bg-remove

bg-remove is a skill for Claude Code from peterkrueck/Claude-Code-Development-Kit. It costs 36 tokens per session (1,372 once invoked), scanned A, original, MIT.

A local tool that removes the background from an image and saves it as a transparent PNG. It uses rembg, an image-processing program that runs on your computer without sending the image elsewhere.

In plain words
What is it for?
Use it on character art, mascots, photos, or other images that need a transparent background, with optional trimming or a custom output path.
Why use it?
It removes the manual work of cutting out subjects from photos or artwork and can trim the leftover transparent space.

Skill for Claude Code

Written for Claude Code: user-invocable in frontmatter. Also seen: reads .claude/ paths.

Good fit Use it on character art, mascots, photos, or other images that need a transparent background, with optional trimming or a custom output path.

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Install with agentmods
npx agentmods add skills/peterkrueck/claude-code-development-kit/bg-remove
About the project

Claude Code Development Kit is a starter workflow that gives Claude Code project context, working notes, verification commands, review commands, and hooks for maintaining them across sessions. It is for beginners and intermediate users building applications or side projects who want Claude Code to understand the codebase and check its work. The catalogue entries are the kit's skills and commands.

peterkrueck/Claude-Code-Development-Kit · 1,388 stars · on GitHub · linkedin.com

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add peterkrueck/Claude-Code-Development-Kit --skill bg-remove
Clone the repo
git clone --depth 1 https://github.com/peterkrueck/Claude-Code-Development-Kit

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for bg-remove

README.md
[![agentmods](https://agentmods.dev/badge/skills/peterkrueck/claude-code-development-kit/bg-remove/github.svg)](https://agentmods.dev/skills/peterkrueck/claude-code-development-kit/bg-remove)
Your own site
<a href="https://agentmods.dev/skills/peterkrueck/claude-code-development-kit/bg-remove"><img src="https://agentmods.dev/badge/skills/peterkrueck/claude-code-development-kit/bg-remove/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for bg-remove

Your own site · 80×15
<a href="https://agentmods.dev/skills/peterkrueck/claude-code-development-kit/bg-remove"><img src="https://agentmods.dev/badge/skills/peterkrueck/claude-code-development-kit/bg-remove.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 36 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,372 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00036 $0.01372
Opus 5.5 $0.00014 $0.00549
Sonnet 5.5 $0.00007 $0.00274
Haiku 4.5 $0.00004 $0.00137

Measured 1mo ago against content hash 605e5686e673, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

bg-remove scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/bg-remove/SKILL.md · 140 lines

How it starts

The opening of the file, as written. The whole thing — 140 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Background Remove — Local AI Background Removal

Remove backgrounds from images using rembg (local, offline, no data sent externally). Outputs RGBA PNG with proper transparency.

Input

Arguments after /bg-remove:

  • Source image path (required) — path to the image
  • --trim (optional) — auto-trim transparent padding after removal
  • --output <path> (optional) — custom output path. Default: same directory, <name>-transparent.png

Examples:

  • /bg-remove assets/character/mascot.png
  • /bg-remove image.png --trim
  • /bg-remove image.png --output ~/Desktop/result.png

Setup

rembg is installed in a dedicated venv. Always activate it before use:

source ~/.claude/tools/rembg-env/bin/activate

If the venv doesn't exist, install it:

python3 -m venv ~/.claude/tools/rembg-env && source ~/.claude/tools/rembg-env/bin/activate && pip install "rembg[cpu,cli]"

Model files are cached in ~/.u2net/ (downloaded on first use per model, ~170MB for birefnet-general).

Process

Step 1: Verify Input

  1. Check the source image exists
  2. Get dimensions: sips -g pixelWidth -g pixelHeight <path>
  3. View the image with the Read tool to understand what we're working with

Step 2: Remove Background

Use the birefnet-general model — validated in testing on illustrated/character art and general photos, producing clean edges across both.

source ~/.claude/tools/rembg-env/bin/activate && rembg i -m birefnet-general <input> <output>

Model choice: Default to birefnet-general. In side-by-side testing it gave clean edges on both illustrated subjects and photographic ones. Avoid anime-trained models (e.g. isnet-anime): on non-anime and even some illustrated inputs they tend to add artifacts and leave dark patches around edges. If birefnet-general underperforms on a specific image, compare against another general model rather than an anime-specific one.

Step 3: Verify Result

The Read tool renders transparency as black, so you MUST verify by compositing on a colored background:

Read the full file on GitHub · 140 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 140 lines · 36 tokens per session scan A 605e5686e673

Subscribe to this mod's changes

bg-remove is a skill published in the GitHub repository peterkrueck/Claude-Code-Development-Kit (1,388 stars, last pushed 3mo ago), licensed MIT. It adds 36 tokens to every session and 1,372 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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