development-task-understanding

A method for understanding what a development task actually requires by tracing the user's entry point through the software.

In plain words
What is it for?
Use it for investigations, complex changes, bug fixes, root-cause analysis, reproductions, and checking the full path from producer through state and boundaries to consumer.
Why use it?
It prevents decisions based only on filenames, isolated code, screenshots, or imagined requirements, and separates confirmed facts from assumptions.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/peiiii/nextclaw/development-task-understanding
Any agent
npx skills add Peiiii/nextclaw --skill development-task-understanding
Clone the repo
git clone --depth 1 https://github.com/Peiiii/nextclaw

Made for: Claude Code, Codex.

Per session 65 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,068 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00065 $0.01068
Opus 5 $0.00032 $0.00534
Sonnet 5 $0.00013 $0.00214
Haiku 4.5 $0.00006 $0.00107

Measured 3d ago against content hash 7c2a383ff465, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

development-task-understanding scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/development-task-understanding/SKILL.md · 71 lines

What it actually says

Development Task Understanding

目标

回答“用户要解决什么,系统实际怎样”。沿用户指出的入口取证,不凭文件名、局部调用或截图外推,也不从愿景、使用信号或市场发明需求;相邻机会只记为范围外。

进入

标准开发任务轻量进入;明确要求调查、完整链路、复杂调试或根因,或局部证据不足时正式展开。

先冻结:

  • 用户或系统可观察问题;
  • 最小完整结果及其必要链路;
  • 任务类型、Design/设计文档建议及证据;bugfix 另含复现决策与修后判定;
  • 期望行为和成功条件;
  • 范围、非目标和约束;
  • 当前已知事实、假设和未知项;
  • 最近 owner、影响面和 L0-L4 风险。

涉及框架、协议或通用抽象时,先用真实场景证明零改动闭环;能成立就不改。只有可复现、无法由业务或 adapter 承接且阻断当前结果的共同缺口才升级;未来可能和“更通用”不算证据。

调查顺序

  1. 明确判断对象和会改变的下一步决策。
  2. 读取对象本体,记录它实际产生、保存、转换或消费的事实。
  3. rg 查调用方、被调用方、同类入口和规范事实源。
  4. 沿最近完整链路核对 producer -> owner/state -> boundary -> consumer
  5. 扫同 owner 或责任链的同类问题,但不无界扩张到全仓库。
  6. 区分已确认事实、合理假设和仍需验证的未知项。
  7. 判断路径是否显然,或存在会改变结果、owner、复杂度或验证的真实设计空间。

Bug 复现门

bugfix 必须选择 reproduceskip-reproduction

  • 根因、违约边界或修后判定任一不确定时,选择 reproduce,用命中同一违约点的最低成本复现。
  • 仅当直接证据锁定根因和边界且有贴近风险的修后验证时,才选择 skip-reproduction,并记录依据和替代验证。
  • 时间、环境和 Token 只影响复现层级,不降低证明门槛。

reproduce 保留失败入口、输入和指标供 Validation 复验;skip-reproduction 披露没有修前基线。复现不新增 phase。

每次新增调查必须改变一个设计、实现或验证决策;已确认且未变化的长文件、日志和命令输出不得重读。

外部协议按端点和操作取证,不从单个成功端点外推。有状态机制分别核对触发、输入、替换、持久化/恢复、重试和测试;registry/catalog 投影对照 canonical 来源。

条件方法

  • 用户只给出方向、目标边界模糊或“做到什么程度”会改变交付时,读取最小完整结果边界
  • 跨多 hop、runtime、transport、异步边界,或真实复现昂贵时,读取链路切片
  • 用户要求系统根因、事故复盘或机制沉淀,且已有足够直接证据时,读取根因分层

普通任务理解不读取这些参考;一次只选择当前需要的一种方法。

输出

  • 需求、最小完整结果、必要链路、范围、非目标、成功条件和风险;
  • 任务类型、Design/设计文档建议与分叉依据;bugfix 另含复现决定、依据和修后判定;
  • 已查 producer、owner、boundary、consumer 范围;
  • 已确认事实、仍待验证假设和证据缺口;
  • 路径是否显然、是否需要正式设计;
  • 推荐下一阶段、继续调查或不改,以及原因。

本阶段不冻结实现方案、不编辑产物、不执行最终验证,也不枚举并加载所有可能的专项 skill。

Files

What ships with it

4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 71 lines · 65 tokens per session scan A 7c2a383ff465

Subscribe to this mod's changes

development-task-understanding is a skill published in the GitHub repository Peiiii/nextclaw (253 stars, last pushed 3d ago), licensed MIT. It adds 65 tokens to every session and 1,068 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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