0.02094
Sonnet 5 $0.00007 $0.00838
Haiku 4.5 $0.00003 $0.00419

Measured 7d ago against content hash f8d76e2ee666, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

e2e-codex scanned grade A with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (scripts/build-report.mjs), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Makes network callslowCapability

Not a fault in itself. Listed so you know the mod talks to something, and to what.

- No UI for the change, such as a scheduled task, API, or webhook: drive it anyway and say that is what happened. `curl` the real endpoint on the running server, or call the service function in the app's own shell. Asser
skills/engineering/e2e-codex/SKILL.md · 238 lines

How it starts

The opening of the file, as written. The whole thing — 238 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Give it a goal. Drive the real thing until you can answer whether it works. Fix what breaks, verify the fix, answer.

Scope

  • Goal is whatever the user said, in prose.
  • Args may be a spec, PRD, or plan path: read it for intent, the file is not the target.
  • Nothing said: scope from git status plus git diff --stat, or from the checklist written earlier in the conversation.

Wrong surface

The most common way this skill lies:

  • Green on a page where the user is logged out, on the tab next to the right one, or on a modal that never opened.
  • URL is the one intended, and the account, tenant, and role are the ones intended.
  • Assert on state watched changing, then reload and assert it survived when persistence is part of the promise.
  • What is asserted is the feature, not a lookalike such as editor source text, a hidden span, or the component's own progress label.
  • Poll a count of real result nodes and a discriminating value. An SPA can keep the previous step mounted.
  • The DOM can be right while the pixels are wrong. On canvas, WebGL, maps, charts, animation, and layout, inspect the screenshot.

Drive

Testing is always Chrome DevTools MCP. Playwright is for artifacts, nothing else.

Chrome DevTools MCP is the chrome-devtools server, always headless and isolated. It drives every verification run:

  • Confirm it is loaded with codex mcp list. When it is missing, add it once with codex mcp add chrome-devtools -- npx -y chrome-devtools-mcp@latest --isolated --headless, then start a fresh Codex session so the tools appear. When it still does not load, report that this skill requires Chrome DevTools MCP instead of driving a different browser.
  • Click through by hand and read state back: navigate_page, take_snapshot for the accessibility tree, click, hover, fill, fill_form, type_text, press_key, select_page, wait_for, list_console_messages, list_network_requests, take_screenshot. No script to write.
  • A long or fiddly flow is not a reason to switch. Click it, do not script it.
  • Interactions go through the interaction tools so hover, focus, and input events stay real. evaluate_script reads state back and samples behaviour; it does not replace the click.
  • Each take_snapshot mints fresh element uids. Re-snapshot after anything that mutates the DOM and act on the uid from that snapshot.
  • One shared browser instance serves every agent on this machine. Keep to your own page, select it explicitly before each payoff action, and expect a stolen tab whenever you do not.
  • MCP file writes land where the server is permitted to write. A kept artifact whose destination sits outside that is Playwright's job.

Read the full file on GitHub · 238 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 238 lines · 34 tokens per session scan A f8d76e2ee666

Subscribe to this mod's changes

e2e-codex is a skill published in the GitHub repository Pawel-Kica/claude-code-100 (2 stars, last pushed 14d ago), licensed MIT. It adds 34 tokens to every session and 4,188 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 1 finding (makes network calls). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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